Author Topic: The Metagame Spriters v4! [Gen 5 and 6!]  (Read 18491 times)

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Wolstenholme

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #30 on: August 28, 2014, 13:55 »
Simisear had some tricky bits that I wasn't expecting. The shiny wasn't far removed from the actual colours though yay.


Offline Shaymin

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #31 on: August 29, 2014, 09:58 »
no shinies but seven finished sprites~






don't think i'll get a chance to upload the unmade ones when they are made so this should be it for now




Offline Hahex and Oshawott

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #32 on: August 29, 2014, 16:04 »
guess i can give thundurus a go. haven't done this in a while though >.<

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #33 on: August 29, 2014, 16:07 »
guess i can give thundurus a go. haven't done this in a while though >.<
dont worry - we will all be happy to help out :3




Offline Hahex and Oshawott

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #34 on: August 29, 2014, 19:23 »
guess i can give thundurus a go. haven't done this in a while though >.<
I don't think it's too bad actually. It's a trace of a TCG card though so that's probably why ^^

And shiny!


Offline Kerou 犠牲

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #35 on: August 29, 2014, 19:41 »
I've attempted Haxorus but I can't get it right



haven't transparentised because it needs a lot of work, but redo the whole colouring actually bleh
if anyone else wants a stab at Haxorus though they are more than welcome to, I've posted this more as a reminder to get it done at some stage (really need a break from it haha)

Offline Danatales

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #36 on: August 30, 2014, 00:30 »
Christ, I havent done small sprite art like this in ages. Attempted Zweilous, though:


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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #37 on: August 30, 2014, 03:08 »
Well, here's some honedges
 
When it comes down to it, the difference between healing and necromancy is timing.

Offline JSM

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #38 on: August 30, 2014, 13:00 »
I've finished Durant and Flabebe:



I'd like opinions on the flabebe before I do all of the formes, also, I realise the Durants eyes look awful, I've given up on them. Someone can fix them if they like, or do a new Durant ^^

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #39 on: August 30, 2014, 13:14 »
I've finished Durant and Flabebe:



I'd like opinions on the flabebe before I do all of the formes, also, I realise the Durants eyes look awful, I've given up on them. Someone can fix them if they like, or do a new Durant ^^

Flabebe's really good, I think it's come out really well in all honesty.

I might play around with Durant at some point because I've got a few stuff I need to play around with spriting wise haha



The standard so far guys has been very good, keep it up if possible
It's so good to see this project thriving again =]

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #40 on: August 31, 2014, 21:47 »
Finally got these done! Doublade gave me so much trouble, it was frustrating Ageislash was fun though.

 

 
When it comes down to it, the difference between healing and necromancy is timing.

Offline Sizacu

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #41 on: September 01, 2014, 20:52 »
Would like to claim Gothitelle o:

Captivating Radiant Elegant Serene Seraphic Enchanting Lovely Immortal Adorable

Are you interested in spriting, or improving it?

Offline Dragonpika

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #42 on: September 07, 2014, 12:19 »
Glad to see this up and running again! I love the Delphox, Flabébé and Zweilous ^_^

I did a few 100x100 ports recently that I can crop down to 78x78, hope they can be of use!



Also if you're accepting Megas (though Kang didn't crop down too well, sadly.. by all means reject it if you feel it doesn't show enough of the mon!):



Can I also ask, why the restriction on dithering? We allow a lot of over-shaded sprites and other styles, is dithering not just a particular style of shading?

Also Dwebble wasn't mine but Hydreigon was, but the Hydreigon is bad and I'd like to redo it please.

EDIT: Whoops, forgot to rename my files! Though Photobucket seems to change the names of the files upon uploading anyway, now.. =/ Is there a preferred image uploader that doesn't do this?
« Last Edit: September 07, 2014, 12:36 by Dragonpika »




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Offline Kerou 犠牲

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #43 on: September 07, 2014, 13:09 »
re: dithering

I'd also agree to let it happen, I mean if done right it can have such a great effect, it's always nice to see the comparison between cell shading and dithering too

re: Megas

I think we were gonna do them after Gen V and VI, kinda like the Unowns but I mean, if people get them done there's no reason to complain about it ^^;

also sorry everyone that I haven't done as much or as well as I had liked, will try and up my game this week ^^;

Offline Dragonpika

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Re: The Metagame Spriters v4! [Gen 5 and 6!]
« Reply #44 on: September 07, 2014, 15:18 »
That's fair, I'll hold off on the Megas then ^_^

Also dragoncat, yours are really cute linearts but they kinda look antialiased (soft shading), while this project is designed to use spriting / pixel art techniques like cel-shading instead.. ^^; the Goodra is adorable, though, would definitely use the same lineart just with a spriting shading style!




wake up, kids
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