Please respect new people - everyone's new at one point!
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Yoshi in a nutshell is literally broken with certain specials and needs a patch to be fixed. Link's Meteor Bomb puts a stop to recovery at all. Not all customs are unbalanced, but enough of them are that it's not worth the hassle
when I don't need custom moves to be good at the game and have fun, regardless of what it sounds like.
Further, I do play customs every time we've ever fought in Smash, and I think you can attest that I'm very capable of adapting.
Adding in unknowns in a fighting game makes it more random, so rather than anticipating each other's moves and reacting accordingly, you're caught off-guard by something you couldn't possibly see coming unless you learn the specifics about every single custom move of every single character.
I hate customs for more than just interpersonal (inter-player?) reasons and the different experience of the match. I hate customs because it's uncharted terrority. I prefer to use the familiar attacks of the character I use. I don't want to have to learn or try out my character's other special moves. I think it taints the character, that it's pure in its original form. My character's original attacks work well for me. I don't see the need for a change.
I also don't want to see people writing up competitive articles that dictate which sets are best for the character, which equipment, etc. like in Pokemon. Most of the time, you just need to use the character well and make the right calls. That's why the SSB "metagame" is less of a metagame than Pokemon. It's not as step-by-step or number-based. And getting KO'd isn't as inevitable in SSB as it is in Pokemon. You can sidestep attacks till the world ends. Calling it a metagame disgusts me, honestly. You can correct me, but those are just my views.
I'm not saying they should be banned, I was mostly just arguing about why I don't like them. I'm sure there will be a metagame for them, and when I said competitive standard, I meant online modes, so that's my mistake there. It's a preference thing, and I prefer standard movesets. I'm honestly not in a mood to debate this any further since I don't actually disagree with most of what you're saying and I think you took a lot of what I was saying the wrong way, partly to do with my wording, for which I apologize.
Update 1.0.4 is out and it ruins Greninja, along with "balancing" (nerfing) many others. Done with competitive Smash, but it was a fun month. 1v1 For Glory: 1613/1777 - 90.77% Win Rate