News:

Burp.

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - SaRo|Rapidash

#1
Okay, so I'm going to start by saying the key between o and [ doesn't work on my keyboard on my laptop (only managed there through autocorrect lmao) but it's also not working on the USB keyboard I've connected so it looks like the laptop actually can't register that key for some reason? Any ideas what could be causing that issue, because atm I'm having to rely on autocorrect to notice the word or find synonyms.
#2
Your Sprite Art / Miltank Mix Re-type thing
August 04, 2017, 19:42
Made a Ghost type Miltank as a delta species for a gym leader, haven't sprited in a while so didn't scratch anything just used Gastly's gas, removed her ears and tail and then made it more Ghost looking w/ purple body and red eyes,
sprite forum seemed a bit dead so figured I'd try put something here.



Edit: Whoops tried to remove the rapidash from the title as I put it in my profile but forgot it didn't change it on the main page oh well it's to the left lmao
#3
PKMN.NET / Random .mid Files?
May 17, 2017, 16:50
I thought I posted this a while ago but must've typed it and forgotten to post, but whenever I go on a non-Forum page of this site I get a random .mid file downloaded to my computer. The last three I got from visiting Content, then the home page, then Content again to get examples were "133.mid", "101.mid" & "28.mid" if that means anything to admins? I'm using chrome w/ the only extensions being Adblock (disabled for this domain tho), Bing2Google (for Cortana, so doubt this does anything) and Grammarly, so if there's a known bug w/ those I can fix that, just curious as to what's causing it tbh, and I hate that I have to delete a bunch of files whenever I visit the site.

Edit: Decided to try listening to the files and they're bits of the pokemon sound track I think? 101 sounds like one of the forests. Or maybe phone ringtones idk.
#4
Older Main Games / SoulSilver Nuzlocke
January 08, 2017, 22:25
Okay, I'm a bit bored at the moment so decided to start a Soul Silver nuzlocke, starting with a Mareep.

The rules I'll be using are;
-> First Pokemon on each route, starting from Lyra's tutorial.
-> If a Pokemon dies, it must be released.
-> All Pokemon must be nicknamed.
-> A white-out is an auto-lose, regardless of if more Pokemon are in my box.
-> Battle style is Set
Edit: -> If Mareep dies, I die too :(

Sooo, here we go with it up to entering Violet City (EDIT: Now up to halfway down Route 32):

Mareep is the most adorable, I think Lyra might be a bit broken, she thinks Marill's cuter – have you even seen Mareep??? Anyways, today I get my Mareep in all of its fluffiness – I've even got up at 9am to collect it from the Professor. 9am – I barely even knew that hour existed!
-
The Professor gave me a choice of three Pokémon – Mareep and two others, I didn't even look at the other two because if the choice is Mareep or something else, you always choose Mareep, right? I've called it Barry because Baa-rry. Because it's a sheep. No? Okay. He's asked me to go and see what Mr Pokémon is blabbering on about – I mean sounds kinda boring but I guess I owe him the favour after he gave me Barry. I'll start making my way down route 29 now.
-
My first battle was intense!!! I mean, the Hoothoot I battled just sort of Growl-ed and tried to foresee something, idk what though, but watching Barry tackle just made me feel like a real trainer, and even though Hoothoot was no threat I still felt worried something might happen to Barry – I mean I know Pokemon only faint, but it's just not a nice thought!
-
Some creepy old guy tried to give me a tour of Cherrygrove City – he thought he was all hilarious with his whole "This is the sea, as you can see", but he was kind of lame. He gave me a free pair of running shoes though, so I guess that's cool. About halfway to Mr Pokémon now too!
-
I HAD TO WALK ALL THIS WAY FOR A FREAKIN' EGG! Like... not even a cool egg. Just a regular old egg. Mr Pokémon is now on my loser list. I didn't even have one, but he just made me need one. Now he's quoting Oak. HE'S SAT IN THE SAME ROOM!! Oh my gosh I cannot deal with this guy any longer. Oak says this guy's his friend. I mean, I guess if you're some nerdy professor you probably don't get out much, but surely you can beat this guy! Oooo, he just gave me a Pokedex, I think I like Oak now, he can stay off the loser list I guess.

I just stepped outside and Elm rang me and he's like "OH MY GOSH IT'S A DISASTER". Like, chill. It's probably nothing, but I'd better go back just in case. I'll start running back now.
-
This guy is rude – he just ran into me all like "Elm's Pokémon is too good for a wimp like you" – now he wants a battle. Barry will soon wipe this smugness away. I guess you could say he'll soon be... sheepish.

He has a Cyndaquil, but it just keeps Leer-ing at Barry, occasionally Tackle-ing, as Barry unleashes an onslaught of Tackles, I don't think this rude guy has this whole battling thing down. Aaaaand I win. That was easy.

Now he's talking to me about his dreams to become the best trainer around, I mean this guy could probably start an encounter a little friendlier, but he's actually all right. Didn't tell me his name, but on his trainer card I saw he was called Silver. I'll have to remember that one.
-
I got back to the lab, and apparently a Pokémon was stolen! Apparently Elm wasn't being melodramatic after all. It was stolen by a red-haired boy... I wonder if that could be Silver? I'd better not say anything, I don't want to tear his dreams right at the seams from the start. Anyways, I showed Elm the egg, he's decided to keep hold of it for now. Elm suggests I take on the Gym challenge – he seemed to think I won't become champion, I'll show him!
-
Lyra decided to teach me how to catch Pokémon. I'm not an idiot goddammit, I already know how -_-. Oh well, I may as well let her carry on, let her think she's being helpful sort of thing? She would go on the loser list, but she did give me some free Poké balls so I guess I'll leave her off. For now. I start walking towards Violet City, and encounter another Hoothoot! I decide to catch it, and nickname it Raven, because it's a girl. It's not as strong as Barry, but I guess I may as well train it up, it looks pretty cool! When I get on to Route 30, I see another Hoothoot, I battle it but decide not to bother catching it, not really worth spending a Poké ball.
-
After a few battles, I've made it to Violet City – Lyra appears, annoying as ever, but she gives me another freebie in the VS Recorder, so she can remain of the loser list just a tiny bit longer I guess.
-
Walking into Violet City, I immediately notice a gigantic tower! Walking up to it, I realise its Sprout Tower. From what I hear, it's full of weirdos that worship Bellsprout as a deity, but I guess I can go check it out, can go pray to Bellsprout that I never have to speak to Mr Pokémon again -_-
-
Every trainer has just had 3 Bellsprout! It's been so easy so far, but Hoothoot has finally learned Peck, just as I'm about to go up to the top floor! As I go up, I encounter a Gastly! It's really scary, I catch it to scare Lyra off when I next see her, and go with the name Gemma. Not sure why, just a stroke of genius I guess! I see Silver ahead, so I go see what's up with him.

He's getting lectured about treating his Pokémon with more care, he seems to think of them only as tools. What a tool. Still, I know I'm stronger than Silver, so this guy should be easy!

I beat him – he's such a fraud, he had a Hoothoot!!! Anyways, he gives me a Flash TM. I mean... that's kind lame, plus he's a Bellsprout worshipper... I guess we have a new addition to the Loser List?

Onto the Gym now! I beat the first two trainers easily, it's a Flying-type Gym and Thundershock from Barry clips their wings easily!!! I hope the leader is as easy. He introduces himself as Falkner, and blabbers on about his father's Pidgeotto. He could at least have a cool Flying-type like Raven!

I lead with Gemma, but immediately switch to Barry, who gets hit by some sand. Apparently that lowers accuracy, but he still struck down Pidgey in one hit! Then Pidgeotto comes out. This could be a little trickier. I try a Thundershock, but his Pidgeotto hits first with Tackle. I know one more hit will faint Pidgeotto, but if he hits the right spot it could KO Barry. I better play it safe and switch to Raven. As I do so, Pidgeotto Roosts, healing its health back to full. I send it to sleep with Hypnosis, then use a potion on Barry, then switch to Barry and use Thundershock, then Thundershock again to KO it before it wakes up! Easy ^_^

After some blabbing on about how he failed his dad's precious bird pokémon, he gives me a Zephyr badge and some TM. Sorry Falkner, still on the Loser List for your persistence going on about your dad's bird Pokémon! Raise your own goddammit!

As I go outside, Elm rings me and tells me to take care of his egg. Bluh, do I have to do everything!?!? I'll just put it in the PC, he'll never know. Some crazy girl in a kimono told me it was important, but whatever, PC it goes.
-
I decide to go to Route 36 now – I mean it's probably not the right way, this region seems to be all helpful and in numerical order, but whatever! I talk to this fat guy and he gives me a HM for Rock Smash, that's pretty cool I guess? There's a stupid tree blocking my way though, so I go south to the Ruins of Alph. After some exploring, I encounter an Unown in the shape of an F. I guess I'll catch it and just box it, it's kind of ugly. I guess I'll just head to Route 32.

-
I encounter a Hoppip! They're pretty cute, I hear they evolve into this cool dandelion thing. I catch it and call it Dan, because Dan-delion. Then I continued my way down the route. It's a very pretty route, lots of fishermen, they're all a little odd? Nice enough though, I suppose, just not the sort of people you'd want to have a prolonged conversation with, y'know?

My Team:

Barry (Mareep) - Level 13
-> Tackle
-> Growl
-> Thundershock
-> -

Raven (Hoothoot) - Level 11
-> Tackle
-> Growl
-> Hypnosis
-> Peck

Gemma (Gastly) - Level 6
-> Hypnosis
-> Lick
-> Spite
-> -

Dan (Hoppip) - Level 10
-> Synthesis
-> Splash
-> Tackle
-> Tail Whip

Deaths:

None yet - yay!

Loser List
-> Mr Pokémon
-> Elder Li
-> Falkner

---

Minor spoiler:
[spoiler]The first paragraph of the next post will have a death in. No comments who.[/spoiler]
#5
Fake Whatever / Some Fakemon
December 27, 2016, 23:31
EDIT: Added grass starters name, stats and signature move.

Decided to make some pokemon for a new region largely based off of Polynesia, much like Alola. Will update this with more information as I make it, for now I have the water starters pretty much done, and the stats for the fire starters!

Batostream | Water
Torrent (HA: Swift Swim)
75 | 50 | 55 | 40 | 60 | 40

Batostream is a contraction of Batoids (similar to Rays, might even be a synonym idk) and stream, so this is like a small ray type thing. Evolves at Level 17.

[spoiler]Level 0: Pound
Level 4: Growl
Level 7: Fin Smack (Water; 100% Acc 40 BP; 20 (32) PP; Physical)
Level 11: Water Sport
Level 15: Wing Attack
Level 19: Feint Attack
Level 23: Agility
Level 27: Aqua Jet
Level 32: Liquidation
Level 37: Recover
Level 42: Hydro Pump[/spoiler]

Myliosea | Water
Torrent (HA: Swift Swim)
100 | 70 | 65 | 50 | 75 | 50

Myliosea is a contraction of Myliobatidae (an Eagle Ray) and Sea, and is a bigger ray this time. Not much to say for this one, it evolves at Level 36.

[spoiler]Level 0: Pound
Level 0: Fin Smack
Level 0: Growl
Level 4: Growl
Level 8: Fin Smack (Water; 100% Acc 40 BP; 20 (32) PP; Physical)
Level 12: Water Sport
Level 16: Wing Attack
Level 22: Feint Attack
Level 27: Agility
Level 32: Aqua Jet
Level 37: Liquidation
Level 43: Recover
Level 49: Hydro Pump[/spoiler]

Plesiocean | Water
Torrent (HA: Multiscale)
115 | 110 | 90 | 60 | 90 | 65

Okay, this is Plesiosaur + Ocean; the rayfish transforms into a plesiosaur, as I can see that as a natural progression. This thing has a signature move (Prehistoric Plunge), which is a 100 BP physical water move with 90 Acc and a 20% chance to cause a flinch. Multiscale along with recover and pretty good defensive stats (115/90/90 - that's a little more bulky than Dragonite who is 91/95/100) should let it be competitively viable too which is nice in starters, as they tend to be the ones people get attached to easiest. Might get Dragon Dance as an egg move - undecided. Debated giving it Dragon typing, but I decided to go for pure type starters.

[spoiler]Level 0: Pound
Level 0: Fin Smack
Level 0: Growl
Level 0 / Evolve: Prehistoric Plunge (Water; 90 Acc; 100 BP; 20% flinch; 10 (16) PP; Physical)
Level 4: Growl
Level 8: Fin Smack (Water; 100% Acc 40 BP; 20 (32) PP; Physical)
Level 12: Water Sport
Level 16: Wing Attack
Level 22: Feint Attack
Level 27: Agility
Level 31: Dragon Tail
Level 35: Aqua Jet
Level 43: Liquidation
Level 49: Recover
Level 55: Hydro Pump[/spoiler]

Samburn | Fire
Blaze (HA: Quick Feet)
50 | 35 | 40 | 65 | 60 | 70

Samba + Burn - this is like a humanoid dancing flame spirit type thing? If you've seen Moana, think a mini one of those fire demon things, maybe lightened up a bit, and less floppy. Evolves at Level 17

Chachar | Fire
Blaze (HA: Quick Feet)
60 | 45 | 50 | 85 | 80 | 90
Cha Cha + Char - don't like how similar it is to Chimchar, but the name works so well I think I'll keep it. Not sure what this stage looks like - I was too busy thinking of dancing puns to come up with a logical progression lmao. Evolves at Level 36

Salsear | Fire
Blaze (HA: Dancer)
80 | 60 | 65 | 115 | 90 | 120
Salsa + Sear - Has the signature move Ruinous Rumba which serves as a special Dragon Dance in the fire type. Will likely learn Fiery Dance, Swords Dance & maybe even Petal Dance to tie in with the dancing theme. It steals Oricorios signature ability as its HA, which could make this a threat in doubles (think Volcarona + This, volcarona Quiver Dances, this uses Ruinous Rumba, then next turn both use Fiery Dance)

[spoiler]Ruinous Rumba (Fire; Status move; Raises SpA & Speed by one stage; 10 (16) PP)[/spoiler]

Fawna | Grass
Overgrow (HA: Chlorophyll)
50 | 65 | 35 | 65 | 50 | 65
Fawn + Fauna - would be a small fawn, primarily green with pink petals covering it's back. Going for a more offensive approach, as grass starters bar Sceptile have been bulky offence or plain bad (hi Meganium). Chlorophyll may be replaced. Evolves at level 17.

Treer | Grass
Overgrow (HA: Chlorophyll)
65 | 85 | 45 | 85 | 60 | 80
Deer + Tree - awful name that needs replacing but w/e. Bit of a misnomer, as it's actually more of a doe, with horns similar-ish to Sawsbuck-Autumn, but with pink leaves, and the body is green and somehow differentiated? Keeping with the mixed-offence theme here. Evolves at level 36.

Jacarandoe | Grass
Overgrow (HA: Flora Boost)
70 | 125 | 50 | 110 | 70 | 105
Doe + Jacaranda (pink blossom tree type thing from hawaii) - The main basis for the line - a fully blossoming doe. It got probably the best signature move - a 90 BP physical grass move that activates grassy terrain, which ties in with its new ability - Flora Boost - which boosts Attack & SpA by 1.2x when in Grassy Terrain

[spoiler]Blossom Burst (Grass; Physical move; 100 Acc; 90 BP; Activates grassy terrain; 10 (16) PP)[/spoiler]

A note on this thing - it will likely get Swords Dance, and so this calc is interesting:
+2 252 Atk Life Orb Jacarandoe Blossom Burst vs. 252 HP / 4 Def Tapu Bulu: 296-348 (86 - 101.1%) -- 87.5% chance to OHKO after Stealth Rock (in Grassy Terrain, as Bulu creates it) - in fact none of the Tapu can take a +2 Blossom Burst. Unsure what coverage to give it - don't want to give it too much, but still want it to be useful. Will probably get Flame Charge / Bulldoze / Rock Slide but not Flare Blitz / Earthquake / Stone Edge. Brick Break is probable.

Johto starters also get mega evolutions;
Mega Meganium
[spoiler]Grass / Fairy
Regenerator (Pokedex entry states it can revive dead plants, so makes sense)
80/82/100/83/100/80 -> 80/62/140/123/160/60
Meganium now learns Dazzling Gleam via TM and may learn Floral Healing via level up.[/spoiler]

Mega Typhlosion
[spoiler]Fire / Ground
Molten Aura (Ice moves are ineffective. Cannot be frozen. Fire moves x1.33, all burn chances doubled)
78/84/78/109/85/100 -> 78/74/88/174/95/115
Now learns Earth Power by level up.[/spoiler]

Mega Feraligatr
[spoiler]Water / Dark
Strong Jaw
85/105/100/79/83/78 -> 85/155/120/69/98/103
Now learns Psychic Fang & Thunder Fang at level 0[/spoiler]

Any opinions on any of them? Will get movesets for the fire types and the grass ones done, and also do TM moves and egg moves. If I'm not bored by I've done all that I might make some new pokemon after that, or maybe some 'Alolan' formes
#6
Games General / Pokémon Prism?
December 22, 2016, 06:36
Game Freak just issued a cease and desist letter on the fanmade Pokémon Prism - apparently this is highly unusual for them, and (sun moon endgame spoiler, only a Pokémon tho so if you know them all it's fine) [spoiler]Necrozma is the Prism Pokémon and the only legend with 600 BST (ala Kyurem & Zygarde) in SM[/spoiler]. Could Pokémon Prism be the next game?
#7
Fake Whatever / Improving 'bad' moves?
December 16, 2016, 12:12
Just a topic to post ideas for improving moves that currently kind of suck. The effect / bp / pp can be changed as much as you want, but the flavour needs to remain the same. Also obviously some moves like Tackle are weak by necessity of needing weak early game moves, so they wouldn't need fixing.

Mostly came from an idea to improve Hyper Beam;

Hyper Beam | Normal
Base Power: 150
PP: 5 (8)
Effect: The target is attacked with a powerful beam. The user cannot use offensive moves on their next turn.
The change: Instead of losing a turn, you can still use status moves or switch. This stops it being used as a sweeping move, but can still be used as intended as a last-ditch effort

Doom Desire is another move which is kind of terrible - I think given it is a signature move it can be pushed a fair bit more than a normal move, so I'd make it this;

Doom Desire | Steel
Base Power: -
PP: 5 (8)
Effect: [same description]
The change: The damage is now equal to 50% of Jirachi's Max HP, sort of acting as a reverse Wish, which I like as Wish is very tied to Jirachi flavourwise, and I like the idea of Doom Desire being a destructive wish. Still takes 2 turns tho - Doom Desire / Protect would be too powerful otherwise, given anything 100 base HP or under would be 2HKOd.
#8
Things like Sawsbuck (Normal/Grass), Heliolisk (Electric/Normal) and Pyroar (Fire/Normal) are all dual-types with normal, but I always found this really strange because in being the second type they aren't 'normal'. I just wondered if anyone else has a way of mentally justifying this or even if anyone else sees it this way? I totally understand why it would mechanically be done - second STAB and different weaknesses etc, but just flavour-wise I feel like you can't be simultaneously elemental and normal.
#9
Okay, the RP board was looking a bit deprived and I've had this one stored in my notes for around 9 months now, may as well put it to use. Not yet sure if I'll join, probably will but I'll see how I do time wise, but I'm certainly okay managing entries etc. ^^ Was a tough choice between this or the more recent one on a similar curse possessing people, but this seemed like fun xD
________________________________________________________________________________
As many of you know, America was always a nation that liked to think of itself as indestructible, particularly as the 2040s drew to a close. Perhaps it was this arrogance that lead to the unforgettable events of the 7th October 2053 or perhaps it was simply a statement made by the third world that they would be oppressed by the west no more. The political build up to those events was gargantuan, and for those of you who had not been following I shall briefly outline.

----------

In 2001, an event happened that shocked the world. Many of you will remember even now, 69 years later, the events of September 11th 2001. This event initially sparked a war between the US & Afghanistan, but frankly this war in itself was nothing on the long standing implications of the tension caused. The war on terrorism had created somewhat of a tension between the east and the west. Syria & North Korea became problematic in the years to follow, both of them being quashed by the west. The east became scared, and with the increased tension war was just waiting to break out.

China was torn between its loyalty to the east and its growing place on the world market, it's 2043 now and they're doing so much trade with America that they're the most powerful eastern force, but with every border threatening invasion they do something drastic. China shuts down trade with the west. Completely. America was enraged at this, but they now had to face the United Eastern Alliance.

The USA announced war on all that stood in the name of the UEA, but this alliance had a weapon far beyond what anyone could have imagined. Russia had all but been forgotten about, it had slowly sunk off America's priorities as it ran short of oil and didn't seem to pose any real threat, but America fell afoul of a mistake it made long in the past. Back in 1969, the lunar landing had been staged. The US believed the world had fallen for it, but Russia had had spies that knew the real reason they hadn't landed.

The moons core contains an unstable isotope of Xenon, something thought to be impossible with it being a noble gas. Technology in the 60s made this completely inconceivable for landing to be acheived, but Russia had been putting billions of dollars into researching it and had eventually succeeded in not only reaching the moon but farming this Xenon. They debated announcing this, but realised it'd be far more appropriate to research Xenon technology secretly.

From this research, the eclipse cannon was born, a chemical weapon so powerful it could completely wipe out the population of an entire country. The UEA realised this was their only chance at stopping oppression from the west, and so without warning, on 7th of October 2053, America was annihilated. The death toll was occurred was so great that, for just a split second, time itself seemed to stutter, and like a heart skipping a beat time froze for just a nanosecond.

----------

17 years on, you are reading this letter stating how these implications affect us. As many of you know, archaeologist Agar Smythe found an Egyptian tomb so obscure no one could decipher the hieroglyphs that lay inside. By chance, Agar stumbled on a word and his mispronunciation was the correct pronunciation of the hieroglyphs, and in an instant the cackles of a twisted soul chilled the spines of leaders around the world. Egyptian words so spiteful they felt like scarab beetles in your ear were spoken, to Agar's horror announcing temporal glaciation. This is why our world is now frozen in time, but I fear the worst is still to come. One hieroglyph in the tomb could be read very easily. That hieroglyph is the one of Apep. Apophis. Chaos incarnate. What the implications of this are we do not yet know, but Egyptologists believed if we retrieved an orb stored in the spire of every major obelisk in the world we may be able to prevent the consequences.

Every country realised the magnitude of what was happening and so immediately handed over what was necessary but it was not enough. World leaders almost simultaneously realised exactly why this was. The Washington monument is an obelisk. It is for this reason I write to you, and I plea to you for the sake of the world that you use your powers to help this world. If you would be so brilliant as to do so, please, please meet inside Big Ben at 17:00 on 31st October.

Regards,
Simone Fletcher
Head of the United Nations

-----------------------------------

In this RP, you will play a character who has received powers in some way or another and have had those powers concealed by MI5 ((British internal intelligence system - think CIA I guess if you don't know what MI5 is, it's close enough for this story)). You owe Simone a favour in some way or another, what this favour may be I shall leave you to decide. America is mostly intact, as Xenon in this story is more of a radioactive thing so think nuclear fallout but more extreme however less structural damage, as we need the Washington monument to be intact xD ideas for problems we may encounter include mutated life forms, odd 'weather', distorted space/time (although remember that generally, any non-living thing is trapped in time similar to PMD2) etc, however most things are fine so long as they aren't completely ridiculous like a horde of fire breathing unicorns xD It's also possible for Egyptian deities to be guarding the area closer to the monument – but keep it to more evil ones (e.g. Not Ra, but something like Anubis which isn't evil but he's in a slightly shady line of work would be fine ^_^)

Soooo, the form:


Name: <Your characters real name, this can be anything, so yes, you really imaginative people can have your own name>

Alias: <Your character's name that either they or MI5 gave them to cover up their identity. You know? The Flash, Robin, Nightwing, Green Lantern or whatever?> [Optional - could have just not used powers in public]

Age: <That number people sometimes refer to you as? You know 'you're 30' or whatever? Nothing too young though, unless your ability is similar to Shazam>

Gender: <Male o... You know what? This can be an intelligence test. If you can't fill this field in, you can't join xD>

Description: <physical description and personality, please. At least 10 lines, preferably a little more, if possible>

Power: <Brief description of power(s)>

History: <include how they got their power. 10 lines minimum, but again, preferably more>

Other: <any other information you feel is relevant>
#10
Music / Misheard Lyrics
June 30, 2015, 20:48
Everyone has those songs where you've got the complete wrong lyrics for a part of it and only find out when someone over-hears you singing it or whatever, so just wondering what lyrics you losers have misheard? xD

For me, the two biggest ones are Shake It Off and Broken Arrow, in the former I always mishear "Fakers gonna fake, fake..." as "Bakers gonna bake, bake..." and idek why because it makes no contextual sense, and the latter I always mishear "Hard to get to heaven when you're born hell-bound" as "Hard to get to heaven when you're molehill bound" which I took as being some sort of arrow analogy in that it can't reach clouds when it's broken as it ends up in a molehill but apparently not, it goes to hell xD
#11
Okay so Gates to Infinity was... Bad? But this new one looks really cool from what's been released so far, so I'm just going to go ahead and show what we know so far:



There are now 20 starters - all the Region starters with Riolu and Pikachu. Furthermore, many websites report still no personality test but I can't find this on the official site (but maybe I'm not looking hard enough haha :') )



The cutscenes are more fluid now, although I guess this is expected with the jump to 3D, but for anyone who hasn't seen the trailer I would suggest watching it here, the Entei and Kyogre bits particularly seemed cool!



Lava is back, I'm pretty sure it wasn't in Gates to Infinity but I may be misremembering, but if so then just admire how beautiful the lava is haha xD



The story is about Pokémon being turned to stone (and Lombres back?), with Arceus confirmed to be in the game and given stone Arceus in Destiny Tower (EotS) it wouldn't surprise me if he were pivotal to the story.



This doesn't confirm anything other than Rayquaza and Deoxys, but it looks very Delta Episode-y to me? Seems odd but idk.

Then there's a few things I've found reported confirmed but can't find:
-> Aforementioned lack of personality test
-> Hunger mechanic returning
-> Monster houses

To date there has been no confirmation of Mega Evolution.

So yeah, that's everything we know so far I think, looks like it could be pretty good with the return of hunger and less limited amount of Pokémon by the looks of it ^^

Edit: whoops just saw a similar topic in Games General >_> Can't delete this so I'll just leave it but yeah sorry xD
#12
Other Games / Pokémon Rumble World
April 10, 2015, 09:04
Soooo, apparently the Pokémon Company is going crazy with freemium games now, and we've got a second one within the space of like 2 months. This one kinda plays out like the first rumble, for those of you who don't have it yet, and the micro transactions aren't very necessary at all, like there's no real need to buy them.

Anyways, how are people who have it progressing? I'm rank 17 and have the first 5 balloons (starter types & Ruby/Sapphire), trying to save up for the Silver Balloon now ^^
#13
So apparently after beating the delta episode you get the Johto starters, and after beating the elite 4.again the Unova, and once more for Sinnoh.

Why do we care?

They (edit: possibly?) have their hidden abilities! Contrary serperior and Reckless Emboar are especially exciting, but can't forget Sheer Force Feraligatr and Flash fire Typhlosion!

sorry Meganium, you still suck :(
#14
Whilst revising the advantages and disadvantages of Magistrates, I thought this might make an interesting debate as it's not really clear cut either way as to whether it's a good thing. The question this debate poses is basically as it says: Are magistrates really a positive element of the criminal justice system?

In brief terms, Magistrates are uneducated people who are trained to sit in magistrates court in place of judges. 3 magistrates sit in place of 1 district judge. I'll outline the main positives and the counter arguments for them here:

Positive: Benches are roughly gender reflective; in 2010/11 roughly 45% were male and 55% were female. Clearly this shows benches are representative of the people.

Counter-Argument: Ethnic minorities are not fairly represented, with approximately 8.6% of magistrates being from ethnic minorities when the latest census report shows they account for around 14% of the population. The working class are not fairly represented either - the magistracy is disproportionately middle class.

------

Positive: They're cheaper than district judges - 3 volunteers are obviously cheaper than a legal professional.

Counter-Argument: They're not much cheaper - £52.10 per case for magistrates compared to £61.78 for judges. Is this minor saving really worth the drop in quality?

------

Positive: Local knowledge means they know what problems plague their community & therefore can be tougher on such crimes.

Counter-Argument: By having differing sentences you create somewhat of a "postcode lottery". 20% of burglars receive custodial sentences in Leeds compared to 41% in Birmingham.

------

Positive: Implements popular principle of trial by peer - seen to give the defendant a fair trial in accordance with Article 6 of the European Convention on Human Rights.

Counter-Argument: They're case hardened ergo not as representative of societies view as juries. Furthermore, they've taken a judicial oath and have no parallel to Jury Equity (reaching a decision based on conscience even if it conflicts with the law: see R .v. Wang where a jury found D not guilty of committing an offence when he clearly had offensive weapons because he claimed he practised the Buddhist art of Shaolin) which is what makes juror's be considered fairer to some.

------

Positive: They're trained to be able to deal with cases effectively and efficiently - almost as well as judges.

Counter-Argument: The whole point of using magistrates is that they are lay people - surely training defeats the object of this? Why not just use judges who are trained better?

------

Positive: Strength in numbers - 3 magistrates are surely better than 1 judge?

Counter-Argument: A judge knows the law - he can follow it to the letter and presumably reach just as effective of a verdict as magistrates can.

------

Positive: Few appeals suggest they're doing a good job - people are happy to accept they're sentences.

Counter-Argument: The cost of appeal is quite high and when the maximum sentence they can impose is 6 months is it even worth D appealing?

------

Okay, so that's basically a summary of the main points surrounding the debate, but what do you people think? Should lay people be expected to deal with such a massive workload for free? Can they really be considered lay with the excessive training they are out through? Does losing jury equity mean they're no longer peers?
#15
Okay, so after watching the Japanese trailer a few days ago, I asked Richard if he'd seen this place in it. Where could it be? It has ecruteak like architecture but is in Hoenn remakes and it just doesn't fit anywhere? This leads me to believe it is part of the postgame, but what do y'all think?

I mean, it looks like it's near the volcano, but nothing near the volcano looks like that?

#16
Sooooo, the anticipated new abilities for Primal formes have been announced, Kyogre having Sea of Beginnings and Groudon having Land of Endings. They cause Strong Rain and Strong Sunlight respectively, presumably being infinite weather but this is not confirmed.

Groudon's new move is called Cliff's Blade, I'll update this with more info when it is received.

And Kyogre has a move called Origin Wave, which like Groudon's is yet to have details revealed
#17
Soooo, my iPads on it's last legs and has started going screwy with the touch screen so I've decided it's time to replace it, prolly at Christmas. Don't want another iPad, I need something with windows OS more than I need iOS, as much as I prefer iOS, and it doesn't need to do much more than run Microsoft word and fairly un processor hungry games (sims 2/3, RCT3 etc). Looking at this atm, anyone know if it's good or not? Am I better off just getting a regular laptop or are these kinds of thing decent enough? I'd be using it mostly for college work and I'd have it round college a lot so I want something fairly portable?
#18
Fake Whatever / Vanilluxe Formes
August 07, 2014, 00:26
Okay.... Vanilluxe is weird, I know, and people either love it or hate it, but the thing is Game Freak really missed out on the oppurtunity to pull another Rotom here and give it Flavour formes. Like... You'd go into an ice cream shop and it'd absorb one of the flavours or whatever. Anyway, here's my suggestion for typing and stats:

71/95/85/110/95/79 -> 71/85/75/130/85/101 (+12 overall)

Okay, that optimises it for special offense which is the only way I see it being usable, now for the flavours:

Apple - Ice/Fire - Learns Overheat
Lime - Ice/Bug - Learns Signal Beam
Raspberry - Ice/Psychic - Learns Psychic
Orange - Ice/Fighting - Learns Aura Sphere
Star Fruit - Ice/Dragon - Learns Draco Meteor
Rocky Road - Ice/Rock - Learns Ancient Power
Lemon - Ice/Electric - Learns Thunder(bolt?)
Boysenberry - Ice/Poison - Learns Gunk Shot
Bubblegum / Blue Raspberry? - Ice/Flying - Learns Hurricane
Cookies and Cream - Ice/Steel - Learns Gyro Ball? All special moves are already learnt
Chocolate - Ice/Ground - Learns Earth Power
Mint - Ice/Grass - Learns Leaf Storm
Strawberry - Ice/Fairy - Learns Moonblast
Dark Chocolate - Ice/Dark - Learns Dark Pulse
Blueberry - Ice/Water - Learns Hydro Pump
Blackberry - Ice/Ghost - Learns Shadow Ball
Marshmallow - Ice/Normal - Hyper Voice

Quite a few suggested by SB2K as well ^^

I'll try and add sprites at some point if I can manage ^^ So what do y'all think? Would you want to see these implemented? Would you rather they did it differently? Or maybe just not at all?
#19
Team Building / VGC Team
July 31, 2014, 23:02
I've been looking into starting the VGC metagame, and with help from Kay and nugget bridge I learnt a few of the common threats, which I built a team around. It's doing okay, but only has like 50% win rate which isn't very good for tournament play, so I've been looking to try and improve it but have kind of hit a wall at which I can't really think how to improve, so was looking for more experienced people to point out flaws. Anyways, here's the team ^^;

Gardevoir @ Choice Scarf
Ability: Telepathy
EVs: 44 Defence / 252 SpA / 208 Speed
Timid Nature
- Dazzling Gleam
- Psychic
- Shadow Ball
- Focus Blast

This was added because my team had a massive Physical bias (and still does xD) but it does it's job nicely. I generally only bring Gardevoir if I see a will-o-wisp user or two on the opponents team, and even then I often bring Talonflame instead. Movesets fairly standard, except Shadow Ball > Moonblast because Aegislash can be a big problem for Aerodactyl and occasionally Kangaskhan.

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Will-O-Wisp

Life Orb > Choice Band because I'm using Talonflame as a fast will-o-wisp user. Also being used as a counter to Ludicolo, as the rest of my team can struggle to deal with it. Max attack and speed because it need to outspeed Garchomp to WoW it and after that there's so little EVs left from speed it's not worth putting anywhere else xD This was originally Amoonguss, but it wasn't doing much and I was too weak to Ludicolo so I swapped it.

Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Rock Slide
- Earthquake
- Swords Dance

This set is designed to work with Aerodactyl's Sky Drop for an easy set-up and then to spam double rock slide, or if it's a better option then one of the other two moves. The two work well together because Aerodactyl shuts down WoW with taunt and can take dangerous ice types to the sky with Sky Drop for Garchomp to deal with at +2 the next turn. Lum Berry is standard, but incredibly useful on this set as it gives me a buffer for if I predict a WoW user wrong. I have tried Protect > Rock Slide, but Rock Slide was too valuable and so whilst I wish it could run protect it simply doesn't have room.

Aerodactyl (M) @ Focus Sash
Ability: Unnerve
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Sky Drop
- Taunt
- Wide Guard / Protect

Pretty standard Aerodactyl, not much else it can do other than Tailwind, but this set supports my team most. Sky Drop is one of the most fun moves ever, allowing me to do very interesting tactics. Protect and Wide Guard is a choice I'm struggling to decide between, both have been incredibly useful in different ways.

Kangaskhan (F) @ Kangaskhanite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- Power-Up Punch
- Return
- Sucker Punch

Kangaskhan is ridiculously good, and I'm running it as fast as I can because it helps at least speed tie with base 100s, and allows me to outspeed any Hydreigon, Inner Focus is chosen before mega-ing because if I predict fake out I don't lose a turn which is very useful. Gengar is this sets worst nightmare, being able to WoW without worry, but the rest of my team is fairly good at handling gengar so it's not too much of a problem.

Rotom-W @ Sitrus Berry
Ability: Levitate
252 HP / 112 SpA / 140 SpD / 4 Speed
Modest Nature
- Volt Switch
- Thunderbolt
- Will-o-wisp
- Hydro Pump

Rotom-W was originally Mamoswine, and then it was CB Bisharp and then it was Sitrus Berry Bisharp and now it's this, so this is kind of the spot of my team that hasn't quite found what it wants to be. Rotom-W provides a much needed Water Resist, although I've found that to be a little redundant given Ludicolo runs Giga Drain anyway and Kingdra has Draco meteor. Anyway, this EV Spread means I'm only 2HKOd by Charizard Y's Solarbeam, which means I can stay in and volt switch if I wish to deal damage to it. 4 speed outspeeds uninvested Rotom-A, which is always good.

Okay, that's it, I'm open to most suggestions, especially on EVs because I think I'm very singles-minded when it comes to EVs xD
#20
Was battling Richard using all-one-colour teams, and came up with the idea to make a tier list for it. Obviously I can't test alone, not because I lack time but because one opinion can't tier well, and I'd need someone to play against. This is where you lot come in. I'm looking to test this, and need as many replays posted as possible using the rules that will follow, and I'll need the opinions of those involved when deciding on complex bans. The rules will be standard OU for the most part, but I plan on unbanning Übers if possible, as it's nice to widen options, but obviously they will be banned in favour of balance if need be.

Okay, now the rules:

Format: 6 v 6 Singles

Level: 100

Team Preview: Yes

Active Clauses

Sleep Clause - No more than one opposing Pokémon can be put to Sleep by one of your Pokemon at a time. If they use a move to put their own Pokemon to sleep, this does not activate Sleep Clause

Freeze Clause - No more than one opposing Pokémon can be frozen by one of your Pokemon at a time

OHKO Clause - OHKO moves such as Sheer Cold, Horn Drill and Fissure are banned

Species Clause - No more than one Pokemon that share the same species name can participate in a team. This means that even alternate forms, such as Rotom, cannot be on the same team as well

Evasion Clause - Moves and Items that increase evasion are banned. Snow Cloak and Sand Veil are only banned when used on the same team as Hail or Sandstorm respectively

Endless Battle Clause - The combination of Recycle, Leppa Berry, Block and Heal Pulse is banned

Monochrome Clause - All 6 members of your team just fall into a single colour group, so far I have grouped OU based on their colours and plan to group UU soon, for reference. If you wish to dispute my placings, fell free, and if you wish to use UU mons now, use your common sense on colours.

Banlist

Arceus
Blaziken
Darkrai
Deoxys (all formes)
Dialga
Giratina (both formes)
Gengarite
Groudon
Ho-oh
Kangaskhanite
Kyogre
Kyurem (White only)
Lucarionite
Lugia
Mewtwo
Palkia
Rayquaza
Reshiram
Shaymin Sky
Xerneas
Yveltal
Zekrom

~~~

Okay, I think that's it for the rules, so now all I need is as many people as possible to battle using these rules and post replays here, it'd be really awesome if you guys would and I'm sure you'd enjoy playing with fresh rules. As for what I'm looking to test atm:

-> Are any colours too strong? Blue and Red look like they have a lot, are they too good?

-> Could anything be brought down from Übers without being OP?

-> Have anythings emerged as OP due to monochrome rules?

-> Is this meta viable?

Obviously I realise it's hard finding people to play this tier, so just post here if you're interested and then at least people know who's interested.

So... Yeah, I appreciate any help on this and hope anyone who plays enjoys it ^^
#21
What is the League Challenge?

5 members of PKMN.net make up the Pokémon League. 4 are the Elite Four and 1 is Champion, just like in the games, and they all use a (mostly) monotype team. Unlike the games, they don't stand in one room all day and actually have lives, so they won't be available all the time.

Information For Challengers

Fill out the following form:
Challenger Form

[b]Name:[/b] (preffered name to be addressed by)
[b]In-Game Too?:[/b] (Is your team also available to battle over WiFi?)
[b]Available Times:[/b] (What days and times are you usually available to battle? Please use GMT)
[b]Constants:[/b] (Which two Pokémon will remain the same throughout your challenge)
[b]Challenge Progress:[/b] (Which E4 members have you beaten so far? (Note: should be empty at start))


Before challenging ANYONE. If you do not, your win will count for nothing regardless of circumstances. Your challenge will be reset when you lose, so this form will need editing.

When challenging, make the initial post on their thread issuing a challenge, then you will be PM'd by the E4 member to work out a time. Don't post again on the thread unless it's acknowledging a good game or whatever, but don't just post to sort out times. If their inbox is full, then there's an exception.

You can battle the E4 in any order, but the Champion (Richard) comes last.

Links to threads

Champion - Richard
Elite Four - Jamie
Elite Four - Spriter
Elite Four - dragoncat
Elite Four - bread

Getting a place after Applications end

After all places are taken, you must beat all 5 current league members and each member must have battled AT LEAST 5 times before you can kick them. If this is so, then provided you have at least 200 post count (to ensure you're somewhat into the site as a whole) you may kick the bottom person and either take their type or choose a new one.

League Rules

For Members:
-> 5 Pokémon must be your type, or just 4 if you are champion
-> You must have a written out banlist. Links to Smogon are NOT a proper banlist.
-> Trainer Sprites would be nice, and if you can't sprite I would be happy to attempt one for you.
-> You can change your team as often as you want but MUST have a signature Pokémon that doesn't change (see Cynthia's Garchomp)

For Challengers:
-> The challenger form must be filled out
-> Once you lose, you must start from the begining (As in, once you lose once you must beat all leaders again)
-> Your team can change between fights, but must have two constants that are on your form.

~~~

Okay, that's the rules so far, might be edited if something else comes to light, but I think that's all we need for now. As for why it's now an E4 not a gym challenge, I simply felt having less members would make it more competitive and therefore more active. It's difficulty now with losing resetting your challenge will hopefully also keep it active ^^ Any questions can either be posted on the thread or PMed to me, either is fine.
#22
Whether because it was your first or you've never played as one of them before, which starter are you most likely to choose (assuming it's still Hoenn starters)?

I think I'm going with Torchic in my Omega Ruby (my first starter ever and my first game) & Treecko in Alpha Sapphire (because I never use Treecko and it's statistically the best in RSE as I worked out with the strategy guide when I was 7 xD)
#23
Okay, I was messing about looking to replace my player sprite in SS and I attempted to edit Lances sprite to be Robin. I think it went okayyyy, but I know a lot of people here do all sorts of sprite so I was looking for a bit of constructive criticism ^^

Okay, so these are the first overworld ones I made, which I prefer but because of size limits I couldn't use:


These are the ones I've used, but the one facing backwards kinda reminds me of the short guy in RSE:


And then the back sprites,which are the ones I feel need the most improvement, are like this:


So yeah, any comments welcome, but try to avoid "They're crap" or "They're awesome" without saying what's crap or awesome about them =P
#24
Team Building / MegaZard Y OU Team
April 16, 2014, 20:27
After reading Richards latest PotW article I had a sudden desire to make an OU team including MegaZard, and this is what I've been using, I think it's a bit too offensive, but kinda want to know what other people think about it.

Scizor @ Choice Band
Adamant nature
Technician
248 HP / 252 Attack / 8 Speed
-> U-Turn
-> Pursuit
-> Superpower
-> Bullet Punch

Scizor is my priority user of choice, but this is not his only function. Pursuit deals with the Lati@s - something MegaZard Y dislikes dealing with as they're faster and resist his moveset (which could have Dragon Pulse, but I prefer Air Slash for the flinch rate), as well as dealing with Alakazam and Gengar which can be pains in the derrière also =P 8 Speed is to outspeed Magnezone that invest to outspeed Scizor with no investment, and so he can strike them first with Superpower. Regardless, it is often better to switch out anyways.

Heatran @ Leftovers
Calm nature
Flash Fire
252 HP / 4 Special Attack / 252 Special Defence
-> Lava Plume
-> Stealth Rock
-> Roar
-> Protect

Heatran gives my team an immunity to fire, helping Scizor out, and Lava Plume offers a burn chance which is nice to soften blows across my team. Rocks allow for opposing MegaZard users to be punished, and gets rid of Talonflame a little easier. Heatran can use roar to hopefully drag out Talonflame and the like, who have to switch out as they can't really touch Heatran.

Greninja @ Life Orb
Naive nature
Protean
4 Attack / 252 Special Attack / 252 Speed
-> U-Turn
-> Ice Beam
-> HP Fire
-> Hydro Pump

This set is designed to take out fast things - specifically things faster than Charizard, and almost everything faster than Charizard is indeed beaten by this set. HP Fire is for when sun is up - somewhat patching up for Hydro Pumps drop in power in harsh sunlight.

Dragonite @ Choice Specs
Modest nature
Multiscale
252 HP / 252 Special Attack / 4 Speed
-> Draco Meteor
-> Fire Blast
-> Hurricane
-> Thunder

Okay, admittedly I put this in because I had a spare slot and love SpecsNite, and had planned on replacing it but, after testing, I found it to be a very valuable member of my team. It's very unpredictable, and thanks to the weakness policy set people fear using super effective moves on it. Many times I've had it against Azumarill, people try and use belly drum and are met by a thunder. They make a right play not switching - Dragonite can't usually hurt him - but SpecsNite OHKOs with Thunder. Before anyone asks why not Latios - Latios is always special, it's horribly predictable and doesn't even have a fire move outside HP. Dragonite also has the advantage of a much better secondary STAB for being locked into, and can deal nicely with rain teams which, although sparce, can still hurt.

Claydol @ Leftovers
Impish nature
Levitate
252 HP / 252 Defence / 4 Special Defence
-> Rapid Spin
-> Earthquake
-> Reflect
-> Light Screen

Claydol uses Rapid Spin to make using Charizard slightly less suicidal, and can use either screen to make his switch in an easier feat to achieve. Reflect makes Claydol near impossible to take down, but I find he is in dire need of some way of dealing passive damage whilst walling, and Earthquake hasn't been so useful so I'm wondering if it should be replaced with Toxic?


Charizard @ Charizardite Y
Timid nature
Blaze / Drought
4 HP / 252 Special Attack / 252 Speed
-> Fire Blast
-> Solarbeam
-> Focus Blast
-> WoW

Pretty standard MegaZard - Fire Blast burns everything, and Solarbeam provides good coverage. Focus Blast 2HKO's 252/252+ Heatran, even before SR, and WoW will be used to soften physical blows, as Zards physical defence is somewhat lacking.


Okay, I've tested this team a fair bit and it's worked okay, but I've noticed it's a little defensively lacking (previously Empoleon was Sharpedo, but I added in Empoleon and it's still lacking I feel). Mamoswine has fallen just to slow a little too often, so I'm thinking of replacing him with maybe Ferrothorn but I'm not so sure because I love Mamoswine xD Any suggestions welcome, but I'm not replacing MegaZard Y because that's the whole reason I made this team in the first place xD
#25
Team Building / Need help on a few decisions
February 24, 2014, 17:41
Okay, I've got a doubles team in mind, and I've bred everything I'm certain of, but need some opinions on bits. The team is:

Dusclops @ Eviolite
31/x/31/x/31/0 - Sassy
-> Trick Room
-> Will-o-wisp
-> Night Shade
-> Pain Split

Gourgeist @ Normal Gem
31/31/31/x/31/0 - Brave
-> Trick Room
-> Explosion
-> Seed Bomb
-> Shadow Sneak

Tyranitar @ Weakness Policy
31/31/31/31/31/0 - Brave
-> Rock Slide
-> Earthquake
-> Thunderbolt
-> Ice Beam

Escavalier @ Occa Berry
31/31/31/x/31/0 - Brave
-> Megahorn
-> Iron Head
-> Knock Off
-> Drill Run

Eelektross @ Life Orb
31/x/31/31/31/0 - Quiet
-> HP Ice
-> Thunderbolt
-> Flamethrower
-> Grass knot

And now the bits I need help on:

I want to use Amoonguss, and have the following two sets, and want to know which people think fits better:

Amoonguss @ Coba Berry
31/x/31/31/31/0 - Sassy
-> Rage Powder
-> Spore
-> Giga Drain
-> Protect
This one would run regenerator and attract attention to allow the TRer to set up, then spore like crazy.

Amoonguss @ Rocky Helmet
31/x/31/31/31/0 - Relaxed
-> Rage Powder
-> Spore
-> Synthesis
-> Giga Drain
This amoonguss would run Effect Spore to deal with M Kangakhan and other dangerous physical attackers. Spore wouldn't be used as often, but its there just in case.

Feel free to suggest changes other than the bits I'm asking about, they're just the most important bits. (especially the amoonguss problem xD)