Author Topic: Have you ever taken advantage of poor AI?  (Read 975 times)

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Offline Petzbreeder

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Have you ever taken advantage of poor AI?
« on: November 27, 2015, 00:43 »
Have you ever won a game against a computer player purely by taking advantage of poor artificial inteligence? I have!

I remember one time when I played Settlers 3. Whenever I played, I usually played the no enemy map, but there was one time when I played against a computer player and won in the most weird of ways!

I started by (unintentionally) letting my opponent make their base absolutely huge. I then noticed that many important buildings in the enemy base weren't close together like they should have been. I literally beat them with a divide and conquer strategy, splitting the base in half, destroying one half at a time.

In my opinion, artificial inteligence hasn't got all that much better in recent years. I could probably use the same strategy in newer versions of Settlers and still win in the exact same way!

Offline Captain Jigglypuff

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Re: Have you ever taken advantage of poor AI?
« Reply #1 on: November 27, 2015, 02:36 »
Pokemon Conquest tbh. I defeated the entire game plus the post game minus the downloadable episodes in less than a week twice.
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Offline Lord Raven

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Re: Have you ever taken advantage of poor AI?
« Reply #2 on: November 28, 2015, 04:17 »
Constantly, play any FE game before FE12 and you'll see it.

Props to FE9 for the weirdest AI.
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Offline Milsap

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Re: Have you ever taken advantage of poor AI?
« Reply #3 on: December 16, 2015, 10:55 »
F1 2014 had some pretty rubbish AI. They never tried to overtake you.
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Re: Have you ever taken advantage of poor AI?
« Reply #4 on: December 17, 2015, 18:41 »
-One of the boss fights in Castlevania: Dawn of Sorrow became very easy if you used a certain ability on some guy that mimics your ability, then attacked with only swords/axes/ etc.
-Same series, Portrait of Ruin, had a "doppelganger" boss that was easy if you didn't equip any weapons or abilities and went "mano a mano" so to speak.
-I remember the zombies in the first Resident Evil (PS version) would lunge at you at a 90 degree angle from where you were facing, so if you rotated then quickly turned another direction and ran they'd completely miss you. Also, the Hunters were easy to kill with a knife if you charged them and kept stabbing their feet. They'd block and growl, but couldn't attack because you'd hitstun them.

Offline Lord Raven

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Re: Have you ever taken advantage of poor AI?
« Reply #5 on: December 18, 2015, 03:27 »
Quote
-One of the boss fights in Castlevania: Dawn of Sorrow became very easy if you used a certain ability on some guy that mimics your ability, then attacked with only swords/axes/ etc.

Was it something like using a knife or whatever made him trivial?  I remember there was some booby soul magic that you could use that made him not do anything.
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