Author Topic: Make your own move!  (Read 113918 times)

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Offline Roxxy the Zangoose

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Re: Make your own move!
« Reply #405 on: April 20, 2010, 22:53 »
Sun Ray

Pwr: ---
Acc: 100%
PP: 20
Type: Fire

Similar to Sunny Day, it changes the weather to Sunny. However, when used with a Fire-Type in battle, it acts like a very powerful Leftovers, restoring 1/4 of HP each turn. Also, when used consecutively, it will restore more and more HP with each turn. For example, if you used it twice, it would restore 1/3 of your pokemon's HP each turn, instead of just 1/4.

Dissappear
Pwr: ---
Acc: 95%
PP: 10
Type: Ghost

When a pokemon uses Dissappear, t fades out from view completely. Accuracy for the opponents pokemon is dropped to 1%, but your pokemon's shoot up to 100%.

Power Surge
Pwr: 120
Acc: 100%
PP: 8
Type: Electric

Power Surge is a very powerful move. When used correctly, a lvl. 1 pokemon can defeat a lvl. 100 pokemon. But similar to Explosion and Selfdestruct, Power Surge drains all electricity from your pokemon, making them faint.

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Offline dr-barno

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Re: Make your own move!
« Reply #406 on: April 21, 2010, 19:28 »
Pleasure strike
type:normal
Power:70
Acc:100%
PP:15
Description: The pokemon uses its feelings towards the trainer to strike the foe.
Effect: if your pokemons happiness is above 150: it has and 30% chance of Of either burning, freezing, or paralysis.
If your pokemons happiness is above 70: It had a 30% chance of flinching the pokemon.
If your pokemon happiness is below 70: the user deals 50% recoil damage to itself.

Despair strike.
Type: normal
power: 70
Acc: 100%
PP: 15
Description: the pokemon uses its hatred against the trainer to strike the foe
effect: If your pokemons happiness is below 70, it has a chance of inflicting a critcal hit.
If your pokemon happiness is above 70 , It has a chance of confusing, or infatuating the foe.
If your pokemon happiness is above 150, The power is halved, the attack will hit.

Offline Laprabi

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Re: Make your own move!
« Reply #407 on: April 24, 2010, 12:02 »
Rising Kick
Type: Fighting
Power: 100
Acc: 100
« Last Edit: April 25, 2010, 13:37 by Laprabizzle »
hahahahahahaha

Offline ParaSky

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Re: Make your own move!
« Reply #408 on: April 24, 2010, 12:13 »
Fast Wave
Type: Dragon
Pwr: 65
Acc: --

Offline SilverHeartStar

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Re: Make your own move!
« Reply #409 on: April 24, 2010, 20:32 »
[Move name] USODA
[Type] HIGURASHI
[Power] Over 9000
[Accuracy] Never misses
[Status/Special/Physical] Status
[PP] Infinite
[Description] The user repeatedly screams USODA until the foe is physically, mentally, and emotionally scarred. Not to mention insane.
I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you support this philosophy, copy & paste this into your signature.

Offline Hicky

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Re: Make your own move!
« Reply #410 on: May 01, 2010, 10:00 »
Elixir of Life
All Pokémon on the field will be returned to their first-stage evolution.

Power Trip
All electric moves will have no effect for three turns.

Impart Wisdom
In a 2v2 battle, the Pokémon this is cast on will have a two stage Attack boost.
I like Sqwirtle.

Offline ZombieSteven

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Re: Make your own move!
« Reply #411 on: May 11, 2010, 04:39 »
Move:Shoop Da Whoop
Type:Normal
Power:10000000000000000000000000000000000000
PP:1
Accuracy:--
An extremely powerful move.Your Pokemon shouts"IMMA FIRIN MAH LAZOR"and shoots out a lazer.Due to its high power,it only can be used once.This move never misses.

Middle Finger Attack
Type:Dark
Power:--
Accuracy:--
Your Pokemon shows the middle finger.This enrages the defending Pokemon and kills you in one shot.This move never misses.
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Offline Roxxy the Zangoose

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Re: Make your own move!
« Reply #412 on: May 11, 2010, 12:00 »
Fire Ray
Type: Fire
Power: 95
PP: 10
Accuracy: 100
The user gathers the sun's ray into on point and fires them. Specific for Rapidash, Entei, Ninetails, and Heatran.

Ele-Ray
Type: Electric
Power: 95
PP: 10
Accuracy:
The user bundles up all its electricity and fires it in a long, narrow beam. Specific for the Magnemite line and the Elekid line.

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Offline Laprabi

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Re: Make your own move!
« Reply #413 on: May 12, 2010, 18:34 »
Charge Punch
Type: Electric
Power: 50
PP: 10
Accuracy: 90
Physical

If this attack hits the foe, it has a 70% chance of raising the user's Attack stat.
hahahahahahaha

Offline Jarl ulfric stormcloak

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Re: Make your own move!
« Reply #414 on: May 12, 2010, 19:16 »
move:the apocyolypse
type:normal
it instantly faints all pokemon in the battle, thus, no money is given out.

move: glitchy kill
type:glitch
it kills all of your opponents pokemon, but a glitch is put on your game, it might be good, might
be bad. for missingno and family

Offline ZombieSteven

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Re: Make your own move!
« Reply #415 on: May 13, 2010, 16:36 »
Move:Fart
Type:Poison
Power:--
Accuracy:100
The user farts,leaving a poison cloud on the foe,thus poisoning it.Failure rate increases with each consecutive use due to not enough gas.

Move:Extremely Loud Fart
Type:Poison
Power:70
Accuracy:100
The user farts,this time with a loud noise.This causes an uproar for 5 turns and has a 50% chance of poisoning the foe.Failure rate increases with each consecutive use due to not enough gas.

Move:Poisonous Fart
Type:Poison
Power:--
Accuracy:50
The user farts,letting out a toxic like substance.This instantly reduces all Pokemon's HP to 20,also afflicted with a Poisoned status.The poison kills them in the next turn.

Well I have made quite a post about farting. :wub:
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Offline RioluRiku

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Re: Make your own move!
« Reply #416 on: May 22, 2010, 00:48 »
[Move name] FALCO PAWNCH
[Type]  fire
[Power] ---
[Accuracy] ---
Special and Physical
[PP] 1/1
[Description] Move that instantly knocks out the user but in return makes the other pokemon unusable in a battle Forever!

adorable. no?

Offline Ferox

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Re: Make your own move!
« Reply #417 on: May 22, 2010, 09:32 »
Greek Fire
(I bet you can't guess what type!)
Power --
Accuracy --
Status type
Description - The user surrounds the foe with fire. If they switch, they next to be sent out is burned and takes damage each turn. It lasts for the entire battle.

Original, huh?
what are you doing.

Offline Awkward Squirtle

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Re: Make your own move!
« Reply #418 on: May 22, 2010, 11:02 »
All or Nothing

Type: Normal
Power: 120
Accuracy: 60%
Description: The user attacks first at full power. However, if it misses, its defence and special defence are halved

Offline AlphaBetaDelta

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Re: Make your own move!
« Reply #419 on: June 20, 2010, 05:29 »
[Move name] Solar Pulse
[Type] Grass
[Power] 90
[Accuracy] 95
[Status/Special/Physical] Special
[PP] 15
[Description] A blast of energy is shot at the foe, which might blind them and has a 10% chance of lowering accuracy.

[Move name] Heat Ray
[Type] Fire
[Power] 55
[Accuracy] 100
[Status/Special/Physical] Special
[PP] 25
[Description] Shoots a weak but scorching ray at the foe, which has a 60 perrcent chance to burn.

[Move name] Concentration
[Type] Psychic
[Power] --
[Accuracy] --
[Status/Special/Physical] Status
[PP] 30
[Description] The user focuses it's mind and raises Sp. Atk and Speed.

Also there should be a special Return.

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