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remind me did you go to uni for philosophy or did you drop out or w/eidk about you (i mean on here people would probably disagree with me) but i'd like to think we've all got higher ideas of Personal Successes than "play the vibbeogabe all day"you lot are worth more than that surely
I guess what I'm really asking is if you guys think game devs should bend to a fanbase in a situation like that, or if it's right to stand their ground and say "this is what we intended from the beginning, if you don't like it, tough." Where should that line in the sand be drawn?
you used to be able to antagonise me way better than this. //shakes head sadly// r.i.p turner
re: quality - its more a kind of way that i feel a lot of the games these days just try and Emulate Previous Successes but not going into why previous successes worked? they just copy the game itself w/o lookin into what made the game good in the first placei mean i get there's the odd AAA success lately like Bayonetta and Saints Row (imo) but even action games these days are either "look! its like GTA but not!" or "hmm yes another quicktime event, this was Good when it was in Shenmue when it was New and Not Done To Death like a decade ago".
re: the art thing i'm loathe to call videogames art in any serious sense cos its just such a "competitive League of Legends should be an olympic sport" levels of weird nerd crap which i can't brook, its like calling tumblr a "safe space" or wearing a pokemon shirt irl 100% unironically
you took my "dont u ever feel disappointed after playin a game and completing it" and concluded on "if u feel guilty after playin a game u need a new hobby" and its just a little Sass flavoured, idk. we had a couple antagonistic clashes in the past and given how spiky and humourless people on here are i didn't know whether u took that as "puk user xhanatos, u slagged off videogames!!!!!! prepare to DIE //unsheathes sword//"
im what gamers call A Filthy Casual and tbf im glad cos ive never seen good results when people decide to increase the amount of videogames in their life
see idk about you but the stuff that made old videogames good was that it was A New Niche. (this was a lot of rambling about pokemon game mechanics which i typed here but i got Ashamed about my huge carepost. however i am in awe into the clever programming tricks that went into that game ngl, and the sentiment i wrote about NES games being written in Assembly of all goddamn languages still stands too. its stuff i wish current games would do more of)
i only reckon games are """""""""""""""""art""""""""""""""""" if they challenge preconceived notions of the field and do something that makes you go "whoa" a bit, much as "good art" and "good artists" do. or if it treads the same ground as others it does it a LOT better than everyone else. but not in dreadful bored white rich dude YBA way, like proper "uh is the person who painted this ok???? its good but i am Concerned" way