Author Topic: Make your own move!  (Read 113929 times)

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Offline q.c.™

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Re: Make your own move!
« Reply #15 on: December 05, 2007, 00:04 »
Move name: Death Shock
Type: Dark
Power: -
Accuracy: -
Status: Special
PP: 1
Description: all pokemon on the field, including the user, faint. this attack cannot be avoided by any means.

- i made up this move for an uber pokemon i created a few years back. it was intended to the the signature move. i know it's really far-fetched and powerful. that was the intention with the pokemon.. which was supposed to be the god of all pokemon until they released Arceus. i was like.. dang it!
_________________________________________________ _

Move Name: Freeze Lock
Type: Ice
Power: 80
Accuracy: 75
Status: Special
PP: 5
Description: The foe is inescapably frozen for 2 turns. on the third turn, the ice caves in and causes the pokemon to sustain damage.

« Last Edit: December 05, 2007, 00:09 by QC|Paws of Hunny »

Offline DragonairSoul

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Re: Make your own move!
« Reply #16 on: December 05, 2007, 22:18 »
Love those moves QCHunny (mind if I call you that?)! ;D

I especially like Freeze Lock. Why? Dunno. I've always been attracted to Ice Type moves. Cold like my evil side ( yea I have one)... >:D

Oh... and that Arceus? Keheheh... That's so wrong it's almost funny.  :nowink:


"What's your problem with me? Is my ray of sunshine in your eyes, Grumpy?"

BTW, why don't you have a look at this? ;3

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Re: Make your own move!
« Reply #17 on: December 06, 2007, 02:31 »
Move name: Death Shock

This would be so banned in the metagame it's not even funny. If not, it'd be added to the Self-KO clause at least.

...That's probably why I love it.

Offline q.c.™

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Re: Make your own move!
« Reply #18 on: December 07, 2007, 01:39 »
wow. you guys actually like my moves? now i feel inspired to create more.. hehe and i wanted to change freeze lock to ice block.. what do you think..

Dane Bramage

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Re: Make your own move!
« Reply #19 on: December 07, 2007, 04:16 »
[Move name] Armbar
[Type] Fighting
[Power] 120
[Accuracy*] 70
[Status/Special/Physical] Physical
[PP] 5
The user positions itself to pin the foe. It could paralyze.

[Move name] Basic Wave
[Type] Normal
[Power] 80
[Accuracy*] 100
[Status/Special/Physical] Special
[PP] 15
A white energy pulse is released. This attack ignores all weaknesses and resistances.

[Move name] Soul Attack
[Type] ???
[Power] 100
[Accuracy*] 90
[Status/Special/Physical] Status
[PP] 10
The user unleashes an attack from its soul. Type is based on the user's type. If it is dual type, the first type is chosen. Damage type is based on higher attack stat.

[Move name] Hazardous Spark
[Type] Fire
[Power] ---
[Accuracy*] 60
[Status/Special/Physical] Status
[PP] 10
Sparks are released near the foe that follow an erratic pattern. Either paralyzes the foe and lowers attack or burns the foe and lowers speed.

[Move name] Industrialize
[Type] Steel
[Power] ---
[Accuracy*] ---
[Status/Special/Physical] Status
[PP] 10
A weather moves that causes rapid production. Hold items are replaced by Iron Balls. Damages all non-Steel, Dark, and Poison by 1/16 each turn. Grass types and Bug types take 1/8th.

Offline Pikanyaa

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Re: Make your own move!
« Reply #20 on: December 07, 2007, 19:45 »
Move- Blazor Leaf
Type- Fire
Power- 70
Accuracy- 95
Status- Special
PP- 20
Description- A barrage of flaming leaves is thrown at the enemy. It has a high critical-hit ratio.

Move- Searing Shock
Type- Electric
Power- n/a
Accuracy- 100
Status- Special condition
PP- 20
Description- The opponent is zapped by a super-hot bolt of electricity. It causes a burn if it hits.

Both moves are exclusive to Melon. ;3
Or am I?

Offline q.c.™

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Re: Make your own move!
« Reply #21 on: December 07, 2007, 22:06 »
oooh i feel inspired

move - Spirit Summon
type - ghost
power - 20
acc - --
status - special
pp - 25
description - the user releases an aura of eerie darkness that surrounds the foe. spirits from the darkness strike the foe 2-5 times before subsiding back into the user. the attack never misses.

Offline DragonairSoul

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Re: Make your own move!
« Reply #22 on: December 22, 2007, 20:24 »
*Yawn* Oh... H-Hey! Sorry everyone! Long time no see! I just came back from my Uncle's place. He doesn't have a computer, so I couldn't contact ya'll. Maybe I should've warned you guys about my little trip...

Well, I'm here and that's what counts! And I'm back for the holidays too! So in celebration of that, I give you my inspired new moves!

[Move name] Countdown
[Type] Normal
[Power] ---
[Accuracy] ---
[Status/Special/Physical] Status
[PP] 5
Five turns from the time this move is used, something grand will happen to the user!

[Move name] Wonderland
[Type] Ice
[Power] ---
[Accuracy] ---
[Status/Special/Physical] Status
[PP] 20
For five turns, the field will suddenly be coated in ice and snow. All stats of Ice type Pokemon in the field are sharply heightened.

It's great to be back! ;D


"What's your problem with me? Is my ray of sunshine in your eyes, Grumpy?"

BTW, why don't you have a look at this? ;3

Offline tomkang

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Re: Make your own move!
« Reply #23 on: December 22, 2007, 20:33 »
Name: Win
Type: normal
Power: ???
Accuracy: 30
Status/Special/Physical: Status
PP/max: 1/1
Wins fight automatically.
Thanks to Psychic Fire for this! :)

Offline BlackStatic

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Re: Make your own move!
« Reply #24 on: December 23, 2007, 09:45 »
You stole that from sappy! *slaps*


Offline DragonairSoul

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Re: Make your own move!
« Reply #25 on: December 23, 2007, 23:54 »
You stole that from sappy! *slaps*


OWW!! I saw you about to slap tomkang, so naturally I intervened (being the nice girl I am), and now I have this red Raichu pawprint on my face!

DO YOU SEE IT???!!!?!!?!?!?!!??!!?

Oh, and tomkang... When you say "fight" in your Description of your move 'Win', is that the battle overall? Or is it the match presently?


"What's your problem with me? Is my ray of sunshine in your eyes, Grumpy?"

BTW, why don't you have a look at this? ;3

Offline iKod

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Re: Make your own move!
« Reply #26 on: December 28, 2007, 19:30 »
[Move name] Itchy Powder
[Type] Fire
[Power] --
[Accuracy] 80
[Status/Special/Physical] status
[PP] 10
[Description] A burning spore is released onto the opponent's pokemon, which causes burning if it hits.

[Move name] Shi Parasite
[Type]Bug
[Power] --
[Accuracy] 60
[Status/Special/Physical] status
[PP] 5
[Description] A deadly spore is attached to the opponent's pokemon, dealing 50 of damage every turn and healing the user 25 HP each turn untilo the opponent's pokemon faints.

[Move name] Fatality
[Type] Fighting
[Power] OHKO
[Accuracy] 30
[Status/Special/Physical] Physical
[PP] 5
[Description] GIves a finishing blow to the opponent's pokemon which causes fainting if it hits.

Admire the Giygas bird. Admire it.




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Offline TheHuntBegins

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Re: Make your own move!
« Reply #27 on: December 28, 2007, 20:00 »
I'm going to be totally uncreative and make Quick Attack moves for more types. =P

[Move name] Flint Spark
[Type] Fire
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Special
[PP] 30
[Description] Creates quick, flashy sparks and launches them at the foe. Always hits first.

[Move name] Needle Blast
[Type] Grass
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 30
[Description] Tiny pine needles are shot at the foe like a gun. Always hits first.

[Move name] Poison Dart
[Type] Poison
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 30
[Description] A small but sharp dart filled with poison is launched at the foe. Always hits first.

[Move name] Aerial Dive
[Type] Flying
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 30
[Description] Quickly dives at the foe with wings tucked in. Always hits first.

[Move name] Pebble Shot
[Type] Rock
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 30
[Description] Many small rocks are launched at the foe. Always hits first.

[Move name] Static Jolt
[Type] Electric
[Power] 40
[Accuracy] 100
[Status/Special/Physical] Special
[PP] 30
[Description] Shocks the foe with a rapid jolt of electricity. Always hits first.


I can so do that.

Offline Simirror

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Re: Make your own move!
« Reply #28 on: December 29, 2007, 22:37 »
Rememberance Cavern
Type:Normal
Power: ---
Accuracy: ---
Status/Physical/Special:Status
PP:15
The battlefield becomes a white cavern and all stat changing moves used in the battle takes effect on the user.

that's not a tektek, it's my actual avatar.

Offline TheHuntBegins

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Re: Make your own move!
« Reply #29 on: December 30, 2007, 02:42 »
[Move name] Stalagmite
[Type] Rock
[Power] 120
[Accuracy] 70
[Status/Special/Physical] Physical
[PP] 5
[Description] A huge rock column rises from the ground and strikes the foe from underneath. No added effect.

[Move name] Pitch Black
[Type] Dark
[Power] --
[Accuracy] --
[Status/Special/Physical] Status
[PP] 5
[Description] Makes the battlefield dark as night, sharply reducing the accuracy of all Pokemon in battle. Will not affect Dark, Ghost or nocturnal Pokémon (Zubat family, Hoothoot family, etc.). Lasts 5 turns. Cancelled out by other weather effects.

[Move name] Axe Chop
[Type] Steel
[Power] 100
[Accuracy] 80
[Status/Special/Physical] Physical
[PP] 5
[Description] Slashes at the foe with an axe-like hand. High critical hit ratio.

[Move name] Quicksand
[Type] Ground
[Power] --
[Accuracy] --
[Status/Special/Physical] Status
[PP] 10
[Description] Covers the foe's side of the battlefield with quicksand, lowering Speed and Evasion. Disappears after 3 turns. Does not affect Flying types or Pokémon with Levitate, but traps them if they use Roost.

[Move name] Copter
[Type] Flying
[Power] --
[Accuracy] --
[Status/Special/Physical] Status
[PP] 10
[Description] Twirls a body extension at high speed to hover. Grants Ground-type immunity for 5 turns.

[Move name] Corrosion
[Type] Poison
[Power] 60
[Accuracy] 100
[Status/Special/Physical] Special
[PP] 20
[Description] A highly corrosive acid is sprayed at the foe. If used on a Steel-type, it allows all Poison-type moves to hit.
« Last Edit: December 31, 2007, 01:36 by TheHuntBegins »


I can so do that.