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Pokémon Games => Team Building => Topic started by: Dragonpika on December 05, 2008, 20:44

Title: The Teambuilding Sticky - Read it!
Post by: Dragonpika on December 05, 2008, 20:44
Welcome!
Here in Team Building you can give and receive ratings on Pokémon teams, further your battling prowess while helping others to do the same. There’s something for battlers of every level of experience; this is a community in which we help each other to succeed, whether your goal is to beat the Elite 4 or to become the best competitive battler on the internet. For the beginners, you can post a team and get help from our team builders. The more experienced of you may want to leave your own thoughts and suggestions on the teams of other people, and for those of you who really know your stuff, we generate a lot of debating in this board over tier placements and whatnot.

Read the first three posts of the topic before posting in this board. The second post is all about posting a team; the third post contains guidelines for rating other people's teams.

Quick Links:[Dex] (http://pkmn.net/?action=dex) [Site Section] (http://pkmn.net/?action=section&page=84) [Standard Movesets] (http://pkmn.net/?action=page&id=8646) [Coverall Combos] (http://pkmn.net/?action=page&id=8543) [Natures] (http://pkmn.net/?action=page&id=8546) [EVs] (http://pkmn.net/?action=page&id=8507) [Archetypes] (http://pkmn.net/?action=page&id=8411) [Benchmark Speed Stats] (http://pkmn.net/forums/index.php?topic=79027.msg1952672#msg1952672)

Tiers: [Ubers] (http://pkmn.net/?action=page&id=8549) [Overused] (http://pkmn.net/?action=page&id=8550) [Borderline] (http://pkmn.net/?action=page&id=8586) [Underused] (http://pkmn.net/?action=page&id=8553) [Neverused] (http://pkmn.net/?action=page&id=8552)

Calculators: [Metalkid’s IV Calculator] (http://tinyurl.com/ddryhz) [Metalkid's Damage Calculator] (http://metalkid.info/Pokemon/OnlineProgram/Calculators/DamageDP.aspx) [libelldra Forge's Damage Calculator] (http://tinyurl.com/cl7n6k) [Steinhauser's Offline Damage Calculator] (http://www.smogon.com/forums/showpost.php?p=1795390&postcount=1)


Confused about the different damage calculators? TCoZ has kindly written a brief guide to the differences between them:
Metalkid's damage calculator is by far the easiest to use, and requires no knowledge of base stats or similar to use, however the way the damage calculation is done makes it slightly incorrect, and certain abilities or moves aren't worked out properly (such as Technician). If you're only worried about a rough estimate, then use it, but if it says you'll OHKO or similar don't assume that it will.

libelldra Forge's damage calculator is the most complicated one to use, requiring information on the exact stat, not just the base stat and EVs/nature, which can be very annoying if you make a slight change like nature or base stat. However, if you have this information, it is the fastest to use, and shows information on OHKOs/2HKOs  in different situations (leftovers/stealth rocks). I do believe that there are slight errors at lower levels, but they are very minute and won't make a difference (unless you're interested in Little Cup).

Steinhauser's offline damage calculator is almost like a mix of both. It maintains the accuracy of libelldra Forge's damage calculator, while being easier to use. It also has the unique feature of allowing you to save the attacker's and the defender's information to use later. Provided you know the base stats, typing matchups and base power of the move, it is simple to use. This information can easily be found on PKMN.net's Dex. The only real problem is the fact you have to download it, and there is a chance that it might not work on your computer. However, if you are willing to download it and it works, it is easily the most useful of the three."
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on December 05, 2008, 20:47
POSTING A TEAM

So you’ve picked out your Pokémon, chosen their moves and now you want some ratings on them. Here are a few little checkpoints to consider before posting – note that if your team is for ingame purposes, these aren’t incredibly important, but you may want to consider them anyway to maximise your potential. If your team is to be used competitively, they are all key factors in your team’s success and will vastly improve your chances if you consider them.

Title: Re: The Teambuilding Sticky - Read it!
Post by: SHOEMAN! on December 05, 2008, 23:13
RATING A TEAM

It’s what we’re here for!

Of course, there are a few little guidelines to follow.

Title: Re: The Teambuilding Sticky - Read it!
Post by: Lord Raven on December 06, 2008, 00:08
Quote
#  Ingame teams are every bit as valid as competitive teams, and at no point should you mock or refuse to rate a team simply because it isn’t competitive. Help the topic creator out by suggesting the best HM slaves, what level they should be at for whatever Gym they’re about to tackle, whatever, just don’t say “Ingame teams are all about levels.” Any posts of such a nature will be deleted on sight. They go completely against the helpful nature of the Team Building board.
Are we allowed to say "in-game teams are all about levels" following it up with "If you bring your level to x then you should be fine against y gym leader"?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on December 06, 2008, 01:10
Just saying well done, this should be a great help to everyone who wants to join in on the teambuilding!
Title: Re: The Teambuilding Sticky - Read it!
Post by: Richard and Blaziken on December 06, 2008, 02:52
This is a welcome addition, and will be very helpful to all those new to Team Building, and even those of us who've been around for a while. Nice job! ^_-
Title: Re: The Teambuilding Sticky - Read it!
Post by: Lion Demon on December 06, 2008, 08:31
If you hang out here For quite A While thats the first think that comes in the head :-/ (Neutral natures are sucky.)

Actually Wait You can make serious

Meganium
Serious
Overgrow

Energy ball
Earthquake
Reflect
Light screen

Simple non breeding support A Great moveset.


Somebody putted (Neutral natures are sucky and that wasn't me v_v). Does it break the rule of “x is sucky,”
Title: Re: The Teambuilding Sticky - Read it!
Post by: Deoxys2 on December 06, 2008, 14:58
This really helps me of how I should set out my Team's I want rated in the future! Even though I've posted team's on here before I've never set it out properly so thanks for the help Kay.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on December 06, 2008, 17:24
Are we allowed to say "in-game teams are all about levels" following it up with "If you bring your level to x then you should be fine against y gym leader"?

Yeah, I reckon so.

Somebody putted (Neutral natures are sucky and that wasn't me v_v). Does it break the rule of “x is sucky,”

I'm sorry, I don't really understand your post ^^; if you're asking if your quoted post broke the rules, no I don't think so because you weren't saying it to the topic starter as such, rather you were just explaining that that was what usually came to mind.

Thanks for the support guys! Glad you find it helpful =]
Title: Re: The Teambuilding Sticky - Read it!
Post by: Laprabi on December 07, 2008, 10:34
I hope this will stop those people posting teams with Hasty Spiritombs and Quirky Blazikens.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby on December 07, 2008, 10:50
There's nothing wrong with people posting teams with those natures, Laprabi... inexperienced trainers and those with limited access to Pokémon/breeding will not be able to get better natures. I think if someone posts their Pokemon with similar natures, ask whether they can rebreed and suggest a better nature while saying why their previous nature was bad and why the new nature is better. Otherwise, nothing is learnt and that kinda defeats the point of Teambuilding. :\

Well done though, Kay. This is really helpful so I can get to the Tier lists easier. :D
Title: Re: The Teambuilding Sticky - Read it!
Post by: Laprabi on December 07, 2008, 11:09
I guess so. You live and learn.

I meant that people would read this topic and refrain from posting those natures.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby on December 07, 2008, 11:16
Well, there is no obligation to read this topic... and looking at the natures guide and such won't always let people make the best choices on natures. Some people, like me when I first started Teambuilding, will think neutral natures are better than natures that lower stats. But hopefully it will help.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Joeno on December 07, 2008, 11:56
No, let's not have people be refrained from posting those teams.

As said, I'd rather have them post them and say "This is currently the best I can do", or to have them get an explanation of why it doesn't work, than to get a snarky and unnecessary comment like this one seems to be on how they are not elite enough to understand.

Let's try to be accepting here of people who don't know every detail of team building, and help them instead of berating them, okay?
Title: Re: The Teambuilding Sticky - Read it!
Post by: SHOEMAN! on December 17, 2008, 19:33
No, let's not have people be refrained from posting those teams.

As said, I'd rather have them post them and say "This is currently the best I can do", or to have them get an explanation of why it doesn't work, than to get a snarky and unnecessary comment like this one seems to be on how they are not elite enough to understand.

Let's try to be accepting here of people who don't know every detail of team building, and help them instead of berating them, okay?

That's what I did when I tried posting, considering I'm very bad at Team Building and I often rely on the help of others. It helps me to have the advice of others, but I still try my best and come up with opinions which will hopefully help people. I'm going to post more on Team Building.

Thanks again Kay for the help.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Lion Demon on December 23, 2008, 18:18
People don't have to repeat my Awful mistakes. *PHEW*
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on April 07, 2009, 16:35
Can I just say that metalkid's damage calculator isn't 100% accurate (he knows it himself). Obviously it's fine for just simple calculations but if you want accuracy I would suggest http://ownpurpose.com/libelldra/damage_calculator.html (http://ownpurpose.com/libelldra/damage_calculator.html). It obviously requires you doing a bit of research (working out what stats they have and the base power of the move etc.) but it is 100% accurate unlike metalkid's.

Quote from: metalkid.info
One more thing. I know that the Damage Calculator isn't 100% correct right now. I was hoping to get the new program done a long time ago with the new calculations, but that hasn't happened. I don't really want to rewrite that thing twice because the new calculation has a huge amount of variables to deal with. For now, simply take about 2-3 damage points off both ends. If you barely get to a 100% damage chance, then I wouldn't rely on ever getting a OHKO.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on April 07, 2009, 18:28
Can I just say that metalkid's damage calculator isn't 100% accurate (he knows it himself). Obviously it's fine for just simple calculations but if you want accuracy I would suggest http://ownpurpose.com/libelldra/damage_calculator.html (http://ownpurpose.com/libelldra/damage_calculator.html). It obviously requires you doing a bit of research (working out what stats they have and the base power of the move etc.) but it is 100% accurate unlike metalkid's.

And to add to that, it also gives the chance of a OHKO or 2HKO with Leftovers, Sandstorm, Stealth Rock or Stealth Rock + Leftovers. Very useful.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on April 08, 2009, 13:20
Okay, I'll throw that in too, thanks guys =] I'll leave Metalkid up for less experienced users, but a link to that one will be put next to it~ I knew Metalkid wasn't perfect - it doesn't work with Technician, for another example.

(might be a while about it - need to do some shuffling or deleting, as the edit would go over the character limit)
Title: Re: The Teambuilding Sticky - Read it!
Post by: Lion Demon on April 11, 2009, 11:55
I wanted yellow ranger to be mod again :(
Title: Re: The Teambuilding Sticky - Read it!
Post by: Deoxys2 on April 11, 2009, 11:58
She is... Oh, you mean mod of this board? Don't worry, I'm sure Rob will do a great job - just like Kay used to. :)
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on April 11, 2009, 13:20
Aaw, I do miss seeing my name on this board ;; not to worry though, I still keep an eye on things here =] checking Rob's doing his job right.. =P

just kidding mate, you're doing a grand job so far <3

Gonna try putting Metalkid's IV calculator instead of its damage calc, adding the better one.. and maybe abusing TinyURL xD I wish I'd kept another spare post at the start now.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby2 on April 11, 2009, 14:49
Kay being evil to Rob again... first she kills him, and now this!!!

Ignore her Rob, you are doing really well. Just don't let Kay bully her way into getting her board back.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Lion Demon on April 11, 2009, 19:11
Kay bully your way into getting your team building job back!
Title: Re: The Teambuilding Sticky - Read it!
Post by: Deoxys2 on April 11, 2009, 19:21
^ She still is a global mod, so she can still boss us around in this board. Actually, it's better - as we now have both of them - rather than just Kay.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Richard and Blaziken on May 11, 2009, 02:55
Yeah, don't insult Rob by saying you want Kay back! Kay is and was great at doing her job, but Rob's doing just as great! Cheers to both of you. ^_-
Title: Re: The Teambuilding Sticky - Read it!
Post by: jem777 on June 02, 2009, 12:39
Nicely wrote. Procedures and tips are great. Basic things follows to a positive results.
Title: Re: The Teambuilding Sticky - Read it!
Post by: f3raligatr on July 13, 2009, 15:30
I don't know whether Kay wants to put this in or not, but..


Team Builders on a whole, please do NOT use the term "soso rapes soso". This is a +3 website and we do not encourage that type of talk. Please take the time to think about a difference choice of word, a different term, rather than implying what you imply because you fail at English.

Thanks =]
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on July 13, 2009, 16:14
"rather than implying what you imply because you fail at English."

Nicely done there Rob...
Title: Re: The Teambuilding Sticky - Read it!
Post by: f3raligatr on July 15, 2009, 22:11
"rather than implying what you imply because you fail at English."

Nicely done there Rob...

Eh, you get the message~
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 15, 2009, 22:19
Can I just say, if you don't mind downloading a program there's a considerably more user-friendly damage calculator here (http://www.smogon.com/forums/showpost.php?p=1795390&postcount=1) that is considerably easier to use and allows you to save/load attackers/defenders and works out if it will OHKO/2HKO/3HKO under what conditions. Me and Zy both find it really useful, so I thought I'd post it here.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 18, 2009, 12:05
Gah, the first post is already at the character limit xD

May have to ask Webbz nicely if I can hijack his post ^^;

and Rob, feel free to edit that into the "Rating a team" post, I agree that it should probably be there.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Zy on July 18, 2009, 12:09
Regarding the Downloadable Base Stats Caluclator there's a bit on the attacker section, giving an "Item Type" and "Item" with a number counter. For the record, the "Item Type is absolutely useless, just add the Item Boost. (i.e. if using Life Orb, don't bother with the drop down list, just set it to 1.3.
Also, on the "Will It OHKO", if doesn't take into factorization the fact that Rock/Ground/Steel types are immune and forgets Rock types SDef increase, so use with caution.
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 18, 2009, 13:21
Item Type isn't useless. Different item types give their boost at different parts of the formula, so the only way to get a perfect damage calcuation is to put in the right item type.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby2 on July 18, 2009, 14:23
May have to ask Webbz nicely if I can hijack his post ^^;

Hijack it if you want, I don't mind. It's not really contributing that much, so go for it =]
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 21, 2009, 19:16
Alex you're a star (: ta! I did leave your post at the bottom xD

This gives me MUCH more room for useful links on the first post, so I can get that other damage calculator put in.

What would be really helpful would be if one of you lot who know what you're on about could write just a sentence or two about each damage calculator; explain any glitches found in each one (such as MetalKid's not factoring in Technician), the benefits of each one over the others, stuff like that. Please? =]

Also, Rob, do tell me if you want me to bugger out of your board and let you control the sticky from now on xD;
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby2 on July 21, 2009, 19:26
I saw, the emoticon looks so happy there nodding. =P
And yay more stuff ^^
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 21, 2009, 19:48
Metalkid's damage calculator is by far the easiest to use, and requires no knowledge of base stats or similar to use, however the way the damage calculation is done makes it slightly incorrect, and certain abilities or moves aren't worked out properly. If you're only worried about a rough estimate, then use it, but if it says you'll OHKO or similar don't assume that it will.

libelldra Forge's Damage Calculator is the most complicated one to use, requiring information on the exact stat, not just the base stat and EVs/nature, which can be very annoying if you make a slight change like nature or base stat. However, if you have this information, it is the fastest to use, and shows information on OHKOs/2HKOs  in different situations (leftovers/stealth rock). I do believe that there are slight errors at lower levels, but they are very minute and won't make a difference (unless you're interested in Little Cup).

Steinhauser's Offline Damage Calculator is almost like a mix of both. It maintains the accuracy of libelldra Forge's damage calculator, while being easier to use. It also has the unique feature of allowing you to save the attacker's and the defender's information to use later. Provided you know the base stats, typing matchups and base power of the move, it is simple to use. This information can easily be found on PKMN.net's pokédex. The only real problem is the fact you have to download it, and there is a chance that it might not work on your computer. However, if you are willing to download it and it works, it is easily the most useful of the three.

something like that?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 21, 2009, 19:57
Aha, that's perfect =] thanks a bunch, Ben!
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 21, 2009, 19:59
It's no problem.

Also, a while ago I wrote a tips on team building page in draft, hoping Enigma would type it up in neat. However, he seems to have been busy and hasn't started work on them, and it seems that this page is considerably more up to date. I can write them up for the sticky if you want?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 21, 2009, 20:05
I think you'd be better writing them up as a site page, and me then linking to it in the Quick Links section =]
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 21, 2009, 20:14
Okay, cool. I'll do that later this week.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Zy on July 21, 2009, 20:28
Kay - read the SMP. There's a thread called "The Speed Generator".
In that, I posted a relatively large list of Benchmark Numbers - these can be used in order to calculate if you'll outspeed something, or to figure how many EVs/How large a stat you require to check a certain threat. I feel that may be useful, but it's gone neglected.

Also, an even more useful list I could write up is a Hidden Power Calculator. Because Hidden Power Types and Power are based off IV's, they remain the same for all species, so I could give IV spreads for certain types and certain powers, if need be, (Powers being 70, 60 and 59, as 59/60 get Technician boosts. I dunno.) or if there's enough interest/demand.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 21, 2009, 20:31
I believe Jeroen was looking into writing an IV Calculator of our own, so you're probably best talking to him about integrating Hidden Power into that. The two go hand in hand, really.

And thanks for the Speed Generator topic link, I rarely check the SMP so I would never have noticed that. I can just stick that in Quick Links, since there's plenty of information in the topic itself, right?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Zy on July 21, 2009, 20:36
Not in the topic itself ^^;
The topic was discussion and speculation on ideas. I think you're best linking to the post instead, and if anybody's interested they can scroll back.

Also I'm not too sure how "I want Hidden Power [X]" fits into an IV Calc. Surely they just show you the IVs and HP Type and you can't change that? Wouldn't it be easier to click a link, hit "Ctrl+F" and type in "Ice 70" and be greeted with the IV spread you need, instead of having to open a calculator, then typing in numbers through trial and error in order to obtain the right IVs? That's just my opinion.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on July 21, 2009, 20:39
Not in the topic itself ^^;
The topic was discussion and speculation on ideas. I think you're best linking to the post instead, and if anybody's interested they can scroll back.

Haha, no worries, I figured that out for myself. I may know squat about team building, but I can read ;]

And really, I have no idea about the Hidden Power thing. I'll talk to Jeroen about maybe making a topic here asking exactly what everyone wants from an IV Calculator, it could be discussed there maybe?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Zy on July 21, 2009, 20:40
Hmm... :[
I still think a list would be easier to navigate than attempting to lock a Hidden Power and calculate IV's through that.

I'll get to work on a list just in case.
Title: Re: The Teambuilding Sticky - Read it!
Post by: TCoZ on July 26, 2009, 19:04
The new tips on team building page is up :D
http://pkmn.net/?action=page&id=8529 (http://pkmn.net/?action=page&id=8529)

EDIT: Aargh. Sent the wrong file :| you'll have to wait until it's properly updated.

EDIT: Fixed now :D
Title: Re: The Teambuilding Sticky - Read it!
Post by: Dragonpika on August 02, 2009, 20:12
That's fantastic, Ben! Super work there, I'll add it to the first post right away =]

(well, sort of right away, and sort of after tea.)
Title: Re: The Teambuilding Sticky - Read it!
Post by: skittymaster/pokemonSLR on November 02, 2009, 17:41
i think shoddy battlers souldnt battle  its not fir for us people who dont do it legaly
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby on December 30, 2009, 13:39
Can someone please provide me with a link for libelldra Forge's damage calculator please? The link in this sticky isn't correct and therefore needs to be fixed.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on December 30, 2009, 13:48
Yeah I just tested the link I have, and it was dead :S Anyway, Smogon have just released their own user friendly damage calculator: Here (http://www.smogon.com/calc/)

Edit: one simple google later - http://libelldra.com/competitive/damage/ (http://libelldra.com/competitive/damage/)
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby on December 30, 2009, 21:27
Thanks for those - I'll make sure to edit them in at some point. =]
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on February 09, 2010, 17:17
Smogon now has it's own calculator, which is extremely easy to use since it has all the natures/EVs linked to the strategy pokedex on the website. It can be found here (http://www.smogon.com/calc/).
Title: Re: The Teambuilding Sticky - Read it!
Post by: TickTockTheCroc on April 08, 2010, 16:43
ok so I have searched high and low but I still dont know what an IV is. can anyone help me out?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Liam on April 08, 2010, 17:03
IV stands for individual value (as far as I am aware).

IVs are numbers that alter your Pokémon's stats and can be any number from 0 to 31. These numbers cannot be changed. As well as altering your pokémon's stats, IVs alter your Pokémon's hidden power. Your IVs can be checked with various IV checkers around the internet but only if you know the EVs of a Pokémon. Clues to your Pokémon's IVs are found in characteristics (such as 'likes to thrash about') which mean that the IVs will be particular from a selection of numbers in one stat.

IVs can be bred from one Pokémon to it's offspring as well.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Luna874 on April 19, 2010, 08:31
sine we can not say "x is sucky" can we say that "x is more powerful then y"

for example, salamence is better then dragonite as it is faster and has the same base attack stat(I think)
Title: Re: The Teambuilding Sticky - Read it!
Post by: Webby on April 19, 2010, 11:28
Not being able to say "x is sucky" is to discourage comments that don't help anyone. An example would be to say "Don't use a Quirky nature, it's sucky" whereas you should explain that natures which boost a stat are much better than neutral natures. So just saying "x is more powerful than y" without giving an explanation would still be against the ethos of this board. We aim for people to learn from the advice given to them, just being told something is terrible without explaining it won't provide the chance to learn why.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on September 27, 2010, 11:42
Developers on Smogon have been working on Pokemon Lab aka Shoddy 2. They've released a Beta to the public on the forums, and you can download it here (http://poke-lab.com/pokelab-client/pokelab.php).

Unfortunately, they've been a bit sly this time, and you can only log onto it using your Smogon forum username and password, meaning you'll have to get an account there to play. I believe Shoddy 1 will not be updated anymore, and you're encouraged to report any bugs/glitches here (http://trac.poke-lab.com/).

Bare in mind it is still at beta testing, so not everything has been implemented yet. 2v2, and even 6v6 (all at the same time lololololol) is available already, so go check it out!
Title: Re: The Teambuilding Sticky - Read it!
Post by: Enigma on September 27, 2010, 11:49
^Ta for the link Dan - is this likely to become as popular/more popular than the usual Shoddy? If so, I'll change the first post to reflect this.

Also 6v6 what xDDD
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on September 27, 2010, 11:59
Well I believe they are going to implement Black and White mechanics onto this one and not the old one, so yeah I think it'll become the "default". There is also Pokemon Online (http://www.pokemon-online.eu/) available. The interface and team building feature is really nice, but the standard of battles there leaves a lot to be desired... it was used mostly because it supports 2v2 and teams with less than 6 mons (for VGC).
Title: Re: The Teambuilding Sticky - Read it!
Post by: Sino Morior on September 27, 2010, 12:32
I don't get why they made a second Shoddy when it's still made in Java. Correct the issues, please, like using another programming resource! Java suffers so much resource whoring and lag.

Especially when it's just going to be another Shoddy...
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on September 27, 2010, 12:56
I don't get why they made a second Shoddy when it's still made in Java. Correct the issues, please, like using another programming resource! Java suffers so much resource whoring and lag.

Especially when it's just going to be another Shoddy...

Go complain on their website, not here.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Sino Morior on September 27, 2010, 12:57
Go complain on their website, not here.
They don't listen either because they created it and use their superego to define nothing can ever be wrong with it.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Joeno on September 27, 2010, 13:00
And we're not going to discuss other sites or their products here like that, so yeah, still need to go there to complain.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Afro-Disiak on June 13, 2011, 20:43
Mega bump but I just found this really useful team building tool. Gives you suggestions of partners for pokemon based on typing and ability:

http://beldum.org/synergy (http://beldum.org/synergy)
Title: Re: The Teambuilding Sticky - Read it!
Post by: 1794mew on June 13, 2011, 22:53
A brilliant tool thank you very much Dan, -bookmarks between the pokemon TD game and the google guitar-
Title: Re: The Teambuilding Sticky - Read it!
Post by: Sandileisboss on July 01, 2011, 02:29
Could someone give me a good mixed moveset for



Meganium

Item: Miracle seed

Nature: Impish

Level: 58
Title: Re: The Teambuilding Sticky - Read it!
Post by: Richard and Blaziken on July 01, 2011, 03:01
Meganium is honestly the worst of all the starters, it's beyond bad.

Meganium@ Leftovers
{Overgrow}
Impish nature (+Defense, -Sp. Attack)
EVs: 252 HP/ 252 Defense/ 6 Attack
Razor Leaf
Body Slam
Synthesis
Swords Dance

Swords Dance and try to OHKO Magikarp. Body Slam in case that Magikarp is actually a sleeping Charmander. Synthesis keeps you alive.

Note: Physical Meganium is horrible and walled by Steel types forever. Meganium in itself is a crappy support Pokemon whose best use is Light Clay Dual Screens. Even then, there are like 630 better options. .-.

Edit: Meganium gets Seed Bomb via HGSS tutor. Use that over Razor Leaf.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Sandileisboss on July 02, 2011, 02:54
What about frenzy plant?
Title: Re: The Teambuilding Sticky - Read it!
Post by: Richard and Blaziken on July 02, 2011, 03:16
Frenzy Plant is a Grass type Hyper Beam, which sucks, since you do more damage with two Grass attacks over the course of two turns than you do in the 2 turns that you use Frenzy Plant (or any Hyper Beam move; 1 turn using it, the next completely helpless). Furthermore, the nature of your Meganium is lowering it's Sp. Attack, so Special attacks aren't even viable on yours.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Zy on August 09, 2011, 20:21
Fresh new damage calc that suppots Generation V. (http://masara.byethost15.com/SilverlightDmgCalcTestPage.html)

The Smogon Calc is being updated to Gen V, but this is much more simplistic. If you prefer PO over Shoddy, this is your calc.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Richard and Blaziken on August 09, 2011, 22:06
I've been using that calculator for like 4 months. Really not so new. But it is helpful.
Title: Re: The Teambuilding Sticky - Read it!
Post by: Thunderstruck77 on August 20, 2012, 17:02
I need my UU team rated!

Lead: Empoleon @ Leftovers
Torrent
Calm [+SpD -Att]
252 HP / 4 Def / 252 SpD

Stealth Rock
Scald
Ice Beam
Roar

Basically, what Empoleon is supposed to do is set up Stealth Rocks to weaken any Flying-types for my sweeper, Scrafty. Other than that, he can just wall and Roar any other threats.

Core Pkmn1: Heracross @ Flame Orb
Guts
Jolly [+Spe -SpA]
252 Att / 4 Def / 252 Spe

Close Combat
Megahorn
Stone Edge
Facade

Heracross is there to rip a hole in the opponent's team including anything that might have a super-effective move against Scrafty; in other words, Hercross is for coverage. It also can get rid of speedy Flying-types with its Jolly nature and Stone Edge (not to mention draw them out as well).

Core Pkmn2: Flygon @ Choice Scarf
Levitate
Adamant [+Att -SpA]
252 Att / 4 SpD / 252 Spe

Earthquake
Outrage
Aerial Ace
Fire Punch

Flygon serves as my speedy revenge killer that can get rid of anything that knocks out one of my core pokemon. I also use it as a counter to Fighting-types with Aerial Ace -- one of Scrafty's gaping weaknesses.

Core Pkmn3: Raikou @ Life Orb
Pressure
Timid [+Spe -Att]
252 SpA / 4 Def / 252 Spe

Calm Mind
Thunderbolt
Hidden Power Ice
Extrasensory

Raikou would be an obvious choice to include in my party, with a great stat-boosting move in Calm Mind, and counters to both Flying- and Fighting-types. Raikou can also serve as an unexpected counter to any threatening Dragon-types that might have a super-effective move against Scrafty with a couple of Calm Mind boosts.

Core Pkmn4: Weavile @ Choice Band
Pressure
Jolly [+Spe -SpA]
252 Att / 4 SpD / 252 Spe

Pursuit
Ice Shard
Low Kick
Ice Punch

I need something to draw out Fighting-types, right? Well, Weavile is perfect for that. It can also serve as a nice revenge killer -- or just killer period. Ice Shard can very effectively kill off anything that has less than half HP left should anthing be -- god forbid -- faster than this thing. I find it very good for the speedy Krookodiles that litter UU too.

Sweeper: Scrafty @ Lum Berry
Moxie
Jolly [+Spe -SpA]
252 Att / 4 SpD / 252 Spe

Dragon Dance
Drain Punch
Crunch
Zen Headbutt

Now, for my beloved sweeper, and my favorite pokemon: Scrafty. I love this thing as a sweeper because of its excellent ability, Moxie and its access to Dragon Dance. You let this thing set up, and there's no stopping it. When all of its counters are eliminated, Scrafty can gain a free Dragon Dance on the switch-in and possibly another one if the opponent tries to put status on you. After two Dragon Dances, this thing is actually faster than most, if not all, of the UU tier. With its great attack, and the fact that most Fighting-types are dirt slow, Scrafty, thanks to Zen Headbutt, can also get rid of any Fighting-types that you couldn't get rid of before. Can you say 6-0 sweep?
Title: Re: The Teambuilding Sticky - Read it!
Post by: thepokedude141 on October 30, 2012, 23:43
my pokemon soulsilverteam
feraligatr
kingdra
ampharos
heracross
snorlax
blastoise
 this team is yet to be ^.^