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This is looking good so far! I think switching Amoonguss out for Talon was a good call.Yeah, it's been doing a lot better, I think Amoonguss was too defensive when the rest of my team is quite focused on offense.I'll comment on your EV spreads another time cause they'll take a little researching, but yeah they're hugely suboptimal at the moment. 252/252 is great and all, but there's almost always a better alternative where you just put the EVs for specific tasks in and use the rest elsewhere. Checking the speed tiers and doing some damage calcs can get you started, but I'll be happy to provide some spreads given a little time ^^I think my problem when I look at speed tiers is I always think 'yeah, but 8 more EVs and I outspeed that. And just 4 more and I outspeed that' and then I end up with 252 Speed EVs xD I'll go over and check the speed tiers in the morning, because I'm sure things like Talonflame can drop a few EVs in favour of bulk, even if I have to drop attackYour singles knowledge is shining through if you're already winning evens with your team, given that you've only just started!Aww, thanks ^^ Tbf, I think it's because I'll be at the lower end of the ladder because I haven't been on the VGC ladder before, so it might not be an entirely fair representationI will say that the first thing that strikes me about your team is that you have no Water resistance. I don't know what the new metagame will be like next season, but Rain is currently a big thing in tournament play. Are you finding you use Bisharp a lot? I find it generally quite lacklustre as it tends to die before it can make good use of an Intimidate boost; I'd possibly consider switching this out for something else. Your team currently only has one Special attacker which, in a metagame full of Wisp, isn't safe. Maybe pack a Rotom-W?Water resist is something I've been needing, actually, as well as a meaningful Ice resist. Bisharp has only been used in like 20% of my battles! and then it has tended to be a bit frail so I'll test it out with Rotom-W in the morning. I assume he runs a fairly specific EV spread given his weird stats?If you're keeping Bisharp, I'd question Low Sweep as a move. Knock Off could be a better alternative if you're wanting support, Night Slash for raw power or of course just Protect. Quick Guard is always a very outside option if you're struggling with priority.If Rotom-W proves not as good as Bisharp and I decide to go back, I'll try out protect or something, could be useful with Garchomp having EQAerodactyl could run Wide Guard in place of Protect, if desired. I'd give it a try.I've been using Protect a lot for help against Scizor, but I suppose it won't hurt to swap it to wide guard for a couple of matches and see if it fares any betterGardevoir's Telepathy is currently only protecting her from Chomp's EQ, so Trace might be a fun thing to try. Tracing Parental Bond is always fun! Admittedly, though, this of course limits her usefulness next to Chomp, so if it's a combination you find yourself using a lot then stick with Telepathy, especially since your team (other than Talon) doesn't really enjoy facing Mega Mawile as it is and EQ is one of your only big hits against it.My biggest problem with Trace is that it's random, so whilst you could trace Parental Bond you could equally trace something garbage. I'll give it a shot though, it's something I'd largely disregarded as inferior to Telepathy, but it could help against Kangaskhan (especially as I believe Focus Blast only KOs with Parental Bond? Not sure, I'll have to double check)Protect and Crunch are always worth considering over the standard Kanga set, I find. Sometimes the threat of Fake Out alone is enough to keep the opponent on their toes. The standard set is standard for a reason, though, so if you like it stick with it!I've noticed a lot of opponents try double protecting on kanga, actually, so I was look at some outside options to take advantage of that (one I looked at was Bite for the 51% Flinch rate, but I feel it's largely inferior to Crunch). Also debated Retaliate to have a 210 BP attack when something faints, but that doesn't circumvent their double protect so it's largely useless xD I'll give protect a whirl though, all too often Garchomps critted Kanga and lost me the game >_> I'll have a ponder on the EV spreads, but there's my thoughts so far - take from them what you will, I haven't seen how the team plays really and I could happily be wrong ^_^Thank you so much for all your time,you've been a great help ^^ I'll make the changes one at a time in the morning (so that if one goes wrong I know which one) and I'll let you know how they went.