Burp.
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DONT LET THE PEOPLE ON STAGE LEFT KNOW THE SCRIPT
But...I see something obvious.Scizor heavily dislikes Sunny Day, as Empoleon, Greninja [especially without HP Fire (I managed to breed one with it! Yay!)] and Mamoswine do. Scizor... is obvious why, Greninja's Hydro Pump weakens and now being Ice-Type is riskier (U-Turn does not matter), Empoleon gets less power from Scald (minor) and now loses the neutrality against Fire (bad), and so Mamoswine does.
My guess is that Dragonite is too niche-y, and tat, outside sun, it will have problems, although Dragonite usually has enough time to attack without sun.
Charizard-Y tends to prefer power against accuracy; Fire Blast is just Overkill. Talking about Overkill, Air Slash is not; it covers two out of three types that Fire does and it is a lot weaker. You, as a player, do not usually need this flinch, due to the high power of the ither attacks. I could even suggest other less orthodox options, such that Roost or even Will-o-Wisp to soften incoming counters.
The rocks are too important to lose; another setter should be used. The blobs can work well under the sun (and they can lose pesky lard!), and they can either paralyse or poison Bakámon that try to counter you.If you want, add a spinner, although Charizard, surprisingly, does well without them.
PS: Maybe your team is a BUT offensive.
Wow, thanks for taking my suggestion that good .After having thought about it, you are right about Scizor, although it dies against HP Fires in Sun. In Sun.Yes, I was going to suggest Heatran, but I heavily dislike legendaries in OU. That was, ironically, the best thing I could think of before the blobs (that can be changed by Infernape as well if you want even MOAR OFFENCE and Thunder Punch).And for Mamoswine... you could open a poll. My suggestion is something physical. Physical ♪♫. For example... Garyarados if you manage to get rid of the Sun (no), Dugtrio, Garchomp or even Volcarona if you want to go Special, since it works in all weathers (Rain, then Hurricane).
I really think you need some way to deal with enemy rocks. Like, if you get Zard out then great, but if you don't you can be in real trouble. Not to mention that I'm pretty sure the rest of your team is weak or neutral to rock, and you have 3 choice users, so that means quite a bit of switching.