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Pokémon Games => Team Building => Topic started by: Richard and Blaziken on November 21, 2014, 15:58

Title: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 21, 2014, 15:58
In a move that should surprise all of 0 people, Mega Salamence is being discussed for a quickban (http://www.smogon.com/forums/threads/mega-salamence-considering-a-quick-ban.3522637/). It's absurdly, ridiculously broken and will be banned very quickly. I've done many calcs for it, and can assure you, there's no way it will remain OU.
Title: Re: Mega Salamence being discussed for quickban
Post by: Kerou 犠牲 on November 21, 2014, 16:36
Should be quickbanned purely because it can smash through with Attack, Special Attack and that bulk. Aerialite helps it so much too. Pretty much the only thing you won't want to leave it in with is a special ice Pokémon but even then it's speed and diverse movepool gives it a good advantage against revenge killers too.
Title: Re: Mega Salamence being discussed for quickban
Post by: Delicious_Scout on November 21, 2014, 22:57
I have checked a couple of data, and unless you are very lucky whilst using HP Ice Bronzong, virtually nothing can counter Salamence. Check? Hard as well, especially if it has set up with Dragon Dance or Ominous Wind (?), meaning that it is overcentralising; no one likes to carry three Scarfers and two Priority users at the same time.
Title: Re: Mega Salamence being discussed for quickban
Post by: SirBlaziken on November 23, 2014, 00:15
Honestly, I looked over its stats and I hope it's banned. That speed and power together is going to be an uphill battle to stop in OU, if it even can be stopped. Meanwhile, i'm still waiting on multiple psychic mega and the m-pinsir ban.
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 05:24
mamoswine can kill it pretty well from my experience on showdown
Title: Re: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 23, 2014, 07:44
Mamoswine's Ice Shard doesn't 2HKO iirc, so good luck with that.
Title: Re: Mega Salamence being discussed for quickban
Post by: Kerou 犠牲 on November 23, 2014, 08:40
Mamoswine's Ice Shard doesn't 2HKO iirc, so good luck with that.

With the Intimidate it doesn't, think it's a 2HKO without that thoug. Could be wrong. Either way it's outrageous bulk.

The fact it can switch in, DD and sweep is another problem, with one DD it outspeeds the majority of scarfers and the ones it doesn't aren't strong enough to do anything.

The only thing that sonewhat halts it is Mega Slowbro but even then if it's running DD sub it can easily beat it too.
Title: Re: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 23, 2014, 10:31
DD, Sub, Roost, Return is standard and it doesn't even worry about resistances to Flying. I think that alone pretty much says it all.
Title: Re: Mega Salamence being discussed for quickban
Post by: Hahex and Oshawott on November 23, 2014, 11:25
In other news, water is wet. No surprises here, but how do you think the mence will fair in ubers?
Title: Re: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 23, 2014, 12:42
Probably would fair better if Mega Rayquaza wasn't a thing giving it so much competition, but I think it'll be a solid Mega in Uber. It's still got immense power and a lot of options. I could see something like DD, Double-Edge, Roost, Outrage/Sub/Steel killer move being popular-ish. But I mean... Mega Rayquaza.
Title: Re: Mega Salamence being discussed for quickban
Post by: Delicious_Scout on November 23, 2014, 13:14
But we mean… Rayquaza + Salamence has been one of the most popular combinations in Über for a long time.
Title: Re: Mega Salamence being discussed for quickban
Post by: SirBlaziken on November 23, 2014, 13:27
Honestly, Mega Mence will do pretty well in Ubers with that kind of power and bulk imo. Mamoswine without intimidate drop is maybe a 2hko. This is why you keep your Stealth Rocks down kids.
Title: Re: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 23, 2014, 13:30
But we mean… Rayquaza + Salamence has been one of the most popular combinations in Über for a long time.

What I'm saying is, MegaMence won't be used much by virtue of Mega Rayquaza taking the Mega slot.
Title: Re: Mega Salamence being discussed for quickban
Post by: Delicious_Scout on November 23, 2014, 13:49
Oops, you are right. However, if I have to see a niche for Mega Salamence against Mega Rayquaza is that it can force shenanigans before and after Mega Evolving. If that is not enough for you, the Mega Evolved forme is faster, and this is why it was used with Rayquaza (Moxie, pls). Nevertheless, if the leaks are right and Mega Rayquaza can carry an item, then Mega Salamence will likely not be used.
Title: Re: Mega Salamence being discussed for quickban
Post by: Spriter on November 23, 2014, 14:19
Mega Rayquaza can carry an item, there's no issue as to whether that can happen. Mega Salamence won't be on par with Mega Rayquaza, even with Aerilate Double Edge. Rayquaza has a much better ability, don't forget. Delta Stream is one magnificent ability, especially with 105 / 100 / 100 defenses.
Title: Re: Mega Salamence being discussed for quickban
Post by: the bread dragon on November 23, 2014, 16:34
dunno bout you guys but im abusing megamence for ez ladder points rof


its op as hell ggwp
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 17:25
icebeam greninja can one hit it as well as a sturdy aggron metal burst
Title: Re: Mega Salamence being discussed for quickban
Post by: Spriter on November 23, 2014, 18:21
For those two, nobody really uses Metal Burst Aggron, and Greninja is handled easily by other teammates, if Salamence has a Substitute up or if it has a Dragon Dance boost.

Otherwise, not really much to stop it with.
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 20:52
That's the point bring the unexpected to beat the expected
Title: Re: Mega Salamence being discussed for quickban
Post by: SirBlaziken on November 23, 2014, 21:01
Our point is that they're unexpected for a reason.
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 21:02
the sturdy will allow a kill on mence if metal burst is used right
Title: Re: Mega Salamence being discussed for quickban
Post by: Richard and Blaziken on November 23, 2014, 21:34
I've said it before and I'll say it again. Just because a Pokemon can be beaten doesn't mean it's not broken. Salamence will be banned, because it is broken. Just because random insignificant Pokemon can sometimes beat it (might be tough switching Aggron into Stealth Rock and taking a +1 Earthquake), doesn't mean it should stay in OU.
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 21:47
that's not my point let the insignificant come it adds so much more versatility and creates new niches
Title: Re: Mega Salamence being discussed for quickban
Post by: Delicious_Scout on November 23, 2014, 21:52
But this niche is so tiny it can not be used in many other ways, not to say Sturdy is broken with Hazards or Indirect damage.
Title: Re: Mega Salamence being discussed for quickban
Post by: THE ARBITER on November 23, 2014, 21:54
then let the spinners and lum berries do the job
Title: Re: Mega Salamence being discussed for quickban
Post by: SirBlaziken on November 24, 2014, 01:40
My solution: Not waste our time discussing niche pokemon that can sometimes beat Mega Mence and just agree that it's broken.

Plus these niche pokemon usually need so much support that it's better to just use something else.
Title: Re: Mega Salamence being discussed for quickban
Post by: SaRo|Rapidash on November 24, 2014, 09:04
To be a counter you need to be able to switch into ANY commonly used move, and either OHKO it before it hits you, or take a hit and OHKO it (or beat it before it beats you).

Aggron, therefore, is not a counter. It can't switch into any offensive move as it breaks sturdy, it has to perfectly predict a dragon dance. Even then, Salamence can just switch or use a weaker move to break sturdy without taking too much from Metal Burst.

Greninja, likewise, cannot switch in at all. Like, /at all/. Any move will do colossal damage, and dragon dance will cause Mence to outspeed.

The only thing that's coming close to countering is like Bronzong, but even then it doesn't exactly do much and is a rare site in OU.