PKMN.NET Forums

Pokémon Games => X and Y/OmegaRuby and AlphaSapphire => Topic started by: Richard and Blaziken on October 18, 2013, 09:50

Title: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 09:50
So I know some of you might be raising some Pokemon that you're unsure of what to fill their moveslots with. Whether it be your starter, or any obscure Pokemon you captured, perhaps others that raised those Pokemon can tell you what they found to be effective, and what didn't seem to work for them?

I raised an Aegislash in Y version, and for the longest time, it was rough deciding on how to use it. But once I used a Heart Scale to re-teach King's Shield, it's very easy to attack the opponent with Sword Stance's awesome Attack stat, and immediately go back into Shield Stance to protect you from taking huge damage the next turn when your defenses have been lowered, due to being in Sword Stance.
Title: Re: X/Y moveset suggestions thread
Post by: b1g on October 18, 2013, 10:42
Talking in-game play or competitve?

I've been using Aegislash too, well, I raised one before I took on the E4 and now it's at the same level as the rest of my party thanks to the helpfulness of EXP.SHARE in this game (broken as...)

King's Shield is a must use move, Aegislash has a huge attack stat too (according to blocked) and i've been running it with Swords Dance but I think it doesn't even need it if it's lashing out super-effective hits. Sacred Sword is what I have filled it out with, along with Iron Head, but I feel like it needs a priority move to get in where there isn't enough speed to finish the job off (but the whole Shield Forme ability is real, real useful).
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 11:06
Mostly in-game, as there's not really a competitive metagame hammered out yet, and that'd more likely go in Team Building board.

I had SD on mine, but dropped it in favor of running Iron Head, Shadow Claw, Sacred Sword and King's Shield, for in-game. It's incredibly useful to get the slow attack after they've hit your ridiculous defensive stats, and immediately King's Shield next turn to repeat the process.
Title: Re: X/Y moveset suggestions thread
Post by: b1g on October 18, 2013, 11:38
True, true. I was gonna run Shadow Claw, but i'm using a Pangoro which already has that... considering my Pangoro also has Parting Shot, doesn't make much sense to have two when I can switch between Aegislash and Pangoro so easily, especially since switching into Shield Forme is beneficial with the -2 attack bonus.

What else are you running at the moment? I thought i'd give the Battle Maison a go, and it seems pretty easy... I wanna change up my team though. Maybe with Helioptile/Eelektross, i've never used either before and both seem pretty cool.

Have you used Meowstic at all?
I'm using
Thunderwave / Thunderbolt / Psychic / Sucker Punch
I feel like Meowstic's ability is really useful to do constant damage without being affected by Reflect, Barrier, etc, but the stats just don't do anything for it... (based on what I saw on blocked).
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 11:44
I haven't really begun on anything competitive for gen 6, but Tyrantrum was amazing through my playthrough of Y. Rock Slide/Head Smash, Dragon Claw, Crunch, Earthquake was amazing, and he had good Attack and Defense, and decent enough Speed, backed by a good type and psuedo-STAB on Crunch.

One really obvious thing I have to say, though, is Mega Blaziken. It should go without saying, but 160 Base Attack and 100 Base Speed, plus Speed Boost, plus excellent typing... you can honestly just plow through anything in the game with this. Flare Blitz/Blaze Kick, High Jump Kick, Protect, Hone Claws/Swords Dance/Shadow Claw and you're golden.

I haven't tried Meowstick, though, but I've heard it's decent. I'd be willing to bet Gardevoir's a bit better, though, and Alakazam is assuredly better as a Psychic type.
Title: Re: X/Y moveset suggestions thread
Post by: Wolstenholme on October 18, 2013, 11:46
Heliolisk:
Surf / Grass Knot / ThunderBolt / Rock Tomb

(It's at Lv 53 and I'm trying to find a TM or level-up Ground move to replace Mud Slap with. When I find one I'll input it here.)

My Meowstic runs:
Future Sight / Signal Beam / Shadow Ball / Psychic
Title: Re: X/Y moveset suggestions thread
Post by: SirBlaziken on October 18, 2013, 11:47
Maybe replace FS with Calm Mind
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 11:50
I agree with SB2K, CM would be more beneficial overall.

Sorry Wolstenholme, I haven't raised that Pokemon and know very little about it. Hopefully someone else has! :<
Title: Re: X/Y moveset suggestions thread
Post by: SirBlaziken on October 18, 2013, 11:52
Signal beam should be focus blast/ HP fighting
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 11:55
^Well this is mostly for in-game stuff, so it doesn't have to be completely competitive. Not sure if Meowstick gets Focus Blast, and Signal Beam hits Dark types anyway.
Title: Re: X/Y moveset suggestions thread
Post by: b1g on October 18, 2013, 12:25
Well, open for suggestions to help coverage, this is my current in game team:

Meowstic: Sucker Punch/Thunder Wave/Thunderbolt/Psychic
Pangoro: Earthquake/Sky Uppercut/Shadow Claw/Parting Shot
Aegislash: King's Shield/Sacred Sword/Iron Head/Swords Dance
Greninja: Hydro Pump/U-Turn/Dark Pulse/Ice Beam
Pyroar: Flamethrower/Will-O-Wisp/Hyper Voice/Dark Pulse
Talonflame: U-Turn/Roost/Acrobatics/Flare Blitz
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 18, 2013, 12:39
I'm sure Pangoro gets Night Slash, that'd be much better than Shadow Claw, as they have the same coverage, but one has STAB.

Pyroar and Talonflame are a bit redundant. I'd say Talonflame may be more useful overall, since Flying at least has some Super Effective type coverage vs. Fighting types. A Dragon is always useful if you need a Pokemon to fill a slot, even with the Fairy invasion. Salamence, Tyrantrum, Dragonite, Haxorus or Garchomp would all be good choices in Pyroar's slot. Be careful about even putting Outrage onto a set now, as it's a free switch in for Fairys.
Title: Re: X/Y moveset suggestions thread
Post by: Wolstenholme on October 18, 2013, 14:15
Not a fan of Calm Mind but Future Sight has won so many E4 battles for me that I have an emotional attachment to it - See Lance battle where Alakazam blasts Dragonite out of the water with Future Sight.

Quote from: ShinyBlaziken2000 on October 18, 2013, 11:52
Signal beam should be focus blast/ HP fighting

Dark types though.
Title: Re: X/Y moveset suggestions thread
Post by: JSM on October 18, 2013, 18:28
Hawlucha is pretty useful ingame! Been running: Swords Dance/Acrobatics/Hi Jump Kick/Flying Press

Flying press isn't as useful as I'd hope it would be. I think it gets roost which might be usable I guess.
Title: Re: X/Y moveset suggestions thread
Post by: dandan88 on October 18, 2013, 20:13
I've been using Doublade ingame and STAB Shadow Sneak from that guy is reallllly nice, especially as he's naturally slow. I use Swords Dance / Shadow Sneak / Sacred Sword / Iron Head and tis very good! It's typing lets it take all sorts of hits.

Also have a Carbink or Carbuncle or whatever they're called.. Reminds me of Forretress... except better x) I use Stealth Rock / Reflect / Stone Edge / Sharpen...  probably not the best but can take pretty much any hit.
Title: Re: X/Y moveset suggestions thread
Post by: SirBlaziken on October 18, 2013, 20:39
Quote from: Wolstenholme on October 18, 2013, 14:15
Dark types though.

Bug moves hit for SE:
Dark
Psychic
Grass

Fighting moves hit for SE:
Dark
Normal
Steel
Rock
Ice

Both hit dark for SE.

Edit: Surprisingly, Meowstic is not able to learn focus blast.
Title: Re: X/Y moveset suggestions thread
Post by: quack98 on October 20, 2013, 13:38
I'm currently using a Malamar with:

EVs: 252 Atk / 252 HP / 4 Def
Nature: +Atk -Speed
Ability: Contrary
Moves:
-> Superpower
-> Trick Room
-> Psycho cut
-> Night Slash

Thinking of partnering with mega Mawile.
Title: Re: X/Y moveset suggestions thread
Post by: SirBlaziken on October 20, 2013, 14:09
We all know mega blaziken's set, but I shall remind you. (I know it's competitive, sue me)

Blaziken @Life orb/Leftovers
Speed boost
Adament/Jolly (+attack -Special attack/ +speed -special attack)
Evs: 252 Atk 252 Spe 4HP

Swords Dance
Protect
Hi Jump Kick
Flare Blitz

Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 20, 2013, 14:19
Quote from: ディック on October 20, 2013, 13:38
I'm currently using a Malamar with:

EVs: 252 Atk / 252 HP / 4 Def
Nature: +Atk -Speed
Ability: Contrary
Moves:
-> Superpower
-> Trick Room
-> Psycho cut
-> Night Slash

Thinking of partnering with mega Mawile.

This looks to be the most effective way of using Malamar at the moment. Superpower was a really nice addition for his movepool, and Trick Room helps out a lot too. I was pretty shocked to see that it's oriented toward Attack at first, but it really works. Really excited to see how Malamar fits into the metagame. :>
Title: Re: X/Y moveset suggestions thread
Post by: quack98 on October 20, 2013, 14:28
Quote from: ShinyBlaziken2000 on October 20, 2013, 14:09
We all know mega blaziken's set, but I shall remind you. (I know it's competitive, sue me)

Blaziken @Life orb/Leftovers
Speed boost
Adament/Jolly (+attack -Special attack/ +speed -special attack)
Evs: 252 Atk 252 Spe 4HP

Swords Dance
Protect
Hi Jump Kick
Flare Blitz



Nah, that can't be Mega Blaziken's set, it can't hold an item other than Blazikenite. In game, I'd always use Brave Bird over swords dance, but competitively swords dance is a must.

Quote from: Richard and Blaziken on October 20, 2013, 14:19
This looks to be the most effective way of using Malamar at the moment. Superpower was a really nice addition for his movepool, and Trick Room helps out a lot too. I was pretty shocked to see that it's oriented toward Attack at first, but it really works. Really excited to see how Malamar fits into the metagame. :>

Yeah, I kind of want to see how Topsy Turvy + Psych Up works with contrary! A little gimmicky, but also an amazing counter to any set up sweeper, bar Volcarona
Title: Re: X/Y moveset suggestions thread
Post by: Liam on October 20, 2013, 14:49
I think the problem with Malamar (in singles, at least. I'm curious as to how he will work in doubles) is that none of his stats particularly stand out. He's not going to be taking too many strong hits to go all out support, and his attack isn't fantastic. Hmm, contrary superpower is pretty cool, though.
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 20, 2013, 15:24
Quote from: Liam on October 20, 2013, 14:49
I think the problem with Malamar (in singles, at least. I'm curious as to how he will work in doubles) is that none of his stats particularly stand out. He's not going to be taking too many strong hits to go all out support, and his attack isn't fantastic. Hmm, contrary superpower is pretty cool, though.

Also in agreement with this. Dark/Psychic is cool typing, but his stat layout is completely mediocre, and just bad in some cases. Malamar has a unique appeal, but I feel like it'll end up falling to UU or RU after the initial hype for him dies down.
Title: Re: X/Y moveset suggestions thread
Post by: Wolstenholme on October 21, 2013, 00:46
I have a Zoroark but I'm not really sure what moveset would be the best. Atm I'm running Low Sweep / Calm Mind / Return / Punishment because it's not clear which stats to train him for etc.
Title: Re: X/Y moveset suggestions thread
Post by: Richard and Blaziken on October 21, 2013, 02:32
Zoroark usually fairs better as a special attacker with Dark Pulse, Flamethrower, Focus Blast, Nasty Plot/Extrasensory.