Author Topic: Make your own move!  (Read 63313 times)

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Offline DragonairSoul

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Make your own move!
« on: December 01, 2007, 22:26 »
New moves have been added to Pokemon Diamond and Pearl! Why not make your own move? Here's an example:

[Move name]
[Type]
[Power]
[Accuracy]
[Status/Special/Physical]
[PP]
[Description]

Diamond Spore
Type: Grass
Power: ---
Accuracy: 100
Status
PP: 5
The foe is showered by a glittering powder. It is so unstable, that any status problem may occur (except freezing).

Easy! You can even do a contest version! You try! (Please, nothing inappropriate or hateful!) ;D
« Last Edit: December 04, 2007, 21:38 by DragonairSoul »


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Offline -INACTIVE ACCOUNT-

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Re: Make your own move!
« Reply #1 on: December 01, 2007, 22:38 »
I think I'll make one about Weird Thunder, which is Freakachu's signature move. *pokes avvy*

Weird Thunder
Type: Strange
Power: 100
Accuracy: 100
Classification: Special
PP: 25
Contest Classification: Cool
Appeal: 0
Jam: 4
Status Effect: 30% chance of causing Confusion
Description: A bolt of unusual green-colored lighting is directed at the foe to cause damage. May cause Confusion.

Offline BlackStatic

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Re: Make your own move!
« Reply #2 on: December 02, 2007, 06:23 »
Move: Water Ball
Type: water
Power: 70
Acuracy: 90
Contest Classification: Beauty
Status Effect: 25% chance of making the foe confused.
Description: The user creates a ball of water and throws it at the foe, inflicting damage. It may also cause confusion.

Offline Retro

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Re: Make your own move!
« Reply #3 on: December 03, 2007, 02:36 »
Carnival dance
normal
-----
100

all pokemon in both parties thrash about, throwing items. one random pokemon gets confused, paralyzed, or sleep, and a random pokemon gets all of the damage. (compare to beat up)
Why, in our day,
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Offline Caldoran

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Re: Make your own move!
« Reply #4 on: December 03, 2007, 02:42 »
[Move name] Movemaster
[Type] Heroes
[Power] MOHINDERRRRRRRRRRRRR
[Status/Special/Physical] Ambiguous
[PP] 1337/1337
[Description] It repeatedly screams MOHINDERRRRRRR until the enemy is both Physically, Mentally, and Emotionally Scarred for life. Not to mention hypnotised.
The above statements are masterfully crafted fabrications.

Offline The Entertainer

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Re: Make your own move!
« Reply #5 on: December 03, 2007, 04:06 »
Move-Flash Burst
Type-Normal
Power----
Accuracy-100
PP-20
40% of causing confusion
Description-The user travels at maximum speed which harshly raises speed but may cause confusion.

dark lugia spirit #1 /jkickit /smooth moves/ the entertainer

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Re: Make your own move!
« Reply #6 on: December 03, 2007, 20:26 »
[Move name] Narcolepsy
[Type] Ghost
[Power] ---
[Accuracy] 80
[Status/Special/Physical] Status
[PP] 5
[Description] A trigger is hit in the opponent's mind, changing all status effects that hit them to Sleep.


[Move name] Astral Rain
[Type] Rock
[Power] 120
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 10
[Description] Predicts meteor movement one turn, and summons a meteor storm the next.


[Move name] Tidal Wave
[Type] Water
[Power] 50
[Accuracy] 100
[Status/Special/Physical] Physical
[PP] 20
[Description] Hits with a weak wave, washing the opponent back and forcing a switch.

Offline DragonairSoul

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Re: Make your own move!
« Reply #7 on: December 03, 2007, 21:46 »
Oh wow! Some of you have made some awesome new moves (I say some because not all have been appropriate. Heed my warnings people! If you must, re-read my first post in this forum, last line. I read all posts in my topics, and I don't tolerate rudeness. I have a mind to report people >:()!

Keh! Keep up the good work! I especially like Exodus's! Goin' out all the way huh?  :yeswink: Nice moves!

Great work people! I'll be logging back on to check again! Keep those ideas flowing!


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BTW, why don't you have a look at this? ;3

Offline No78

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Re: Make your own move!
« Reply #8 on: December 03, 2007, 22:14 »
Name: Iceburn
Type: Ice
Power: None
Status
20 PP
--- Inflicts enemy with a burn which will inflict more damage depending on their type resistance to ice, and the weather.
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Offline Sanky | Lookin' for rule 20 - GSC Style!

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Re: Make your own move!
« Reply #9 on: December 04, 2007, 19:20 »
[Move name]Confuse power
[Type] Psychic
[Power] -
[Acc] -
[Status/Special/Physical] Status
[PP] 10
[Description]Raises Special Attack three stages, but confuses all Pokémon in battle.
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Offline dr-barno

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Re: Make your own move!
« Reply #10 on: December 04, 2007, 19:35 »
[move name] inferno wave
[type] fire
[power] 200
[acc] 70
[status/special/physical] special
[pp] 5
[description] the user lets out a massive wave of fire that hits all pokemon in battle while fainting the user. also has 20% chance of burning pokemon.

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Re: Make your own move!
« Reply #11 on: December 04, 2007, 19:40 »
[move name] Shark Rend
[type] Dark
[power] 150
[acc] 70
[status/special/physical] Physical
[pp] 5
[description] The user charges at the foe blindly with an open maw full of teeth. 50% chance of Flinch.

Offline TvS|Tyranitar vs Something

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Re: Make your own move!
« Reply #12 on: December 04, 2007, 19:47 »
Name: Sand Twister
Power: 50
Accuracy: 75
Special
PP: 15
The user sends a tornado of sand towards the opponent which lowers the opponents speed and accuracy.

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Re: Make your own move!
« Reply #13 on: December 04, 2007, 20:36 »
Keh! Keep up the good work! I especially like Exodus's! Goin' out all the way huh?  :yeswink: Nice moves!

Thanks for the compliment. Your "Diamond Spore" is pretty cool itself.



[Move name] Colony Swarm
[Type] Bug
[Power] 0 Base; each Bug-type in the party raises it by 20, for a maximum of 120.
[Accuracy] 85
[Status/Special/Physical] Special
[PP] 15
[Description] A swarm of bugs bombards the enemy, truly demonstrating "strength in numbers".


[Move name] Roundhouse Kick
[Type] Fighting
[Power] 90
[Accuracy] 95
[Status/Special/Physical] Physical
[PP] 10
[Description] A spinning kick, that hits both friend and foe in double battles.


[Move name] Shadowbox
[Type] Fighting
[Power] ---
[Accuracy] ---
[Status/Special/Physical] Status
[PP] 15
[Description] A rigorous training program that cuts HP, but raises ATK, DEF, and SPD.

Offline DragonairSoul

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Re: Make your own move!
« Reply #14 on: December 04, 2007, 21:36 »
Boo! Everyone is having a great time in my own topic, and I only get to read it? Not fair! I'm going to post some things too! I have a right!  ;)

[Move name] Savior's Hand
[Type] Psychic
[Power] 200
[Accuracy*] ---
[Status/Special/Physical] Special
[PP] 1
The user glows a radiant white, then fades away. The foe is stricken the next turn with immense spiritual energy. All Pokemon used in the battle beforehand from both Trainers faint. This move is inescapable.

* How could I have forgotten about that?!?! GWWARHGG!! Well, I'll fix this in my first post.

Oh! And this:
Your "Diamond Spore" is pretty cool itself.

Thanks! I just came up with a random thing!  ;D


"What's your problem with me? Is my ray of sunshine in your eyes, Grumpy?"

BTW, why don't you have a look at this? ;3