Author Topic: Make your own move!  (Read 114045 times)

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Offline Laprabi

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Re: Make your own move!
« Reply #285 on: December 28, 2008, 16:20 »
Name: Gamma Blast
Type: Poison
Power: 120
Accuracy: 100
PP: 10
Type: Special
Description: The user fires a dark blast of horribly poisonous energy from it's mouth. May poison.
Effect: The attack may poison the foe (40%)
hahahahahahaha

Offline Simirror

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Re: Make your own move!
« Reply #286 on: January 19, 2009, 22:53 »
CoolTrainer(femalesign)
Type: Bird
Power: 191
Accuracy: 100
Type: Special
Description: The move that inspired this*. This one, luckily doesn't freeze game, it just radiates PHEAKY noises high pitched. Messes with all sprites until you reset.

Trivia: The power is one of the hex numbers in Red to encounter a glitch pokemon, IIRC.

Quote
*Name:  Shadow Blade
Type:  Ghost
Power:  131
Accuracy: 20
PP:  5
Decription:  The user attacks with incredible blades of frigid darkness
Effect:  If it hits, it freezes the foe solid

Based on a glitch attack which would hit, then freeze the game.

that's not a tektek, it's my actual avatar.

Offline Alllister

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Re: Make your own move!
« Reply #287 on: January 20, 2009, 15:07 »
There's a bird-type glitch move?  Missingno gets stab... but missingno's spatk is pathetic...

Scrambler (For lack of a better name)
Type: Psychic
Power: N/A
Accuracy: 70
Category: Other
Description: The user scrambles the opponent's brain, forcing it to use it's moves at random.
Effect:  If it hits, the trainer will no longer be able to choose their pokemon's attacks to be used, the pokemon will use a move at random.  The effect lasts for 2-6 turns and will stop if the user switches out.

MonsterMon64

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Re: Make your own move!
« Reply #288 on: February 01, 2009, 12:42 »
I don't think this has been done before, but if the name's been taken, I'll change it.

Juggle

Type: Psychic
Power: N/A
Accuracy: 100
PP: 10
Category: Other
Description: The user juggles everyone's hold item and returns them randomly and disorderly.
Effect: In a Single Battle, the user swaps items with one of its team mates at random; this will not work if none of its team mates have items. In a Double Battle, it scrambles all hold items of the Pokémon currently in battle; this will still work even if the user does not have an item, as long as one of the Pokémon in play does (it just means that the one who had the item gets it taken by someone else)

My latest obsession with Mr. Mime spawned this. :P
« Last Edit: February 01, 2009, 12:46 by MonsterMon64 »

Offline Zy

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Re: Make your own move!
« Reply #289 on: February 01, 2009, 12:51 »
Electromagnetic Pulse Torpedo
Type: Electric
Power: 170
Accuracy: 80
PP: 5
Category: Special
Description: A missle is launched which releases an electromagnetic explosion.
Effect: User's Special Attack is maxed out and Opponent's Special Defence is minimized before this attack hits. Stats return to normal if attack misses. If attack hits, the user's HP is reduced to 1. (In Double Battle teammate's HP is reduced as well).
All items cannot be used for the remainder of the battle.
Also, despite saying 'Electric', it inflicts neutral damage on all Pokemon types.

I've gone crazy, no?
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Webby2

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Re: Make your own move!
« Reply #290 on: February 03, 2009, 12:19 »
I just had to make this lol

Judo Chop
Type: Fighting
Power: 120
Accuracy: n/a
PP: 10
Category: Physical
Description: An extremely powerful chopping motion which cannot be blocked or evaded.
Effect: It can also cause flinching at times, but there is a low chance of that. It will hit everytime unless the enemy is underground, flying, or diving.

I really want this :P

Offline Alllister

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Re: Make your own move!
« Reply #291 on: February 04, 2009, 02:15 »
*coughlolbrokencough*  Actually, that might be a good signature move on a fighting type legendary, accept it still might need to be toned.  Oh well, this is about making your own move, not what would conform to a game.

Hurricane
Type: Flying
Power: 120
Accuracy: 85
PP: 5
Category: Special
Description:  The user whips up an extremely powerful wind storm and throws it at the opponent.
Effect:  Even if it misses, it will increase the duration of the currently active temporary weather condition by 3 turns.

Move for Castform evolution

...and on the subject of chops...

Triple Chop
Type: Fighting
Power: 150
Accuracy: 60
PP: 5
Category: Physical
Description:  A powerful, three handed chop attack, high critical hit ratio
Effect:  High critical hit ratio

Signature move for a fighting pokemon with three arms.  Machamp may have three arms, but with no guard, I feel liek it would probably be broken, but does that really matter?

Offline PokeSurfer

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Re: Make your own move!
« Reply #292 on: February 07, 2009, 14:37 »
Frostbite
Type: Ice
Power: ---
Accuracy: 90
PP: 10
Category: Other
Description: The foe is encased in ice after pain from the cold.
Effect: The foe is frozen*

Crazy Dash
Type: Normal
Power: 140
Accuracy: 95
PP: 5
Category: Phyiscal
Description: A powerful and speedy attack, but may confuse the user.
Effect: Always goes first, but has a 50% chance of confusing the user.

* Note: Why isn't there as many freezing moves? There are moves that ensure sleeping, and freezing is pretty much the same. Maybe it lasts longer but you can be defrosted by Fire moves.

Offline Zy

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Re: Make your own move!
« Reply #293 on: February 07, 2009, 15:23 »
Nuclear Disruption
[Dragon]
Base Damage: 350
Accuracy: 80
PP: 5
Category: Physical
Effect: The user faints, even if the attack misses. Any Pokemon coming into play for the next 3 turns will be inflicted with Poison Stage 2.
Description: Chemcials react within the user's body to create an intense attack.

ASPLOSION 8D

Incantation
[Dark]
Base Damage: ---
Accuracy: ---
PP: 10
Category: Other
Effect: User's Special Attack and Speed are both Raised two stages. User's Defence and Special Defence are Minimized (Lowered by 6 Stages)
Description: Dark forces increase user's attacking powers, but makes the user weak and frail.

PorygonZ and SpecsMence would love this.

Prod
[Normal]
Base Damage: ---
Accuracy: 100
Category: Physical
Effect: Opponent loses 10HP. 10% Chance to do one of the following:
Opponent loses 500HP
Opponent is Paralyzed
Opponent is Burned
Opponent falls asleep
Opponent loses 10PP from each attack
Opponent's random stat is Minimized/Maximized
Description: A friendly poke, although there have been some rare side effects reported.

Stolen off Worms.
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Offline lit R.I.P PUK

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Re: Make your own move!
« Reply #294 on: February 07, 2009, 16:19 »
Luminous Crystal
[Ice]
Base Damage: 120
Accuracy: 100
PP: 5
Category: Special
Effect: Causes damage onto the opponent. User's Special Attack and Speed are both Raised two stages.
Description: The user focuses all energy into their heart, lets out a mighty roar, and controls millions of sharp, azure crystals so pertrude from the area. This causes massive damage to the opponent.
lolwebbz
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Offline Laprabi

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Re: Make your own move!
« Reply #295 on: February 07, 2009, 17:05 »
Prod
[Normal]
Base Damage: ---
Accuracy: 100
Category: Physical
Effect: Opponent loses 10HP. 10% Chance to do one of the following:
Opponent loses 500HP
Opponent is Paralyzed
Opponent is Burned
Opponent falls asleep
Opponent loses 10PP from each attack
Opponent's random stat is Minimized/Maximized
Description: A friendly poke, although there have been some rare side effects reported.

*Coughsuperbrokencough*

Excuse me.

Plasma Beam
[Grass]
Base Power: 80
Accuracy: 100
PP: 15
Category: Special
Effect: The user's Defences (Def/Sp.Def) rise by one stage. (20%)
Description: The foe is blasted with a highly powered blast of energy.

Shaymin/Skymin would love this.

Metroid Fusion lol.
hahahahahahaha

Webby2

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Re: Make your own move!
« Reply #296 on: February 07, 2009, 17:09 »
I have the best one

Mini-Tackle
Normal
Base Damage: 10
Accuracy: ---
PP: 40
Category: Physical
Effect: Always attacks first and never misses unless certain moves are used.
Description: A small tackle which flies in at a very fast pace which is based completely on accuracy.

Offline PokeSurfer

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Re: Make your own move!
« Reply #297 on: February 07, 2009, 17:22 »
Sweet Dream
Type: Psychic
Power: ---
Accuracy: ---
PP: 25
Category: Other
Desciption: The pokemon dreams while asleep to heal itself.
Effect: Recovers HP but only when asleep. Dream Eater does half the regular damage.

Offline Alllister

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Re: Make your own move!
« Reply #298 on: February 20, 2009, 03:19 »
Name: l0lPwn
Type: Dragon (Because Dragons pwn of course)
Power: N/A
Accuracy: N/A
PP: 99
Category: Other
Description:  `/0|_| Li3k Pwn3|) d3/\/\.  Y0u WI/\/!!!!!!
Effect:  The user is instantly cured of any status conditions upon using this move, guaranteeing this move won't be disrupted.  This move has a +8 priority, guaranteeing you'll go before anyone else.  It instantly KOs every member of the opponents team.

Offline Simirror

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Re: Make your own move!
« Reply #299 on: February 21, 2009, 03:21 »
l0lpwned
Type: Ghost cause Ghost pkmn are bad
POWAH:n/a
Accuracy:n/a
PP:5
Category:Status
Description:lolololol you pwned that pkmn but got pwned. I WON said LINK MAH BOI
Effect:The user is killed and all the opponent's Pokemon are obtain a status effect that deals damage.


And yes the grammar error was made on purpose so no GRAMMAR TIME crap.

that's not a tektek, it's my actual avatar.