What's in the quote ain't in the post.
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The unique feature with Pokémon Amie is that after you have utilised the feature, you will come to see various effects in battle. These features range from superficial to largely beneficial for the trainer which allows for greater strategy in battle. Most of them occur randomly, with the rate currently unclear. The effects known are as followsText: The introduction message, and various statements throughout battle change in contextCritical Hit Ratio: The ratio of Critical Hits is increasedEvasion: The Pokémon's evasion is increasedThe following may be attributed to Pokémon Amie based on the visual representation, but it still isn't clearParalysis: The Pokémon has a chance of healing itself from paralysisSurvival: The Pokémon has a chance of enduring a hit which would have knocked it out
..And a lot of it is similar to the ideas I had for balancing the game earlier in the year, surprised?
If it effects multiplayer battles, gen 6 confirmed for worst metagame imo. Still think these are dumb additions, I don't really get it. I already have astronomically terrible luck, I don't need more luck playing into every battle.