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Gen 6 Metagame Predictions

Started by SirBlaziken, October 22, 2013, 00:21

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SirBlaziken

Here, you can discuss your predictions for the metagame, pokemon, moves strategies, etc.

I'll start.

Boomburst, 140 base power and 100 accuracy. Even if learned by only 2 pokemon and it being a normal type move, it seems a bit overpowered for me. If it gets nerfed, I called it.

Flying Press, Fighting and Flying type move, interesting to say the least. I have no idea what to make of it.
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Mr. Apple

fairy types could be really annoying with only 2 weaknesses, and there arent many good poison types in the metagame (i dont think, at least :P ), and no STAB moves that are good at all. venoshock is the highest base power i can think of off the top of my head and its only 65 or 70...

SirBlaziken

Well there's 80 (sludge bomb) and 120 (gunk shot, belch). There are a select few good poison types, gengar, venasaur, tentacruel.

Fairies were meant to balance the game, they're just giving me a headache.
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Mr. Apple

^gunk shot and belch???


THESE ARE ACTUALLY REAL??

*dies*

*is reincarnated as a tree and dies again*

Richard and Blaziken

Boomburst is a Normal type move, I don't actually see it getting any use from Noivern or Smeargle, as both of them have better things to do in singles. Mawile is the answer to Fairys and Dragons, so use that.

I don't want to make predictions just yet, because there is entirely too much to contemplate this time around. I can say, though, that I think (Mega?) Gengar will end up banned, and Blaziken will be banned entirely, since it can Baton Pass with Speed Boost even without going Mega.
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quack98

Mega Aggron will probably replace skarmory to an extent, as he has 80/230/80 defenses. Might go well with that new item that multiplies special defense by 1.5, but disallows status moves? He could then use his 140 Base attack to sweep.

Weather will be a lot less dominating than last gen, as all auto-weather abilities have been nerfed.


Richard and Blaziken

Mega Aggron can't hold an item. =P

I have a feeling Mega TTar is gonna be the main weather we see, since it's capable before and after Mega Evolution. Rain will be seen a lot still, especially if Swift Swim isn't banned with it this time around.
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Liam

Sticky web is going to make Galvantula OU.

Sticky web and defog buff are going to be a nightmare for hyper offensive teams should they become popular, which will give way for more bulky offensive techniques.

Richard and Blaziken

#8
Forget Galvantula, we've got Ariados! =DDD

Yeah, so I really hope Forretress doesn't get Sticky Web. I hope it's a very, very small amount of Pokemon that get it, and I also hope that most of them are awful. I hate Sticky Web as a concept, because if it's given to something good, both sides are running Sticky Web just to tie with the other. Unlike in the cases of other entry hazards, both sides put it up because it's helping you further your goal of making the opponent's Pokemon lose all of their health, but if this becomes popular, it's forcing you to put it up just to be on a level playing field with the opponent, which we already were.

However, if it's only given to a few Pokemon that aren't used very much, and have exploitable weaknesses, then it becomes a gamble to use it, but the risk is worth the reward.
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b1g

A lot of conjecture RE: the metagame seems pretty pointless, especially since even if we think something /might be/ banned or end up nerfed, it still could be legal and twelve pages of discussion is just for nothing. A lot of information is still unknown which makes it especially hard to discern the impact of most of the new features with X and Y.

Personally, I hope there's a battle tier that includes teams with mega evolutions, and one without, as I dislike the mega evolution idea and... well, pretty much the entire concept. It definitely sucks to go up against a team with a mega evolved Pokémon with some basics to fight back.

I have always preferred the UU/RU/NU/BL tiers, more fun to work with a little more... random and unexpected, and the new Pokémon seem to have a lot of little niche effects which potentially don't fare well up in OU... time will tell where most of these Pokémon (and even old Pokémon) end up, I have been watching the boards and other sites to keep track of information, stats, movepools and so on... but at the moment it all seems pretty vague, hard to even tell which moves are distributed by breeding!
better than you, est. always

SirBlaziken

So, what about Kangaskan (for give my spelling)?

The mega's ability seems interesting.
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quack98

Quote from: Richard and Blaziken on October 22, 2013, 08:12
Mega Aggron can't hold an item. =P

Whoops, oh yeah xD

Quote from: Richard and Blaziken on October 22, 2013, 10:47
However, if it's only given to a few Pokemon that aren't used very much, and have exploitable weaknesses, then it becomes a gamble to use it, but the risk is worth the reward.

The problem is that, say it was only given to be drill (worst bug type I can think of atm xD), he can just hold a focus sash. It's counterable, yes, but it's very rare to have the counter (multi-hit attacks).

However, assuming it's rebounded by magic bounce, we could have magic bounce being near essential on teams if this is wide spread.

Hahex and Oshawott

Personally, I'm pretty interested with Charizard. With the inclusion of more accsessible SR removers and his dragon typing on his X mega evolution, I feel like he might manage to scrape back into standard play as a choice band sweeper perhaps? Otherwise, I'm pretty interested in how the mega evolutions will affect tierings of other pokemon as well, such as absol and manetric.

The possible mindgames with mega-evolutions are also pretty important to note. Now, when you see that charizard or mewtwo in someone's party before a match starts, you have to think about whether it will by physical or special based.

quack98

Exploud gets Scrappy Boomburst... And as mentioned on page 1, Boomburst is 140 BP and special. With STAB that becomes 210 BP...

Granted, Exploud isn't the best special attacker ever, but a 210 BP move with only 2 resists (Rock & Steel) and then perfect neutral coverage is pretty amazing, especially given he learns Focus Blast and Fire Blast too, giving him completely perfect neutral coverage (I think?).

Hahex and Oshawott

another thing i realised, they nerfed the base damage of hidden power, right? Will that change its concentration in the game?