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Here are some suggestions:Your team is incredibly weak to Ground, and opposing Garchomp will have little problem sweeping your entire team, especially considering Mega Garchomp is slower than normal Chomp. Rotom-Wash can, once again, be of assistance here, and would fill Lanturn's spot nicely. I can provide a spread and set for you if you'd like.Houndoom isn't good in OU, it's just not. It's unfortunate because it's a cool design, just not a good Pokemon. Depending on how you choose to move forward with your team, I'd suggest different options for what could go here.Garchomp doesn't need Poison Jab. The only good Fairy types in OU are Mega Mawile, Azumarill and Togekiss. This slot would be better filled by either Swords Dance, Fire Blast, or Stone Edge.Nidoking is a bit meh in OU as well, though it's not a bad Pokemon by any means. It is mostly outclassed by Sheer Force Landorus Genie form, however. Hopefully this has been constructive, and I'd be happy to help further!
Glad to help! In regard to a replacement for Houndoom, there are many options depending on how you prefer to play. If an offensive Fire type is what you're looking for, Talonflame, Infernape, Mega Charizard Y or X are all great options. Depending on what you decide, I can write up a set for any of them. I have, however, covered both Talonflame and Charizard in-depth, so take a look at those. Unfortunately, as I said, Mega Venusaur and Sand mix about as well as Water and Oil. Venusaur depends on clear skies for Synthesis to be effective. Rotom-Wash can't really be replaced by a Pokemon that does what it does, since only these 2 Pokemon have the Water/Electric typing, but you can use something like Jellicent as a Water type if you'd like. I wouldn't strongly recommend this, however, as Jellicent far too often sits on the battlefield without much of an offensive presence, is very easily worn down, and doesn't provide much for your team. I can provide a set for either of them.
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Then, for your last slot, you'd be wanting a ground resist/immunity, which I would usually suggest in Rotom-W, but as you've already said you'd rather not, I might suggest Latio/as. This adds unwanted Dark, Ghost, Ice, Dragon & Fairy weaknesses, but that's nothing Aegislash and TTar can't handle between them, but it gives you amazing power if Latios, and an oppurtunity to get rid of stealth rock if you use defog. I'd recommend Latios out of the two, but latias is acceptable if you want bulk. Anyways, for Latios I'd recommend:Latios @ Life OrbTimid Nature252 SpA / 252 Speed / 4 HP-> Draco Meteor-> Psyshock-> HP Fire / Surf / Thunderbolt / Defog-> HP Fire / Surf / Thunderbolt / Defog
Fair enough, Nidoking and Garchomp are both Ground type, so I can see the potential for trouble there. Yeah, Nidoking isn't the best in OU anyway, so ditching him isn't a big deal. With the way your team is offensively oriented right now, I'd suggest things like Bisharp, Mega Mawile, Aegislash, Latios, Landorus-Genie, Deoxys-Speed, Mega Pinsir (though somewhat redundant alongside Talonflame, the two can actually make a deadly pair to remove the Flying resistances and just wreck their way through), Dragonite, Azumarill, Specs Rotom-Wash, all are great choices.In response to legendaries - many are either RNG'd or PokeGen'd by people. As long as PokeTransfer allows them through (which it won't if there's anything they wouldn't be able to have), they're completely legal. Cloning is also possible in X/Y through an easy trade glitch with no risk if you're doing things correctly, so there are plenty of legendaries floating around!And I'm happy to help, really! I know how daunting it can be to get into the competitive scene, so anything I can do to help is my pleasure! (Also, sorry about the delayed response... Mario Kart 8 happened xD)*Sniped by Dick... 2 hours ago*