Author Topic: Make your own ability!  (Read 59652 times)

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Offline Webby

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Re: Make your own ability!
« Reply #45 on: July 15, 2008, 16:44 »
Ocean Current

Damages the foe when fishing or Surfing.

Thunder Force

Damages the foe when Flying, Bouncing, etc.

Ground Pulse

Damages the foe when Digging.

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Offline Liam

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Re: Make your own ability!
« Reply #46 on: July 15, 2008, 16:56 »
Congradulate

When a Pokémon with Congradulate faints, the opponent is confused.

Offline Apprentice

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Re: Make your own ability!
« Reply #47 on: July 15, 2008, 16:56 »
The following ability is exclusive to Mankey qand Primeape only:

Primate Panic

If the user knows Thrash, PP is doubled.
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Offline baths

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Re: Make your own ability!
« Reply #48 on: July 18, 2008, 21:21 »
Abyss Master - Dark attacks do x2 damage than normal.

Mental thought - Psychic attacks do x2 damage.

Offline Alllister

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Re: Make your own ability!
« Reply #49 on: October 16, 2008, 04:35 »
Super Evasion- Upon being sent into a battle, the pokemon's evasion rises to the highest level.

Offline pokemon expert730

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Re: Make your own ability!
« Reply #50 on: October 17, 2008, 18:38 »
Sixth sense

Lets the pokemon attack ghost types with normal and fighting type moves
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Offline Alllister

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Re: Make your own ability!
« Reply #51 on: October 18, 2008, 05:48 »
Akira

Master Akira's unique ability, has several effects.

1)  Raises Akira's Evasion to the highest level, bonus not baton passable.

2)  Makes sleep-inducing moves, i.e. hypnosis, rest, etc., last twice as long

3)  Causes Akira to automatically faint after being active for eight turns straight.

4)  increases the power of dark and psychic moves by 50%, as if it were a STAB bonus.

Offline CharizardFanboy11

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Re: Make your own ability!
« Reply #52 on: October 19, 2008, 22:48 »
Hailing Heal- when it hails, HP is restored. When its in Sandstorm HP decreases.
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Re: Make your own ability!
« Reply #53 on: October 25, 2008, 05:24 »
Indescribably Horrible

Upon being sent into battle, the opponent's pokemon automatically switch out, to be replaced by another pokemon on the opponent's team randomly determined.  If there are no pokemon left to switch to, then the opponents Atk and SPAtk are both cut.

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Re: Make your own ability!
« Reply #54 on: October 25, 2008, 16:25 »
Radiation Beam

(Muk and Grimer)

When this Pokémon is hit by a physical move, the opponent may take damage. Has a 1/5 chance of causing paralyses and hair loss.

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Re: Make your own ability!
« Reply #55 on: November 12, 2008, 03:11 »
Soul Devouerer

Only dark types can have this ability

It automatically makes ghost types faint when the come out!


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Offline ᄂΛZΣЯ_X

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Re: Make your own ability!
« Reply #56 on: November 17, 2008, 13:44 »
SUNIGHT
Opponent has more chance of missing. User always goes first.

(the reason its called Sunight is that it can only be used in the day)

Offline Alllister

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Re: Make your own ability!
« Reply #57 on: November 18, 2008, 04:28 »
Furnace

When hit by a rock or fire type move, take no damage and have speed increase.

Might be too powerful though, I mean, an ability providing you with 2 extra immunities.
(Though wonder guard is even more powerful)

Offline konkon_neko

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Re: Make your own ability!
« Reply #58 on: November 18, 2008, 05:01 »
Newbie's armor

Pokemon under lvl. seven have their attack and defense points raised to full extent for two moves.
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Offline Lion Demon

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Re: Make your own ability!
« Reply #59 on: November 25, 2008, 19:50 »
Spasm

Pokemon special attack is increased but at the cost of accuraccy

Flattering

Pokemon special attack is increased of same gender decreased of different gender

Heat tan

Restores hp in sunny weather lowers hp in rain
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