Author Topic: first world problems  (Read 382138 times)

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Offline SirBlaziken

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Re: first world problems
« Reply #2670 on: January 23, 2017, 20:18 »
Got double scheduled, so it sucks.
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Offline Makoto Niijima

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Re: first world problems
« Reply #2671 on: January 24, 2017, 00:03 »
The shiny Emolga that wondered into my Pokemon Pelago didn't stay :(


Rex made the awesome sig <3


Sakura
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Offline Milsap

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Re: first world problems
« Reply #2672 on: January 24, 2017, 14:18 »
Bernie Ecclestone is no longer in charge of the Formula One commercial rights. I don't know whether to be happy or sad.
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Offline not chloe

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Re: first world problems
« Reply #2673 on: January 24, 2017, 18:22 »
Bernie Ecclestone is no longer in charge of the Formula One commercial rights. I don't know whether to be happy or sad.


I propose getting a demeaning song into the UK charts as a spearhead of the celebrations. Like Ding Dong The Wicked Witch but better
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Offline The name master

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Re: first world problems
« Reply #2674 on: January 24, 2017, 20:30 »
There's a scene in my animation that I don't know how I'm going to animate!

It involves Nidorina uses ultrasonic cries (a reference to it's pokedex entries) I don't know how to show sound waves and how I'm supposed to find an ultrasonic sound (humans are unable to hear ultrasonic sounds)
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Offline The Hooded Trainer

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Re: first world problems
« Reply #2675 on: January 24, 2017, 20:46 »
You could always use one of the noise based animations from the games, like for growl or roar or uproar or something. As for the sound... something very high-pitched, maybe?

Offline The name master

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Re: first world problems
« Reply #2676 on: January 24, 2017, 20:53 »
I thought for a moment of using the sound of a sonic screwdriver, but that would be wierd having that sound coming out of Nidorina! Would it?

I tried slowing Nidorina's cry right down in audacity, but that didn't go too well!
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Offline Petzbreeder

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Re: first world problems
« Reply #2677 on: January 25, 2017, 11:59 »
Pokemon Bank now has the Gen 7 Red/Blue/Yellow update, but Fissure No Guard Machamp still can't exist. All Pokemon transferred from Red/Blue/Yellow have their hidden abilities.

Offline Kerou 犠牲

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Re: first world problems
« Reply #2678 on: January 25, 2017, 18:41 »
Having to work 6-7 days a week including 12 hour days is quite tiring, and the works clocking system doesn't tell me what hours I'm owed in lieu. I was supposed to get 3 days of 2016 in lieu time but didn't and I've already accumulated more than that for 2017.

Offline Lunala

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Re: first world problems
« Reply #2679 on: January 26, 2017, 01:38 »
I have a bad headache and I'd like to fall asleep pretty soon. Ibuprofen isn't helping either.

Offline SirBlaziken

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Re: first world problems
« Reply #2680 on: January 26, 2017, 01:49 »
Work + School + Sport = x + tiredness (where x = free time) Solve for x

Hint: x = 0
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Offline Lunala

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Re: first world problems
« Reply #2681 on: January 26, 2017, 01:59 »
Unfortunately, I hardly remember any high school algebra.

Seriously though, I'm sorry you don't have any free time. That must suck.

Offline Milsap

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Re: first world problems
« Reply #2682 on: January 26, 2017, 08:29 »
Unfortunately, I hardly remember any high school algebra.

Seriously though, I'm sorry you don't have any free time. That must suck.

Further proof that school is just to get you through a system and not teach you anything meaningful or creative.
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Offline The Shrub Dragon

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Re: first world problems
« Reply #2683 on: January 26, 2017, 17:18 »
i feel u blaze, i went through all my free time the other day and with five hours of homework per subject a week, the expectation to do three hours of independent work in each subject, a seven hour school day and rehearsals on top of that, i have no free time. literally none


(15+9+35+15=74). 74 hours of my week are spent working. three full rotations of the earth.


i feel like this probably has something to do w my anxiety lol


thanks gl <3

Offline The name master

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Re: first world problems
« Reply #2684 on: January 26, 2017, 17:40 »
I hate my nose! It keeps running!

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