Author Topic: Make your own ability!  (Read 59498 times)

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Offline SpicyJake

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Re: Make your own ability!
« Reply #330 on: April 16, 2016, 03:19 »
Better Trained: allows a Pokemon to hit Pokemon that it is weak to and hits Pokemon that resist its attack for neutral damage

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Re: Make your own ability!
« Reply #331 on: April 26, 2016, 21:45 »
Dear Life

The Pokemon is more likely to dodge attacks in a pinch.

Offline ImASpinda

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Re: Make your own ability!
« Reply #332 on: November 29, 2016, 22:19 »
I made my own ability up! Surprise!

Mental

When this Pokemon has 1/3 or less of its max HP, its Psychic attacks do 1.5x damage.

Lethargic

This Pokemon's Speed is lowered 1 stage, while its Defense and Special Defense is raised 1 stage at the end of each full turn on the field.

Bloodlust

When this Pokemon has 1/3 or less of its max HP, its Crimson (PKMN Type I made up) attacks do 1.5x damage.

Carpenter

This Pokemon's Grass-type & Bug-type attacks have their power multiplied by 1.3.
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Re: Make your own ability!
« Reply #333 on: November 29, 2016, 22:24 »
Vengeance

All attacks this pokemon uses a turn after an ally has fainted do 1.5x damage.
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Offline Marioipod13

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Re: Make your own ability!
« Reply #334 on: August 18, 2023, 06:01 »
Steel Armor
Physical moves that are not super effective do not affect this Pokemon. It also increases the power  of Steel type moves.

Ice Power
The Pokemon is healed by Ice and gets sped up by it, but is weakened against fire.

Sudden Death
When the Pokemon reaches 1 HP, its Attack Power increase by 12 stages and it always strikes critical hits.

Flare Burst
This Pokemon's attacks have an added 30% chance to burn the targets they hit.

Guard Breaker
This Pokemon breaks past Wonder Guard and other similar abilities and deals double damage.

Sturdy Tag
This Pokemon cannot be knocked out in one hit or struck by OHKO moves. It also prevents the foe from switching or fleeing.

Shadow Cloak
Non-super-effective special attacks do not hit this Pokemon. It also gets a power boost for Dark type moves.

Quick Charge
Moves with a Charging Turn will fire off immediately but will have 80% power. (except Sky Drop)
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