Author Topic: Make your own ability!  (Read 61426 times)

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Offline q.c.™

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Re: Make your own ability!
« Reply #150 on: August 22, 2010, 23:57 »
Kamikaze

When the Pokemon's HP gets low with a status condition, it automatically faints and transfers some of the damage onto the foe. Items cannot be used on the Pokemon in-battle, also.

Internet Connection

that isnt an ability that's what i need like now. wifi trades work better that way...

Offline serperior

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Re: Make your own ability!
« Reply #151 on: March 18, 2011, 22:34 »
ive thought up of a good one

Impatient

Stops all status moves from being used while the Pokemon with Impatient is out.
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Offline deltav

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Re: Make your own ability!
« Reply #152 on: March 19, 2011, 20:57 »
For Kyurem:
Cryohaze: Attack power of ice-type moves is multiplied by 2.5, but when an ice move is used there is a 10% chance you get frozen.

Offline Mr.Mewtwo

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Re: Make your own ability!
« Reply #153 on: March 20, 2011, 09:25 »
For one of my Fakemon,Colosaze.
Supernova:Has a 10 percent chance that Sp.Atk will sharply rase every turn.(So,at the end of each turn,there is a 10% chance the Sp.Atk will raise.)
http://gpxplus.net/user/MrKyurem
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Shut up.
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Offline Spriter

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Re: Make your own ability!
« Reply #154 on: March 20, 2011, 13:13 »
Love Lust-All moves known by the pokemon are boosted by 2.0x,But there will be a 20% chance of being infatuated,regardless of opponent's gender.

Offline Reshurott Inferno

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Re: Make your own ability!
« Reply #155 on: March 26, 2011, 07:07 »
Reshiram and Zekrom's abilities are lame. Just like Mold Breaker.

Why not improve them?!

Turboblaze=When in red zone or when hit by fire, Reshiram's Fire attacks are stronger, Speed increases by 1 stage and Sp. Attack is increased by 1 stage. Effect is removed if healed/switched.

Teravolt=same thing except Electric and Attack instead of Fire and Sp. Attack.
   

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Offline Richard and Blaziken

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Re: Make your own ability!
« Reply #156 on: March 26, 2011, 08:46 »
Cold-Hearted: A Jynx line ability that causes the opponent to be frozen if they become infatuated with Jynx. Admittedly, this could be a bit broken, but I want Jynx to be used by someone xD

Pacifist: If the Pokemon has no moves that cause direct damage, the Pokemon receives a 20% boost to Defense and Sp. Defense (could be useful on Shuckle with Toxic, Rest, Sleep Talk and Accupressure or something).
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Offline TVSmasher66

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Re: Make your own ability!
« Reply #157 on: March 27, 2011, 14:10 »
How bout, umm
Fist Clench

Clench's your fist to raise Attack every other turn, while losing Special Attack every other turn. And while I'm at it
Meditation

Calm's down and raises Special Attack every other turn, while losing Attack every other turn.

Offline Ferox

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Re: Make your own ability!
« Reply #158 on: March 27, 2011, 14:36 »
I've been willing to share this one for a while now.

Echo Location

Pokemon's next move is sure to hit after using a sound-related move.*
Field use: Pokemon appear more frequently in caves, underwater or at dusk when the Pokemon with this ability is in the lead.

Pokemon with this ability: Zubat, Golbat, Crobat, Wailmer, Wailord, Woobat, Swoobat, Audino

*Bug Buzz, Chatter, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Roar of Time, Sing, Sonicboom, Supersonic, Screech, Snore and Uproar.
« Last Edit: March 27, 2011, 14:40 by Ferox »
what are you doing.

Offline Lucifer_6-6-6

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Re: Make your own ability!
« Reply #159 on: March 27, 2011, 17:26 »
I have a few

God Mode
Wont be affected by any landing moves nor status problems and sharply rasies all stats for every turn.xD

Poltergeist
Your ghost type would be able to hit normal types

Necrophiliac
When your foe pokemon faints by any of your moves  your pokemon gains HP lol idk
« Last Edit: March 27, 2011, 18:48 by Lucifer_6-6-6 »
The biggest weakness of all is not knowing your weaknesses.

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Re: Make your own ability!
« Reply #160 on: March 27, 2011, 19:10 »
Power Experience

Raises evasiveness and accuracy if hit by a super-effective move.

Offline Infernalbird

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Re: Make your own ability!
« Reply #161 on: March 27, 2011, 19:27 »
I made one for a Fake Dark type, Idea has been floating around. Gimmick pokemon though.

Spectral Morph - Stats Change to match the nearest Dark Type in your party.

Attack - Body changes to resembles Honchkrow (Hat and Wings) and its base attack becomes 125.
Sp. Attack- Body changes to resemble Houndoom (Horns/Bones and tail) And its base SP attack becomes 110
Defense - Body changes to resemble Drapion (Claws and "Helmet") Its base Defense becomes 110
Speed - Body Changes to resemble Weevile (Claws and Head feathers) Its speed stat becomes 125

I can find any for Defense/SP defense that is not (Persudo)Legendary.

I need to get to drawing this fakemon and its forms XD


 
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Offline Ferox

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Re: Make your own ability!
« Reply #162 on: March 27, 2011, 20:43 »
Heroic
When in a double/triple battle the Pokemon faints when it's allies reach <10% of their HP but the opponent opposite also faints.
what are you doing.

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Re: Make your own ability!
« Reply #163 on: March 28, 2011, 00:46 »
Piffle:

Confuses the foe on contact.

((This pokemon ability is mainly for pokemon like Chatot. Piffle means nonsense talk or foolish behavior.))

High-Pitched:

Increases the power of sound-based moves.

Pokemon with ability: Exploud, Venipede, Electrode, Magneton, Plusle.

Essence Swap:

Not-very-effective moves are converted into super-effective moves and super-effective moves are converted into not-very-effective moves for the Pokemon.

Pokemon: Espeon, Shedinja, Siglyph, Unown.

Wing Beat:

Sharply raises Speed every time a Flying move is used.

Pokemon with ability: Yanmega, Swellow, Pidgeotto.
« Last Edit: March 28, 2011, 01:00 by Unown Addict »

Offline OpalRhea

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Re: Make your own ability!
« Reply #164 on: March 29, 2011, 03:10 »
Kill Zone

For every KO made, this pokemon who has this ability gains a boost in Attack, Speed and Special Attack. This ability is not reset when the battle ends.  (meaning you can get a massive boost with a mon who KO's everything in their path.) However, when you enter a Pemon Center, it is reset. It also doesn't come into play unless the opponent pokemon are the same level or higher, OR are a maximum of five levels below in high level areas.