The rules are always available at http://pkmn.net/rules
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I can't remember who it was, but someone else on this forum came up with this idea the other day. I've slightly expanded on it.This is for when Sun/Moon are released.Pokemon: MachampAbility: No GuardMoves: Fissure (must have 6 PP)'Nuff said!Everyone should have a flying type on their team at all times to counter it, just in case one shows up in a competitive battle.
I have a way to stop it short here: OHKO moves are banned in competitive play.
gimmicks like no guard machop are pretty cool for ingame