In this game, its all about timing. You have to get Magikarp to jump up and hit a "counter". The person with the highest counter at the end of the time wins. The trick is to hit "A" at the split second the 'karp hits the ground again- this maximizes your score. I think this game is pretty well balanced and fun, especially in multiplayer.
Clefairy Says
This game is like that Game & Watch flag game. For those of you not old
enough to remember (me included!), you have to copy the instructions of the
teacher Clefairy by using the D-pad, and if you get them wrong, capital
punishment comes into force. You get hit with a large hammer! When your HP bar
runs out from all the physical endurance you've failed to do, you lose. The last
player to be in wins. This has to be one of the most annoying games I've played
as the D-Pad doesn't seem very responsive. You press "up" and it
reckons you pressed "right". Very strange. I think the C buttons would
be much more suited.
Run, Rattata, Run
Rattata's running on a treadmill! This game has four of these running
contraptions with Rattata's on. Its your job to hit the "A" button in
the style of a pneumatic drill, while jumping over the fences using the
"up" on the D-pad. Its not really a game to play over and over, as it
could get a bit tiresome, and give you repetitive strain dis-order.
Snore War
The title accurately describes your state during this game. Ish. Everyone
hates it because they don't understand it. I always win. You have to make your
Drowzee use hypnosis at the exact moment the pendulum is in the middle of the
"thing". It gradually speeds up until its a less frantic Thundering
Dynamo.
Thundering Dynamo
One of my favorite games because if a countries officials were decided by a
tournament of this game, I would be Prime Minister, King, and transport
secretary. There are four Pokémon hooked up to a generator, and you control one
of them. You have to either repetedly tap "A" or "B"
depending on the machines preference to charge it up. The first Pokémon to
charge it all not only wins on behalf of their player, but the machine shocks
the other players! This game is great. Really great.
Sushi-Go-Round
In this game you control a Likitung who has to do what they do best. Eat.
There is a revolving Sushi thing, of which you have to use your tongue of Xbox
proportions to lick up the food- but watch out for the poisonous stuff.
Enjoyable game y'know. Each food has different points value, and the person with
the most points at the end wins.
Ekans' Hoop Hurl
Who doesn't enjoy that fun fair game with the hoops which I'm resisting
calling "hoopla". You know; the one where the stall holder makes the
hoops so small that they don't fit that box of smarties at the back which you
hit every time. Anyway, you use coiled up Ekans to shoot at Diglett's that pop
up (whack a mole?). The person with the most points at the end of the time wins.
Its a good game, but the analogue stick is very very sensitive. If you nudge it
you'll get an Ekans off the back of the screen.
Rock Harden
Nice concept. You play as either a Metapod or a Kakuna. You have to use
"harden" to avoid getting crushed by some rocks that are mysteriously
being shot from holes behind you. The tricky thing is though, is that when you
use harden, your HP goes slowly down, and when you get hit, a whole massive
chunk of HP goes. This means that you cannot just hold down "A"
constantly, nor can you not. The player who is left at the end wins. (Players
are knocked out when the HP is 0).
Dig! Dig! Dig!
In this game, Sandshrew's have to dig a hole, and the first to water wins.
You just have to batter the left and right shoulder buttons alternatively to
dig. A short blast of fun.
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