PKMN.NET Forums

Pokémon Games => Team Building => Topic started by: DrHmm on February 27, 2014, 01:35

Title: my OU competitive team
Post by: DrHmm on February 27, 2014, 01:35
my ou team is pretty good but im not sure if i should focus on improving it or improving my skills


Vampireplant (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 252 SAtk
Quiet Nature
IVs: 30 Atk / 30 Def
- Sludge Bomb
- Giga Drain
- Synthesis
- Growth

my regular lead. growth up and by X2 fire at will

Aegi/ (Aegislash) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 4 Atk / 252 HP / 252 Def
Relaxed Nature
- Autotomize
- Swords Dance
- Shadow Claw
- Iron Head

my /er there are many like it but this one is mine

Mr MOON! (Clefable) (M) @ Choice Specs
Ability: Magic Guard
Shiny: Yes
EVs: 252 Def / 252 SAtk / 4 HP
Quiet Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Moonblast
- Psychic
- Thunderbolt
- Flamethrower

this thing is a cannon: load apropiate shot, FIRE and blow them to smithers

IM ON FIIIRE! (Talonflame) @ Sitrus Berry
Ability: Gale Wings
Shiny: Yes
EVs: 252 Spd / 4 HP / 252 Atk
Adamant Nature
- Roost
- Flare Blitz
- Brave Bird
- U-turn

my flaming airstrike

icantmakeupmymind (Greninja) @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Ice Beam
- Hydro Pump
- U-turn

Protean is broken

Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 252 Atk / 56 HP / 200 Spd
Serious Nature
IVs: 0 Spd
- Fusion Bolt
- Dragon Claw
- Substitute
- Roost

my mixed fella not quite sure about him hence no nick

well thats my squad im open for tips
Title: Re: my OU competitive team
Post by: the bread dragon on February 27, 2014, 01:49
only thing that sticks out is why are you running kyurem-b with 0 speed ivs? since you play on showdown thats easily fixed if its just an error, but i dont see any reason not to give all your mon flawless ivs. aNd i usually go for scald on greninja for the accuracy, but thats just my preference :P
Title: Re: my OU competitive team
Post by: Richard and Blaziken on February 27, 2014, 06:36
Why is Venusaur running Quiet nature over Modest? Why 30 Defense? I don't see the point of using Mega Venusaur as an offensive boosting Pokemon, but if it's working for you then more power to you. You're walled helplessly by any Steel type, especially the one you'll be facing most often: Heatran.

Relaxed nature? This is a Pokemon that is using a Speed boosting move... why are you hindering Speed? EV spread is very odd as well. Try Adamant with 88 HP / 252 Attack / 168 Speed.

Again with the Speed hindering nature? Clefable should be running Modest here. Also what is even happening with the IVs?

Talonflame looks fine.

Greninja looks fine. Consider HP Fire if Ferrothorn bothers you, but it's really not necessary.

y so srs? Serious nature has no benefit at all. Further, the set isn't even mixed, it's completely physical, so you'll want Adamant for this one. Also, yeah, fix the Speed IV. Consider making this a mixed attacker, however, with Naughty nature and Ice Beam > Roost or Sub, as it provides a way to damage physical walls, especially Gliscor.

All the oddities aside, this team is decent. There's no real... defense to this team though; it seems to be 6 sweepers with a few of them having recovery moves tacked on. Entry hazards bother your team a lot, specifically Spikes, but Stealth Rock as well. Consider making Venusaur a bit more defensively inclined, but if heavy offense is your thing, that's fine. I definitely don't prefer this playstyle myself, but that's just how I play.
Title: Re: my OU competitive team
Post by: DrHmm on February 27, 2014, 14:18
should i replace kyrem b for a fighting type? and the ivs are fixed now all perfect
Title: Re: my OU competitive team
Post by: DrHmm on February 27, 2014, 14:32
im also considering turning clefable into a cosmic power wall or should specsable blow things to space dust
Title: Re: my OU competitive team
Post by: DrHmm on February 27, 2014, 21:01
im thinking of tekkron for a fighting type to deal with mandibuzz and heatran
Title: Re: my OU competitive team
Post by: DrHmm on February 27, 2014, 22:52
ive added terkorn

http://replay.pokemonshowdown.com/ou-92855933

workin pretty good
Title: Re: my OU competitive team
Post by: OpalRhea on February 27, 2014, 23:00
Just a thing. Please edit your posts instead of adding multiple posts at a time
Title: Re: my OU competitive team
Post by: SirBlaziken on February 28, 2014, 00:51
Quote from: OpalRhea on February 27, 2014, 23:00
Just a thing. Please edit your posts instead of adding multiple posts at a time

I'm with her on this one, that get's a bit annoying after a while.

One thing, this team seems to have a glaring amount of sweepers. A team of sweepers with one or 2 walls is only viable imo if:


Since this is on Showdown, a good bulky physical attacker or wall would be Landorus-T. Spikes on Greninja is also viable to take care of that annoying electric type weakness and stack spikes.

Also, Your sword is good, but here's what i'd run for it to be even better:

Aegislash @ Weakness policy

31/31/31/x/31/0
Brave

252 HP 252 Def 4 Atk

Shadow Sneak
Iron Head
Swords Dance
King's Shield

The idea is to be as slow as possible to stomach a super effective hit and get a free attack bonus, then SD on the same turn, then maybe Sd on the next turn, depending on what move they used. Then, this is where the speed comes in: Take another good hit and iron head, or just shadow sneak and hope to KO the pokemon, you could also KS on a physical attacker. It's a bit gimmacky, but it works.