Gyms - Challenge Mode
In Pokémon Black 2 and White 2, you will receive two items for defeating the Elite Four; in Pokémon Black 2 you will receive the option of Challenge Mode, whilst White 2 will receive the option of Assist Mode. Challenge Mode is exactly how it sounds, it raises the AI's intelligence and increases the individual Gym roster's levels by varying amounts, even adding to them.
Below is a list of the Gym Leader's rosters when you active Challenge Mode. For more information on how to acquire Challenge Mode and Assist Mode, please visit;
Gym Leader #1 - Cheren | ||||||||||||||||
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Patrat Level 12 Keen Eye |
Pidove | Level 12 Super Luck |
Lillipup Level 14 Vital Spirit |
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Work Up | Bite Tackle | Detect |
Work Up | Tackle Leer | Quick Attack |
Work Up | Bite Tackle | Helping Hand |
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Pro Tip: Be wary of Work Up here, it can catch you unaware and at the levels and stage of the game you will be at, you want to be careful of how much damage it'll inflict. | ||||||||||||||||
Gym Leader #2 - Roxie | ||||||||||||||||
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Koffing Level 17 Levitate |
Grimer Level 17 Stench |
Whirlipede | Level 19 Poison Point |
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Tackle | Smog Venoshock | Assurance |
Venoshock | Mud-Slap Disable| Poison Gas |
Protect | Poison Sting Venoshock | Rollout |
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Pro tip: Roxie is manageable should you have caught a Magnemite, the only move to be aware of is Grimer's Mud Slap which will be four times effective. If you haven't got a Magnemite, try and stick to things that resist Poison types as Venoshock is a powerful move at this stage of the game. | ||||||||||||||||
Gym Leader #3 - Burgh | ||||||||||||||||
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Dwebble | Level 24 Sturdy |
Shelmet Level 24 Shell Armor |
Karrablast Level 24 Shed Skin |
Leavanny | Level 26 Swarm |
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Struggle Bug | Rock Polish Rock Blast | Faint Attack |
Struggle Bug | Acid Mega Drain| Curse |
Struggle Bug | Endure Headbutt| Aerial Ace |
Struggle Bug | Aerial Ace Grasswhistle | Razor Leaf |
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Pro tip: Flying types are your friends here, especially Pidove and relatives. Only Dwebble can stand up to an offensive Flying type move, but can be handled easily enough with any Pokémon capable of special attacks that are neutral at worse. | ||||||||||||||||
Gym Leader #4 - Elesa | ||||||||||||||||
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Emolga | Level 30 Static |
Flaaffy Level 30 Static |
Joltik | Level 30 Unnerve |
Zebstrika Level 32 Motor Drive |
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Quick Attack | Pursuit Volt Switch | Aerial Ace |
Volt Switch | Take Down Confuse Ray| Thunder Wave |
Volt Switch | X-Scissor Energy Ball| Thunder Wave |
Volt Switch | Stomp Flame Charge | Pursuit |
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Pro tip: If you haven't got a Ground Pokémon, be prepared to be in for a world of pain; Electric Pokémon are monstrous especially the fast ones. Volt Switch is a Base 70 move that allows Emolga to switch out after use, so it's not always unwise to try and predict a move past that happening, such as using a Ground move in the hope Elesa switches Flaaffy or Zebstrika in. | ||||||||||||||||
Gym Leader #5 - Clay | ||||||||||||||||
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Krokorok | Level 34 Intimidate |
Sandslash Level 34 Sand Veil |
Onix | Level 34 Sturdy |
Excadrill | Level 36 Sand Force |
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Bulldoze | Torment Sandstorm | Crunch |
Bulldoze | Rock Slide Crush Claw| Hone Claws |
Bulldoze | Rock Slide Rock Polish| Explosion |
Slash | Metal Claw Bulldoze | Rock Slide |
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Pro tip: Water Pokémon and Grass Pokémon are your bestest of best friends here, the higher leveled the better. All of Clay's Pokémon are suspect on the Special side, whilst the most powerful Grass and Water moves are usually Special. If you picked either Snivy or Oshawott, you're laughing here. | ||||||||||||||||
Gym Leader #6 - Skyla | ||||||||||||||||
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Swoobat | Level 40 Unaware |
Skarmory | Level 40 Sturdy |
Sigilyph | Level 40 Magic Guard |
Swanna | Level 42 Big Pecks |
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Attract | Acrobatics Psychic | Energy Ball |
Aerial Ace | Steel Wing Agility | X-Scissor |
Air Cutter | Hypnosis Psychic| Flash Cannon |
Air Slash | Surf Featherdance | Roost |
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Pro tip: Always look at the secondary typing as you're not always going to be in a position to use the most effective; Electric being the case here. Dark moves make quick work of Swoobat and Sigilyph, Fire roasts Skarmory and Swanna is somewhat fragile and can be handled with anything that resists Air Slash or Surf. | ||||||||||||||||
Gym Leader #7 - Drayden | ||||||||||||||||
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Druddigon Level 50 Sheer Force |
Flygon | Level 50 Levitate |
Altaria | Level 50 Natural Cure |
Haxorus Level 52 Mold Breaker |
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Revenge | Rock Slide Crunch | Dragon Tail |
Dragon Tail | Earth Power Crunch| Rock Slide |
Dragon Pulse | Sing Cotton Guard | Fire Blast |
Dragon Tail | Shadow Claw Dragon Dance | X-Scissor |
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Pro tip: You never see a Dragon out in the Winter. And for good reason too, they just cannot handle the cold. Altaria and Flygon will fall quickly to pretty much any Ice move, although Druddigon and Haxorus can be peskier to take down; Haxorus especially. Status moves are your friend against Haxorus. | ||||||||||||||||
Gym Leader #8 - Marlon | ||||||||||||||||
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Wailord Level 53 Water Veil |
Carracosta | Level 53 Sturdy |
Mantine | Level 53 Swift Swim |
Jellicent | Level 55 Cursed Body |
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Scald | Earthquake Ice Beam | Rain Dance |
Scald | Rock Slide Shell Smash | Crunch |
Scald | Air Slash Confuse Ray| Ice Beam |
Scald | Energy Ball Shadow Ball | Recover |
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Pro tip: Kids, there's a reason you don't have electrics in the bath, and this is no exception to the case; fry the Water Pokémon with your Electric Pokémon. If you don't have such a Pokémon, Grass types can hold their own, although watch out for the occassional Ice Beams which are super effective. |
Page written by f3raligatr.
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