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Topics - Utack and Swampy

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Random Randomness / Happy Birthday Richard and Blaziken!
« on: April 03, 2015, 06:18 »
Alright, so I might be a bit early, but it's Richard and Blaziken's birthday! So, lets all give him a big grin and wish him well! He's one of the best competitive battlers I've ever known, an expert (and brutal!) Greninja Smash player, and quite the funny guy to boot! He even wrote up a whole mess of Pokemon of the Week articles for our own Pkmn.net! That's quite a feat to behold, and they're always a fun an informative read! Honestly, he's been a super good friend to me over these years, and there's no way I could sum up all his awesomeness in just one topic, but know that you mean a lot to me, and I appreciate you putting up with my antics every day.

So Happy Birthday my Blaziken Buddy! You rock most hard!  :laugh:

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X and Y/OmegaRuby and AlphaSapphire / Kalos: Beautifully Empty
« on: September 21, 2014, 03:42 »
Now that the hype for Kalos has worn off, and returning to the greatest region ever Hoenn is just around the corner, I really do have to ask... Why is so much of Kalos empty!?

Granted, I'm not saying it isn't beautiful, because Kalos is stunning! The artwork of the game, the ability to take pictures of yourself at iconic landmarks, it's great! But... Going through the post-game, was I the only one who found it to have quite a bit more empty, wasted space, and also much more restricted than previous Pokémon games? In this topic, I'll go briefly through each town and route in Kalos, giving my thoughts on how their areas incorporate their graphics into a purposeful meaning. If you don't want to read all that, here's a summary of the areas I feel waste their space and graphics, and areas where you cannot surf in water, also resulting in wasted space:

Biggest Waste of Space and Graphic Offenders: Route 1, Aquacorde town, Lumiose Cafes dead-end alleyways, Shabboneau Castle, Various Hotels, Parfum Palace, Route 7's river, Geosenge town, Tower of Mastery, Sea Spirit Den, Route 13 Power Plants, Route 14 Park & Ghost House, Poke ball Factory, Anistar City's Sun Dial, Couriway town's railroad

Inaccessible Water: Aquacorde town, Route 2, Camphrier, Parfum Palace, Route 7, Cyllage City, Route 10,  Route 12/Azure Bay land, Coumarine City's lower half, Laverre City, Poke ball Factory, Route 16's fishing spot, Dendemille Town, Anistar City, Route 18, Couriway town

Alright, now let's take a trip through Kalos, starting at the very beginning! Be warned, this is quite a bit long and just a bit ranty...

Vaniville Town: Home Town
Now granted, the starting town is generally pretty empty in any Pokémon game, but it did have two buildings that tended to draw you back to it. Your Home, where you respawn after you beat the league, pretty much forcing you to visit the town quite often if you're trying to get a Pokémon to level 100, and the local Professor's lab, where you occasionally visit to have your pokedex checked in person, just for fun. But in Kalos, the Prof's lab has been moved to a different town, leaving it quite a bit emptier.

Route 1: Need I say more!?
The route is literally just a pathway to show off the graphics. No wild Pokémon encounters, no tall grass, no trainers, no npc interaction points, and a completely straight line. Literally just an empty path for you to walk down, in order to get to a different city, and thus, post-game, completely pointless.

Aquacorde Town: First Stop
Alright, so it's the first town you get to.. And yeah, they generally don't have much either... Even so, this brickwork town has quite large buildings stretching into the sky, but only THREE enter-able rooms! And these rooms consist of a knockoff Pokémon center, a building beside it that only sell potion, and a building across from it that only sell pokeball. Yeah, that's right, just an item to heal 20 hp, and the most basic of Pokémon catching devices. Neither of them upgrade from those two basic items post game... And why have them in two separate buildings!? I get that it adds 'flavor' to the town, but with only three places to enter that sell only the most basic of items, you're never going to go back there anyways, so why split them up? I don't know why this town lacks a proper Pokémon center and mart, or why they can't be properly marked... While the center does have a red overhang, both it and the potion shop share a potion symbol sign, while the pokeball shop has the pokeball symbol; the symbol we USUALLY associate with a center! Couldn't you have put the center and pokeball shop together then, or would it have annoyed me more, confusing the shop for the center? I dunno... To try and fill out the town a bit, there are 10 tables, and 30 chairs spread about, but all of them are completely empty! Sure, you can sit in any one of them, but talk about a desolate looking area! To exit it, you cross over a brickwork bridge overlooking a reflective river, which is quite stunning, but cannot be surfed or fished in. Kind of funny that you can't do anything with the water in AQUAcorde town, but I'll get more into that later on.

My main beef with this city is the lack of a real center and mart, and the small number of enter-able buildings. Other first towns in different regions are just as empty (I mean, whoever seriously goes back to Oldale in Hoenn eh?) but they at least function as a town, with a working center and mart... This means if you beat the league but didn’t have anyone with Fly in your party, you could at least get back to the PC in the next town over, a bit of a pain but didn’t take too long. This town has no center, and thus no pc, and so if you don't have a Pokémon with fly, you're going to have to travel even further to the next town over, just to be able to get anywhere else quickly.

Honestly, I felt that Vaniville and Aquacorde could have ditched Route 1 and fused into one beginning town for the player, and it would've made both of them feel much more complete as one big town, and have reduced quite a bit of empty space and game-time.

Route 2: This No-Surf zone going be a trend?
Route two is a pretty standard route. Some tall grass, a nearby river, first npc trainer, leads into a forest. Basic Kanto Viridian forest deal.. Except, oh look! Another large body of water you can't surf or fish in post-game, making half of the route wasted space! Gee, I hope this isn't going to be a reoccurring theme...

Santalune Forest: Familiar territory
Yeah, it's basically Viridian forest, but with updated, stunning Kalos graphics. You go through it to get your first Pokémon world experience, catch yourself some bugs and if you're lucky, a Pikachu, battles some trainers and get out. No real reason to return post game except if you missed some items or an elemental monkey, but certainly not empty in the regards that it had quite a few trainer encounters and lots of tall grass with a variety of beginning Pokémon.

Route 3: Ouvert means 'Open' in French
Another standard route, but this one has a small surf/fishable pond! Well, that's surprising! Most Pokémon on this route mimic the two before it, but still feels like a full, completely route, with a cut tree and circular ledge path. Again, nothing you'd feel the urge to visit post game, but served its purpose as a beginning route.

Santalune City: Where's my Lemonade!?
The first town with an actual center, with a mart built right in to maximize its utility! It's about time.. I had to travel through a town, two routes, and a forest to finally pick up my Talonflame to be able to fly again! So much wasted Repel... Now this feels more like a town! It's still got quite a bit of open space, but it has quite a bit more npcs with flavor text milling about, multiple rooms to enter, and both a gym, clothing store, and a trainer school, giving it at least some nostalgia reason to peak back in on it once in a while, and to also pick up any hats you might've missed first run through.. And yes, sitting and looking at the Roselia fountain is nice. However, what really irked me about this place was there were signs everywhere advertising French drinks, but nowhere could you buy them! Not even the tried and true Lemonade! Why advertise them, if they're nowhere to be found in town? Bah!

Route 22: Rhyhorn's can't race
Another standard route complete with trainer battles for exp, some new Pokémon, and a blocked ending that leads to Victory Road and the E4, of course preventing new trainers from going forward. Pretty much Route 22 from Kanto.. Except this route makes mention to Rhyhorn racing, and even has a Rhyhorn racing track the player can see to the north! Can you access this track and play a fun little Rhyhorn racing minigame? NOPE! It just takes up space and serves no real purpose other than to make you go 'Awh, I want to race Rhyhorns, why can't I?' Well, if you're from Hoenn like me, you'll recall the Pokedex mentioning:

Ruby: 'Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.'

Sapphire: 'Rhyhorn's brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something. '

...And THAT is why we can't race Rhyhorn! There are multiple dex entries listing how much you should NOT try to race with this Pokémon, but we'd be here all day.

Also important to note, there is a surf/fishable river to the south of this route, which leads to a secret, higher-level Pokémon and trainer area. This river has waterfalls, and stops further progression down the river with the common 'Rocks in the water' technique we've seen since Kanto, which, due to past games, I find a perfectly acceptable way to prevent the river from spanning on forever and keep the route within itself, without seeming too restricted. There's also a special cave called the Chamber of Emptiness! ..Yeah, the name is just like it says, it's a giant empty room with two items, one pre one post-game, and no Pokémon. Great use of space.

Route 4: Pollen allergies beware!
This route emphasizes the way Route 1 should have been done! This route is a straight path with a large, impressive fountain in the middle, and can be quickly traveled to get to the next city.. Or, you can deviate from the path into the maze of hedges and flowers where you will encounter wild Pokémon and trainer battles! It also makes good use of the switching the two flower colors to add more depth to the route, leaving it with both utility, and beauty! Not much pre-game visiting required, but still feels like a full and developed route.

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Role Play / [Disc] D20 Roleplay
« on: May 03, 2013, 06:05 »
After reading a bunch of R.A. Salvatore's books, I went and learned how to play Dungeons & Dragons (3.5 edition), which is essentially a giant role playing game, but uses dice to help determine the outcome in situations.

I was just curious if anyone else had ever done a role playing game with dice before, and what their thoughts were when comparing it to non-dice role playing like we typically see on pkmn.net. I have found I prefer role playing with dice, because it solves that problem of applying damage or chance situations.

So yeah.. Discuss away 8D

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Random Randomness / Happy Birthday Richard & Blaziken!
« on: April 03, 2013, 07:03 »
Ha! This year, I'm the first one to make this topic, in your face everyone else!  ;D

Richard & his Blaziken are very fantastic fellows! One of them writes the Pokemon of the Week Articles, while the other regularly spends time owning people in Ubers matches... I'll let you figure out which one is which!

Yup, he's turned 22, and a really fantastic writer, battler, imagination-er and friend! Happy Birthday buddy, may your year be filled with awesome victories, and awesome 6th generation Pokemon that aren't Fire/Fighting!

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X and Y/OmegaRuby and AlphaSapphire / New Evolutions Speculation
« on: February 13, 2013, 23:06 »
If we can evolve Eevee again, then the whole Pokemon world is open to new evolutions! So, what sort of evolutions do you think are coming, funny or otherwise?

Me? I'm thinking...

Fat-Linoone
Wolf-Man Mightyena
Giant-crested Swellow

Your thoughts?

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Random Randomness / Self-Proclaimed Titles
« on: December 23, 2011, 22:53 »
I like making up titles for myself, so I figured I'd ask: What are some of your self-proclaimed titles?

Me? I'm the King of the Mudfish and Lord of the Dance. How about you guys?  ^.^

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PKMN.NET / Password Information - Firefox
« on: November 15, 2011, 23:43 »
So, funny story...I've forgotten my password. However, I'm still logged in on my laptop, so I can still access my account.

Not a big deal usually, you just say you forgot your password, go to your e-mail, get a new one, and your good to go.

Problem is, I've just noticed my e-mail is misspelled...So I cannot retrieve my password from it. No sweat, just use your security question.

Problem is, I type in the answer to my security question, but it doesn't seem to be working.

So..I'm a bit stuck ^^; I can't recall my password, my e-mail is mistyped, and I must have forgotten the answer to my security question. Is there anything I might be able to do?

Edit: Never mind, I went and created the wrong e-mail, and reset my password. I'll just reset my wrong password to my right one and the problem will be solved!

Edit2: I reset my password, and can easily log in under IE, but whenever I try to login under Firefox, it tells me I have the wrong password, and in the second attempt, to check my cookie settings. I've gone and made sure pkmn.net is on the allowed list, but I get the same results. When I click remember password, it tells me: Session verification failed. Please try logging out and back in again, and then try again. I've made sure I'm logged out from it in IE when I try to log in on Firefox, but it still insists my password is wrong, even though when I use it to log back into IE it works fine.

So, uh..I'm stuck ^-^;

Edit 3: I figured it out. Firefox will not allow capital letters in pkmn.net's password to process through. So, no matter what my password is, if it has a capital letter, I cannot log into pkmn.net through Firefox. I went into IE, changed the password to all lowercase letters, and I was able to login to Firefox fine.

I dunno if it's a fluke on pkmn.net's end, Firefox's end, or my end, but that's my solution to the problem ^^;

Logging out of Pkmn.net through Firefox seems to take on a whole new problem, but I'm not gonna bother with it at the moment XD

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General Pokémon Discussion / B Button Club, whose your member?
« on: October 25, 2010, 00:53 »
Alright, C'mon now. We all have them. Pokemon you simply won't let/don't want to let evolve. Which one is it for you?

Me? Kirlia, specifically my male Kirlia, (Utack)101. Even though Gallade is now an available evolution path, I've just gotten so use to him being a Kirlia, that I haven't evolved him.

Now it's your turn!  :)

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