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Messages - .~.Nellie.~.
16
« on: September 08, 2014, 23:57 »
Hey there, is there any chance I could squeeze into this? ;; I'd love love love Marbletown if that spot is open~
I can get a form up tonight if I'm allowed in.
17
« on: June 04, 2014, 16:03 »
I've been testing out the team with the changes you suggested and overall it's going pretty well. I have noticed that I've been struggling a little with Skarmory, Ferrothorn and Mega Venusaur though. How do you suggest I tackle these demons? Once Stealth Rocks are up my Talonflame can't really take them :/
18
« on: June 01, 2014, 18:10 »
Hello again I actually ran into an Aegislash like that today and it was a demon! I've been practicing using the following team on Pokemon Showdown today (I don't want to waste time breeding and training a team that might not work when I come down to using it so this is my first step!). GreninjaNature: Timid Ability: Protean Item: Life Orb Moves: Spikes, U-Turn, Hydro Pump, Ice Beam. EV Spread: Sp.Atk, Speed (4 in Defense) TalonflameNature: Adamant Ability: Gale Wings Item: Choice Band Moves: U-Turn, Brave Bird, Flare Blitz, Will-O-Whisp EV Spread: Attack, Speed (4 in Defense) GarchompNature: Jolly Ability: Rough Skin Item: Choice Scarf Moves: Outrage, Earthquake, Dual Chop, Stone Edge EV Spread: Speed, Attack (4 in HP) AzumarillNature: Adamant Ability: Huge Power Item: Leftovers Moves: Substitute, Aqua Jet, Focus Punch, Play Rough EV Spread: HP, Defense (4 in Attack) DragoniteNature: Careful Ability: Multiscale Item: (Leftovers is ideal but I only have one on my game, any other suggestions?) Moves: Wrap, Toxic, Roost, Earthquake EV Spread: HP, Sp.Def (4 in Defense). GengarNature: Timid Ability: Shadow Tag Item: Gengarite Moves: Thunderbolt, Sludge Wave, Shadow Ball, Destiny Bond EV Spread: Sp. Atk, Speed. (4 in HP) So far it's working quite nicely, although Talonflame and Garchomp have yet to have had their moments to shine in my opinion ^^ I need to work out what item to give Dragonite though, so help would be appreciated there along with any other comments about my revised competitive team As always, thanks for all the help so far!
19
« on: June 01, 2014, 00:16 »
I see, well since it's pretty similar I might test them both out Thanks for the advice!
20
« on: June 01, 2014, 00:07 »
I think I'd try out the Choice Band set that Richard posted up, so:
Garchomp@ Choice Band Rough Skin Jolly nature (+Speed, -Sp. Attack) EVs: 252 Attack / 252 Speed / 4 HP Outrage Earthquake Dragon Claw / Dual Chop Fire Fang / Aqua Tail / Stone Edge
21
« on: May 31, 2014, 23:54 »
*I hope this doesn't count as spam since I'm posting again*
I've had a look in a bit more detail at possible team members and used a calculator to try to see if I have decent type coverage at the very least. So far I quite like the look of the following:
Dragonite Garchomp Gregninja Azumaril Talonflame Gengar (I also considered Mawile and Ferrothorn too. I don't like Ferrothorn but those spikes >> I'd quite like a 'mon that can set up an entry hazard. Other suggestions that jump to mind are most welcome)
General thoughts? I know I need to specify natures and what each will be doing, but right now I'm just taking it one step at a time ;; I'd like to keep at least Dragonite or Garchomp if I need to choose one to base my team around.
22
« on: May 31, 2014, 17:41 »
That mega Feraligatr
Wow. o____o
Your art is amazing!
23
« on: May 31, 2014, 16:39 »
Mighty Meaty or Pepperoni Passion from Dominoes and I'm a happy girl xD
24
« on: May 31, 2014, 16:37 »
I've nearly finished my coursework and my fist year of University. I'm going to Tokyo in just under a month <3 The giant bar of chocolate I've been given by my flatmate as a 'get better soon' present !
25
« on: May 31, 2014, 16:35 »
Having caught the flu after taking care of my ill boyfriend. Having mountains of Uni work and exam revision to finish all at once for numerous overlapping deadlines (now need to be completed whilst being ill too ) *flails helplessly*
26
« on: May 31, 2014, 03:17 »
Braixen has skyrocketed to quite possibly my favorite Pokemon, which is really saying something since I'm a fan of the oldies! <3
27
« on: May 31, 2014, 01:18 »
Then, for your last slot, you'd be wanting a ground resist/immunity, which I would usually suggest in Rotom-W, but as you've already said you'd rather not, I might suggest Latio/as. This adds unwanted Dark, Ghost, Ice, Dragon & Fairy weaknesses, but that's nothing Aegislash and TTar can't handle between them, but it gives you amazing power if Latios, and an oppurtunity to get rid of stealth rock if you use defog. I'd recommend Latios out of the two, but latias is acceptable if you want bulk. Anyways, for Latios I'd recommend:
Latios @ Life Orb Timid Nature 252 SpA / 252 Speed / 4 HP -> Draco Meteor -> Psyshock -> HP Fire / Surf / Thunderbolt / Defog -> HP Fire / Surf / Thunderbolt / Defog
I quite like the sound of Latios I'll just have to see how to get my hands on one of them! xD Fair enough, Nidoking and Garchomp are both Ground type, so I can see the potential for trouble there. Yeah, Nidoking isn't the best in OU anyway, so ditching him isn't a big deal. With the way your team is offensively oriented right now, I'd suggest things like Bisharp, Mega Mawile, Aegislash, Latios, Landorus-Genie, Deoxys-Speed, Mega Pinsir (though somewhat redundant alongside Talonflame, the two can actually make a deadly pair to remove the Flying resistances and just wreck their way through), Dragonite, Azumarill, Specs Rotom-Wash, all are great choices.
In response to legendaries - many are either RNG'd or PokeGen'd by people. As long as PokeTransfer allows them through (which it won't if there's anything they wouldn't be able to have), they're completely legal. Cloning is also possible in X/Y through an easy trade glitch with no risk if you're doing things correctly, so there are plenty of legendaries floating around!
And I'm happy to help, really! I know how daunting it can be to get into the competitive scene, so anything I can do to help is my pleasure! (Also, sorry about the delayed response... Mario Kart 8 happened xD)
*Sniped by Dick... 2 hours ago*
I'm loving the suggestions xD Dragonite and Azumarill are two of the top Pokemon I wanted to train competitively, so if they fit with what we've spoken about so far I'd be pretty chuffed! I'm a real sucker for using Pokemon that I actually like xD Mawile is quite a cool idea too. As for the legendaries, I suppose that makes sense. I'll just have to trade for one, I suppose I'll have to think about this in more depth tomorrow when I'm a little more awake. I'm pretty excited to get a new team up and running!
28
« on: May 30, 2014, 19:56 »
29
« on: May 30, 2014, 19:39 »
Ohh alright! This sounds promising!
But if I have both Tyranitar and Garchomp then should I shake off the Nidoking? xD I'd have too much ground (which is my current big issue!).
So I could use: Tyranitar Garchomp Talonflame Gregninja
And I'll have to work out perhaps coverage-wise what else to try out...
Also you've reminded me of something that confuses me a lot xD; When people use Legendary Pokemon in competitive battles, how do they get the ideal IVs? Since you can't breed them how is it possible to get one with a good nature and IV spread? Do people mostly focus for a good nature or do they soft reset? I literally have no clue how people do this, but there are so many Legendaries floating about!
Thanks for all of your help so far ;; You have no idea how useful it is to actually talk this stuff through with someone. When I Google things it just seems that every says different stuff (which is understandable as you can try things in so many different ways, but it makes deciding things an awful lot harder!).
30
« on: May 30, 2014, 18:37 »
Glad to help!
In regard to a replacement for Houndoom, there are many options depending on how you prefer to play. If an offensive Fire type is what you're looking for, Talonflame, Infernape, Mega Charizard Y or X are all great options. Depending on what you decide, I can write up a set for any of them. I have, however, covered both Talonflame and Charizard in-depth, so take a look at those.
Unfortunately, as I said, Mega Venusaur and Sand mix about as well as Water and Oil. Venusaur depends on clear skies for Synthesis to be effective.
Rotom-Wash can't really be replaced by a Pokemon that does what it does, since only these 2 Pokemon have the Water/Electric typing, but you can use something like Jellicent as a Water type if you'd like. I wouldn't strongly recommend this, however, as Jellicent far too often sits on the battlefield without much of an offensive presence, is very easily worn down, and doesn't provide much for your team. I can provide a set for either of them.
I actually really like the idea of Talonflame as a Houndoom replacement. The only thing that sucks is how much Stealth Rocks would destroy him, but I feel like he'd be fun to try out regardless I tend to go for the more offensive approach in my teams, then I'll have an annoyer (e.g. My Posion/Confusion Lanturn) and a staller (e.g. My Toxic, Protect and Wish Sylveon). I feel like I could probably do better for the annoyer as my Lanturn is very fragile and can usually only last to bother one or two 'mons. So if we consider what I theoretically would have in this new team so far I'd have: Nidoking Talonflame (I'd quite like to try your Sassy Tyranitar set or your Scarfed/Banded Garchomp) If I were to go with one, which would you recommend? I have a personal favoritism for Garchomp but I do love Tyranitar too! I've seen some people run some pretty cool Protean Gregninja with Life Orb and U-turn. I'd quite like to try that out at some point too. There are just so many different things I want to try that I struggle selecting a single team xD And even when I do I feel like I select each member for their individual qualities rather than how they work together as a team. Hopefully that will improve with experience, though.
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